Quote Originally Posted by Sarick View Post
There is better stuff players can use. Frank supports my stance on this and posed a unique argument. Your denial only exist because you have no other defense. It's the community who ultimately decides if they think it's good or not not you or me. I think it's total junk and I have every right to say this.

On a further note I didn't see any of the lower tier equipment in your equip history. I wonder why...
See everything I said in my last post.

Quote Originally Posted by Sarick View Post
Come up with a compromise that puts the items in all tiers without "force feeding" your personal bias.
Why would I come up with a compromise with that when that is precisely what I do not want? It's as if someone suggested to add healing magic to a BRD and you said "You can't even think of a compromise with no healing magic for a BRD!", it's an entirely pointless argument. It's not a compromise if the very thing want is not being considered. You want me to give up my idea entirely in favor of yours. Fuck that.

Quote Originally Posted by Sarick View Post
You know the 'If you can't beat it you don't deserve it, GTFO" mentality.' I urge you to at least try to show a little bit of ingenuity and creativeness. I really doubt you have the skills or patience to do this. If you can't come up with an alternative compromise then you should just try harder. Are you up to the challenge or do you not have the skill set to be creative?
I'm as creative as a loaf of bread. I won't even pretend otherwise. Yet the example I gave in my previous post about Nyzul is already a good start.

Quote Originally Posted by Sarick View Post
If you say no, then you're hypocrite. Why, I offered you a challenge. If we base this around your methodology people who can't conform don't deserve reward.
I don't want a reward from you. Unless that reward is you shutting the hell up already. Regardless, see my last example.

Quote Originally Posted by Sarick View Post
I'll bring up a famous quote of relevance by George Santayana. He said "Those who cannot remember the past are condemned to repeat it." I think the games hardcore history speaks for itself.
Famous yes, relevant no. Here's a non-famous but relevant quote: "Don't make up shit that isn't related to the discussion." Another thing you don't seem to understand is that my solution would not make things worse, only better. Now we have hardcore-mode only. With this suggestion we'd have hardcore-mode but also lower difficulty settings. So why exactly is this bad? Right now we already have content that distinguishes people, and you seem to be convinced that SE is unable to change, so we'll keep having hardcore content that regular players can't clear, right? So what exactly is your point? "No, this is a bad idea because it'll be like it already is only slightly better"?

Quote Originally Posted by Sarick View Post
Again, you think nothing of tiered difficulty to suit everyone only. The people who want rewards don't deserve it if they can't find a way to get it by hook or crook. It still doesn't give people who fail a chance to get the same gear.
Fucking yes. People who fail should not get the gear. That's the entire point. Don't tell me you missed that while arguing for the entire thread?

Quote Originally Posted by Sarick View Post
Also, in your example you suggest dumbing down the artificial difficulty in the the event making it easier. I don't know how you can say I what more challenging content on one hand. Then on the other hand say these events should be dumbed down"
Fucking yes, again. Artificial difficulty and challenge are not the same thing. Artificial difficulty is giving a bunny outside of San d'Oria a TP move that deals 500 damage. That's not a challenge though, it's unfair and entirely luck-based, the only way to win against that is to hope they don't use it. There's zero challenge involved. Challenge would be to give them TP moves that you can survive but with a certain strategy. Use conal moves with a long enough charge time for example. That would at least involve some skill to survive. What I suggested was reducing the artificial difficulty, not the actual challenge. Do you think Nyzul would be easy to clear with what I suggested? You'd still better bring 4 good DDs and Enhancing Magic capped SCH or you'll likely still fail.

Quote Originally Posted by Sarick View Post
That quote of mine implies "He ONLY wants this" it meant other paths for getting the same rewards are non-negotiable.
Wrong, I don't mind other paths at all. I had no issue with them adding king abjurations to Einherjar, because it was still a challenge to get to him and to fight him. What I don't want is a substantially easier way (of course one way will always be the easier one and the other the harder one, but as long as they're comparable in difficulty I still don't mind). I think skill should reward you in a unique way. And I also think the game should motivate people to play with skill. That's about the only things we disagree upon.