Quote Originally Posted by Sarick View Post
And you see that I created a post with an example how it could be done. You seem like a smart guy, you say listen to people who know what they're doing. Well, I think with some genius you can come up with a solution. Instead of ranting about how bad things are and how you want options give solutions that don't cause more imbalance.

You want harder fights that give better items that make you LEET with stuff casuals CAN'T get, no that's not how it to do it. If you're going to make something hardcore make it enhance the drop rates with rewards everyone can already get.

The solution is when it's made worth while for hardcore they get the same stuff just better quantity or drop rates. This is how the NEO dynamis was setup.

If you agree with the tier rewards/difficulty system and aren't asking for special gear then I think a few people would stand up and say OK. The way you make it sound is players who play normal content should be excluded from special elite only gear. This is why people are against you.

Things can be balanced by making items drop better on high quality versions without excluding normal quality versions access to these items.
I specifically said gear with like 1 stat more just to give people a reason to complete the content on harder settings. Thats not game breaking and certainly shouldnt have people who may lack the skills to complete the content on the hardest settings much to complain about. The people who've posted against in this thread feel like they should have the same gear as anyone else no matter what even if they don't do the same content which I disagree with. I believe you should have to do the content to aquire the gear. I've never asked for an event only the top 5% of the player base could complete with rewards no one else would ever see.