That's actually a quantitative issue instead of a qualitative one. You can't flat out say that's always the case, but it actually depends on what the gear is like. While Neo-Nyzul gear is indeed godly, it's far from necessary. That's one of the advantages Abyssea brought with it that I mentioned in another thread just last night: it set an even ground for Lv99 content. You can consider someone with AF3+2 gear to be well-geared. Which is no indication of skill by itself, but which means they aren't limited by bad gear, as a pink player would be. A skilled player can only be as good as his gear allows, and Abyssea gear goes a long way in that regard.
I don't see exclusion by gear being much of a problem, at least not to the degree it used to be. A RDM with the AF2 head had a major advantage because 1MP/tick Refresh meant a lot back in the day. These days standard gear adds so much in terms of stats that even Neo-Nyzul adds no qualitative advantages anymore. All the necessary gear to make a great player is readily available in form of AF3+2, AF2+2 and some random pieces you can get here and there. You can cap PDT and MDT without a Laeradr Breastplate. You can cap Haste without Phorcys Dirs. You can cap Cure Potency without Nares Trews. The list goes on.
Hence I don't see why adding rewards that are actually difficult to come by (in terms of skill, not luck or time) would upset balance in the game's community. Cases such as the one you mentioned seem unlikely to me. They wouldn't even have to battle-related, if you ask me, but even just convenience items, such as movement gear, or inventory savers for stats that are already easy to cap like PDT/MDT gear or Cure Potency. Trophy items could work too, but I don't think many people would be motivated just for those.
I know that people who ask for these things usually seem like elitist who wanna be better than others. But as I said, I don't care for that. I've beaten countless single-player games on extreme, not because that gave me any advantage over someone else, but because I wanted to test my skills. I will admit though, that that mentality is more appropriate for offline-games. MMORPGs are more of a project, something to build and grow your character in and play for the sake of playing, rather than for the sake of achievement. But I can't help feeling like something would be missing if I just played it without trying to improve my skills all the time, which, as I said, would be pointless if there was nothing to do it for. And I think I'm not the only one who feels that way.
All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
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FFXI: Leviathan > Arcon
FFXIV: Selbina > Arcon Villiers
/check AH http://www.ffxiah.com/player/Phoenix/Ragmar
Ironic the guy that complains how the game is too easy w/ buffs is paying pple to do content for him (buying abyssea items) if it's so easy why are you paying other to do it for you lol.
Main : 99 DRK
Subs : 99 SMN COR SCH MELEEWHM
Server : Ragnarök
Relics : 95 Ragnarok and 95 Apoc
Ironic that when i was young i never had enough video games but now i have too many and not enough time to play them.
~ The OF motto ~
If someone has more gil than me, they bought it.
If someone outclaims me, they're botting.
If someone is more successful than me, they cheat.
I like when people say I'm an elitest. The neareset and dearest friends I have in game dont even gear swap lol. I don't care because each knows the function of their jobs, when they don't know something they ask and actually listen. I don't play WoW so I don't know how their system is but if it allows players to complete the same content with difficulty settings and rewards based on each then yes sounds nice. I'm not trying to keep anyone from getting gear I'm wanting a system which requires/encourages players learn more than how to abyssea worm exp party, then go spam super easy content (largely leeching off others, you know that BLU you invite who, mid fight, you find doesnt have the proc spells they said they did or the BRD who cant proc with his 100 lvl magic skills) to obtain top notch gear. You can bring up abyssea all you want, saying simply remove crour buffs and atma for your challenge. If you take a WAR with full buffs from WHM RDM and BRD you are still going to find plenty of mobs that will one shot him with tp moves because that isnt how these mobs were designed to be fought. Do yourself a favor and just go see how much damage Rani does even with cruor buffs. Besides abyssea is dead aside from people farming empy's and its not content I'm asking to be changed so you wouldnt be losing your easymode its ok relax. NNI meh whatever can be beat without 3rd party tools just ends up being about the RNG and needing very job specific set ups/2hr abilities. Yay Legion PD/Embrava/zerg (least skilled strategy) only strategy okgo ... I would like to see content that requires NINs and PLDs doing more than holding adds and procing swift blade/shield bash/ninjitsu/katana. Locking 2hrs would force alliances to use other strats requiring a higher level of skill than WS every 100 tp to complete the content and hopfully encouraging the lesser skilled to improve. PD zergs require well geared players not skilled. I'd like to see the emphasis on a players skill not gear. Such an elitest.
Yeah I wanna finish my last 14 +2 pieces to be 100/100 without dragging my buddies who have much less around ... seemed kinda selfish so I thought Id see if a merc was selling since gil is lulz easy to farm. If I dual boxed with a WHM alt I wouldnt need friends to finish them but I don't. Did you farm every piece of currency for your rag and apoc? I hope you didn't buy currency because you found dynamis hard ... I imagine you bought it out of convenience. Can I go solo mobs in abyssea to complete my pieces faster than I can make the gil to buy them ... no so why would I? Same reason I bought my pops for Ochain rather than farming each and every T2 and T3 VNM.
Last edited by Ragmar; 08-11-2012 at 07:33 PM.
Rewarding players who already think the content is too easy with gear that makes the content easier, exacerbates the problem. How about they give out gear that makes you suck, but doubles your chances of drops when you win something. That way you need to bring lame players along to kill stuff, but good players increase the odds of drops. That way everybody benefits. You get better drops, more challenge and a reason to include people who would normally be left out. :P
LMAO I know right, these so called snowflakes are total BS.... They can't even do abyssea content on their own and yet complaint about every single things and blame abyssea for everything. If it was so easy, go do it on your own, dual box whatever, and get it done. And please don't talk about efficiency, that word is for "casual and lazy players" hah ha hah. I thought the whole "fake imaginary achievement" that these snowflakes get is for completing arduous super grindy activities on their own so that they can tower about everyone else and get their self entitlement epeen feeling.
Last edited by Luvbunny; 08-12-2012 at 03:33 AM.
LOL, I am not jealous, heck I been collecting all the drops from many NMs all along on my own leisurely time. I would have done a few had I just focus on nothing but abyssea and spam grind these empy since they are very very very doable, heck I can pop Carabose and Briareus all day long if I wanted to and be done with it in a week. Dual boxing has its own advantage you know lol, and beastmasters combo + summoners can pretty much take care of these NMs with ease. And yes there are plenty of things to do beside abyssea![]()
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