Quote Originally Posted by FrankReynolds View Post
This thread exists because the OP is pissed that someone else showed up to the party wearing the same outfit as him. He thinks that if he get's them to build a shirt store just for him, then he will always be the cool kid at the party.

I don't find any of today's events to be all that different from the past in terms of difficulty. It's just the in your face RNG that has become a little too apparent.



With the exception of maybe Jailers, I have done every end game event that existed before abyssea on a sub par job at one point or another, and usually with several others in the same situation. It was never impossible. It just took longer. I think that is part of the problem now. A lot of people who thought they were awesome, really just had more uninterrupted play time than others. When they broke up events into 30 minute chunks, it turned out that they were not any better than the people who used to not have the cool gear. They just had more time. I didn't have a lot of relic gear for years because I just didn't have 4-5 hours where I could ignore the world for dynamis. When I changed my schedule and got time, guess what? it's not hard.

What is being pushed in this thread is an event(s) that cannot be completed without perfect gear / skills. It also bears mentioning that an event of that difficulty would probably be too hard for most of the people asking for it. So it's double lame in that sense. Within the confines of this games mechanics, it is almost impossible to make something like that. If there is a pattern, people will figure it out and repeat. If there is no pattern, there is no skill. Once 1 group has figured out how to beat something, luck and time are the only differentiating factors between who has the drop and who doesn't. Time is the only one that you get to influence. Hence it is the best basis for reward. Better players take less time to achieve things. That's the benefit to them.



That would completely defeat the purpose of these events. These people want something that a casual can not have. If every pink guy ups and buys the new yellow gear, then mister achievement gets sad because he looks just like them.



I'm pretty happy right now. I have a lot of projects and I get to meet people socially now due to the nature of VW / Abyssea. I never really talked to a lot of people outside of my shell before that because I was always farming stuff with the same few people.
Actually no, the OP was because I got sick of every thread being posted, by the same 5 people mind you, asking for every aspect of the game to be reverted to facebook levels because they want everyone to be limited to playing to their standards. Again no one in favor is trying to exclude anyone we just want challenging content with rewards that reflect the content we enjoy. I even went as far as to say make said content easy peasy lemon squeezy so that anyone and their retarded dog could breeze through it. I simply asked that we be allowed to up the difficulty and have gear with minimal upgrades because if you do harder content shouldnt you get a higher level reward? Otherwise why dont we just allow lvl one mobs to drop any gear in the game. It's those who fear they are going to be left out placing such value on gear even going to the extreme of saying complete strangers could only want the gear because they are ego freaks and need this gear to feel better about themselves while admitting they only want this gear because they feel inadequate for not having what someone else has. I play less than 10 hours a week mon-fri doing random things helping my friends where I can. When I get more play time on weekends I would like content that challenges me. I don't want SE to remove content for casuals, however it seems the only reason you are against them adding content for less casual players is penis envy. The only way someone can "lord gear" over you is if you value it or their opinions of you so much that you actually allow what they have or what they think of you to change the way you feel about yourself.

Not all content is made easier with time either. Only the lvl cap increase made pre abyssea content easier. In any MMO there is an expectation that players will become more skilled with time which will allow them to engage in and complete content previously beyond their ability. I can't think of anything currently exhisting in FFXI that limits anyone from attempting to complete. The only people asking for anyone to be left out are those asking for content not to exceed their own personal limitations which in effect then eliminates rewarding content for those who may have less personal limitations. IE you dont want people to be able to have things you cant because you dont feel its fair even though you are given the same exact accessability to the same exact content.