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  1. #11
    Player Mightyg's Avatar
    Join Date
    Apr 2011
    Posts
    66
    Character
    Fredrico
    World
    Carbuncle
    Main Class
    PLD Lv 90
    Yeah I'd like a pray effect, kind of like a mini benediction, and absolution would be a good sch ability.
    (0)

  2. #12
    Player Alderin's Avatar
    Join Date
    Mar 2011
    Posts
    367
    Character
    Alderin
    World
    Ragnarok
    Main Class
    NIN Lv 99
    I dare you to cast reflect on your tank when fighting Apademak.

    But yah I have always thought Reflect would be great.

    Could make it similar the Blink spell - has a random chance of actually reflecting, and goes away after 1-2 spells have been reflected.
    (0)

  3. #13
    Player Alkimi's Avatar
    Join Date
    Mar 2011
    Posts
    186
    Character
    Alkimi
    World
    Asura
    Main Class
    WHM Lv 99
    Can't see reflect happening. If anything it would be probably best served as a PLD self-target only spell which lasts for 1 spell.
    (0)

  4. #14
    Player Bubeeky's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    328
    Character
    Bubeeky
    World
    Carbuncle
    Main Class
    WHM Lv 92
    Quote Originally Posted by Mightyg View Post
    Yeah I'd like a pray effect, kind of like a mini benediction, and absolution would be a good sch ability.
    isn't the bene we have now kinda like a mini-benediction already? there's a growing number of status effects it can't cure and it doesn't raise the dead....these days bene isn't even in the realm of 2hr-worthy imo....
    (1)
    Love life, dare to dream, and LIVE ON PURPOSE!
    Also make sure to beat up any evil elvaans along the way, as we all know tarus are the ultimate race.

  5. #15
    Player Economizer's Avatar
    Join Date
    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Agreed. Benediction's claim to fame is that it is instant. That's it.

    On Pray in general, the AF3+2 pants duplicate this effect. If you can hit every party member including yourself, curing 100 damage with Cura or 150 with Cura II will get you a free spell, and the Afflatus Misery cap for this isn't hard. Likewise, with full cure potency gear, a Curaga I, II, III or IV spell hitting for enough healing on enough people will net you free healing, but only if you cure enough to make the cost of your spell.

    Certainly not overpowered or a situation that comes up very often, but a very nice tool if used right.
    (2)

  6. #16
    Player Llana_Virren's Avatar
    Join Date
    Apr 2012
    Location
    Okinawa, Japan!!
    Posts
    491
    Character
    Llana
    World
    Lakshmi
    Main Class
    WHM Lv 99
    To me, "Pray" should be a JA.

    While active, prevents you from taking any action (immobile and all actions are locked out, except for Item usage). In exchange everyone in your party (within a 25' radius) would recieve 20HP/tic, 2MP/tic, 2TP/tic.
    (1)

  7. #17
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Llana_Virren View Post
    To me, "Pray" should be a JA.

    While active, prevents you from taking any action (immobile and all actions are locked out, except for Item usage). In exchange everyone in your party (within a 25' radius) would recieve 20HP/tic, 2MP/tic, 2TP/tic.
    The bonus isn't worth the loss of the WHM.
    (2)

  8. #18
    Player Llana_Virren's Avatar
    Join Date
    Apr 2012
    Location
    Okinawa, Japan!!
    Posts
    491
    Character
    Llana
    World
    Lakshmi
    Main Class
    WHM Lv 99
    Nor should it be. The idea is that you would still have another support job capable of an emergency, or of course as whm you can simply "take action" such as moving or casting to cancel the effect.

    I know my previous post said "prevents" but I misspoke, I meant that moving or casting would cancel the effect.

    The idea is that with Regens, enhanced Def, etc, a potent over-time boost to party members in range at the expense of another action. Similar to how in previous FFs, "Pray" was considered an action that took a full attack round. I'm simply suggesting that it be a perpetual effect until cancelled, rather than just another spell.
    (1)

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