I can't speak for him, I'm sure that applies to some people, but personally I don't care for other people not having gear. I care about being rewarded for skill. I don't care if other people get better and get it themselves. But I don't see why being actually good shouldn't be rewarded.
And no, dedication is not skill. A relic means shit to me. Legion and Neo-Einherjar gear means more than five relics, because it means I was able to beat that content. Nothing in Dynamis is worth beating as a display of skill. That's what difficulty in a game means to me. Just having gear sooner than others means absolutely nothing. What about VW gear? If someone has it sooner, does that mean they're better, or hardcore or more dedicated? I know that's just an example of SE doing it bad, but even other things I can think of do not reward skill with time to obtain, Abyssea gear and empyrean weapons come to mind. Sure, skilled people can do them faster. But it's still easy, it is no test of skill. That's what I'm interested in.
Legion and Neo-Einherjar are steps in the right direction. I'd like to list Neo-Nyzul too, but luck is a bigger factor than skill in it, so I won't. It feels SE overshot their goal on that one, but an optimist would still call it a nice try.


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