Quote Originally Posted by Arcon View Post
I can't speak for him, I'm sure that applies to some people, but personally I don't care for other people not having gear. I care about being rewarded for skill. I don't care if other people get better and get it themselves. But I don't see why being actually good shouldn't be rewarded.

And no, dedication is not skill. A relic means shit to me. Legion and Neo-Einherjar gear means more than five relics, because it means I was able to beat that content. Nothing in Dynamis is worth beating as a display of skill. That's what difficulty in a game means to me. Just having gear sooner than others means absolutely nothing. What about VW gear? If someone has it sooner, does that mean they're better, or hardcore or more dedicated? I know that's just an example of SE doing it bad, but even other things I can think of do not reward skill with time to obtain, Abyssea gear and empyrean weapons come to mind. Sure, skilled people can do them faster. But it's still easy, it is no test of skill. That's what I'm interested in.

Legion and Neo-Einherjar are steps in the right direction. I'd like to list Neo-Nyzul too, but luck is a bigger factor than skill in it, so I won't. It feels SE overshot their goal on that one, but an optimist would still call it a nice try.
You need to find another way to be rewarded is all I can say. Having good gear makes doing events easier. Its a fact that doing Neo-nyzul in pink gear is never gonna reward you with that floor 100 win. That means that when they come out with the next event that's even harder and people start going "sorry buddy, we only let people in our shell who have 15/15 neo-nyzul gear, then said pink player has reached the end of the road. his problems grow exponentially as they add more and more events that require higher and higher levels of weapons and gear. Eventually he is excluded from everything worth doing.

They really need to come up with some other reward anyways, because the truth is that they are running out of places to go with the gear. I appreciate that your desires are somewhat more out of a desire to excel, but most people only care about the loot. Let's face it, a lot of the older content is just as fun now as it was then, but people only care about the quality of the gear it drops. Maybe they should just make things drop straight cash. That way people get rewarded for the challenge, and people who can't kill it don't get excluded from the next big event just because they suck at the first one.