All of those events are harder than both VW and Abyssea. I have absolutely no idea how you can even for a second assume anything else. How many times did you duo Kirin at 75? Or JoL? AV? SSR? PW? T3 ZNM? Proto-Ultima? DL? Nidhogg? Or anything else in that content? When was the last time you took more than two people to kill anything in Abyssea (where the third guy was not just a proc job)? And I bet the number of times you wiped in VW is less than the number of times you wiped in any of the events I just mentioned. When you do a VW run you already assume that you're going to win. You don't require skill or strategy or even a good setup.
Neo-Nyzul is hard only because of the time limit. The content itself is easy. It's just luck screwing you over. Which brings me to my next point: Why do you assume that whenever we ask for challenge we're gonna get shafted by the RNG? Neo-Nyzul is and VW are the only things I can think of where that's the case. Aside from sea capes/torques, Salvage 35 bodies and regular Dynamis AF the drop rate on pretty much everything at 75 was decent. The drop rate on Legion and Einherjar gear is alright too. I'm really not sure where you're getting this from. Is it just VW and Neo-Nyzul tainting your opinion on this, or is there something else?
I think you severely overestimate the effect gear has in this situation. There is not a single event I can think of that can be cleared by a decked out alliance but can not be cleared by an alliance with people missing gear left and right. That was the case at 75 too. The only two really important stats back then were Accuracy for melee and Magic Accuracy for mages.
And I already mentioned before that the gap in gear will never be as big as it used to be, because the base is already set very high with Abyssea gear. If someone has full Empyrean +2 gear, they will have a very good basis in terms of their jobs' capabilities. Adding onto that will not make people exponentially stronger, only give them edges in situational cases.
I'm not unhappy. That's also something people don't quite seem to get. As soon as someone suggests something that goes against their views people like to jump at things like "whining", "bitching" and (for the mentally challenged crowd) "u mad", without realizing that if I wasn't enjoying the game, I wouldn't be playing. This is just something that would make the game more appealing to me.
If people wanna argue against this, please keep the following in mind:
- We hate RNG shafting as much as the next guy. This is not what we're asking for.
- We're not asking for elitism. We do not want exclusion of players. All events should be accessible to everyone. But it should take strategy, practice and effort to win.
- We're not asking for rewards that will break the game or remove the challenge. We're asking for an incentive to perform well. Whatever that incentive may be is up to SE.