Page 2 of 2 FirstFirst 1 2
Results 11 to 13 of 13

Dev. Posts

Hybrid View

  1. #1
    Player
    Join Date
    Jul 2011
    Posts
    597
    On the subject of damage display, is it possible to make skillchain information display in the log even when someone cancels out the animation with a gearswap right after they close one?

    I can't even remember the last time I've seen skillchain dmg display in my log, since decent damage output requires you to switch to a WS-gearset, and then back to your TP-gain set right after the WS goes off.
    (4)

  2. #2
    Player Rosalie's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    328
    Character
    Rosalee
    World
    Bismarck
    Main Class
    COR Lv 99
    :/ i would just like it if I could make the messages that display when buffs you cast on other people wear off more apparent and distinct from other messages. I was never able to figure out what that fell under in order to change the color.
    (1)
    Current Quest Counter: 2109!

  3. #3
    Player CapriciousOne's Avatar
    Join Date
    Aug 2011
    Posts
    188
    Character
    Capriciousone
    World
    Bahamut
    Main Class
    RDM Lv 95
    Well I was thinking more along the lines of redesigning it and removing the damage display option from the gameplay section and just setting up the chat filters as follows:

    Log Screen Filter
    [] [] Player damage

    This way you check either one it dispalys, if you check both it displays on both, if you pick none it doesnt display at all simple.

    It is essentially the same idea though
    (0)

Page 2 of 2 FirstFirst 1 2

Tags for this Thread