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  1. #11
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    Quote Originally Posted by RagingAvatar View Post
    I think this sounds ace to be honest. On top of this, I'd like to see a website where we can watch streamed versions of matches, web leaderboards as well as a system where we can log-in to a website and look at our storage and equipment to work out the best gear set for how we want to play.

    I really like your artwork and if you get a chance, would you mind making me a signature also?
    I'd like to have a hume male RDM, wearing the traditional style RDM gear, head titled slightly forward with his back to the camera, holding the brim of his hat, with a wry smile. I'd like him to be holding a rapier in one hand a rose in the other.
    Oh and my character name is Dhylan.
    No offense but it does say your name under your picture when you post. :x
    (0)

  2. #12
    Player Trisscar's Avatar
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    Sep 2011
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    Dynamis - Al'Taieu [S]
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    Trisscar
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    Asura
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    BLU Lv 99
    Quote Originally Posted by Demon6324236 View Post
    Idea = Awesome.
    Chances of happening = Non-existent.
    Reason = Balance/SE would never spend this much time & work on ideas that not enough players ask to be improved or expanded upon.
    My input on it, good idea, and would love to see it. The very idea that it would be combat focused would be grand as I find it annoying that the only way to fight as of right now is by avoiding what the PvP matches were actually made for.
    As much as I dislike the whole PvP nonsense I'd rather be a real PvP then a faux PvP like with old world HNMs, so the epeen is contained and normal players don't get dragged into it.
    (0)

  3. #13
    Player kingfury's Avatar
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    Allegiance: Ancient Galkan Empire
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    Kingfury
    World
    Valefor
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    WAR Lv 99
    Quote Originally Posted by 0nionKn1ght View Post
    While your artwork is insanely good, the idea itself is not. FFXI is not a PvP focused or orientated game, and the very mechanics don't make PvP even remotely playable. You have seen how bad Brenner, Ballista and the other weird variations of what is essentially basketball are, and while playable, they are mountains away from other MMo variants.
    I always loved FFXI for not being focused on PvP content, it's a PvE game by nature, and story drives it, not who can do more numbers to who.
    --------------------
    Thanks in regards to the art ^^/

    While the the core of your reasoning against a successful PvP system within FFXI are actually quite true considering the bare bones framework of the game, there are however in fact ways to balance the core mechanics to create a very enjoyable PvP system if done with the proper care and design.

    I for one would "cry foul" if I was pitted against most jobs in FFXI due to the horribly "cheap" and unfair nature of most of the abilities at our disposal since not even most monsters are coded to spam enfeebling spells and abilities like player characters can on them. This too, however, can be balanced so players can use strategy to overcome one another and have fun knowing the fight was balanced regardless of who they're fighting against.

    Just look at the core framework of most successful "fighting games" like Marvel vs Capcom or Tekken for example. You have tons of different player types/characters that use multitudes of different abilities to overcome their opponents. Yet, at the core of the game play, every character has a roughly equal chance to win by using strategy. Every character has the same amount of Hit points at the beginning of each round with an equal durability to physical and projectile attacks.
    As a plus, most fighting games now include 2-3 abilities that all characters have to use to either manage or deal with certain skills and abilities that could be deemed too easily abused(ex. Ryu & Kens Fireball). At the end of all this, you have battle options that allow players the choice of certain parameters of the actual fight.

    Now, even with all this in place, players can still devise a strategy that most players would call "cheap"(unfair), but within all the boundaries of the system, another opponent should be able to change their fighting strategy in real time based on each new combatant to deal with such situations. This is why many of these types of games are so successful, and all it takes is careful planning by the Developers.
    FFXI can indeed create a unique PvP system that forces a certain level of equal footing when pitting player against player if the Devs focus on similar development strategies used in the industry leading fighting games. In my purposed PvP idea, the game version "Official" would be the "forced equal footing" mode to place on top of FFXI's core system. It can of course be enhanced with further planning and even more balanced parameters, but it can be done

    All in all, PvP in MMOs just like Street Fighter, isn't for everyone and it would attract players that enjoy strategy during battle and competition.

    Quote Originally Posted by 0nionKn1ght View Post
    Also if I could convince you to make me a sig, I would send you my firstborn

    I would love a Hume Male (Face 2 Hair A "Rafale" look ) named Ashbringer, wearing RDM Duelist's set in combat with anything, doing the refresh/haste cycle - Would be lovely!
    ---------------------
    I'm sure I can be convinced without your 1st born lol
    (3)
    Last edited by kingfury; 08-08-2012 at 11:31 PM.

  4. #14
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    Didn't they say they were adding PVP in the expansion? Its supposed to be a monster play type thing.
    (1)

  5. #15
    Player Trisscar's Avatar
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    Sep 2011
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    Dynamis - Al'Taieu [S]
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    Trisscar
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    Asura
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    BLU Lv 99
    Quote Originally Posted by JouriStarz View Post
    Didn't they say they were adding PVP in the expansion? Its supposed to be a monster play type thing.
    Yeah, Play as a monster was announced but the details are still unknown whether it is PvP; and it was announced as an update for current FFxi, not as part of SoA.
    (1)

  6. #16
    Player kingfury's Avatar
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    Kingfury
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    Valefor
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    WAR Lv 99
    Quote Originally Posted by Luvbunny View Post
    You surely put a lot of work and thoughts on this, great job btw. One can only hope that SE would implement this.
    Quote Originally Posted by RagingAvatar View Post
    I think this sounds ace to be honest. On top of this, I'd like to see a website where we can watch streamed versions of matches, web leaderboards as well as a system where we can log-in to a website and look at our storage and equipment to work out the best gear set for how we want to play.

    I really like your artwork--
    Quote Originally Posted by Demon6324236 View Post
    Idea = Awesome.
    My input on it, good idea, and would love to see it. The very idea that it would be combat focused would be grand as I find it annoying that the only way to fight as of right now is by avoiding what the PvP matches were actually made for.
    --------------------------
    Thanks guys for the compliments ^^/

    Quote Originally Posted by JouriStarz View Post
    Didn't they say they were adding PVP in the expansion? Its supposed to be a monster play type thing.
    --------------------------
    Oh yeah, I remember reading about that. (Diggin for the quote...)
    From the 2012 Roadmap Thread:
    "Two new battle systems and are also scheduled to be introduced and expanded during this time. One system will involve dungeon exploration, while the other will allow PCs to play as monsters."
    I thought I read a more detailed description than this, but I can't seem to find it. Still, this isn't really the PvP system most players would consider when speaking on the topic. It could indeed be entertaining if done properly, but I was hoping to get an answer concerning a fresh new take on Player character(s) vs Player character(s)
    (0)
    Last edited by kingfury; 08-09-2012 at 12:25 AM.

  7. #17
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    Quote Originally Posted by Trisscar View Post
    Yeah, Play as a monster was announced but the details are still unknown whether it is PvP; and it was announced as an update for current FFxi, not as part of SoA.
    It is PvP, that I remember them saying at Vanafest. They were talking about how you defeat other players to unlock other monsters you can play as, and basically level up. Also you don't have to follow conventional move lists for your mobs you play as, for instance you could have a bee with the move set of a King Behemoth. So when another player comes up to attack you, you can unleash Meteor upon them. They also said it would be only in certain areas seeing as not all areas are large enough for larger monsters, again Behemoth was an example, which means it will likely be focused in FoV areas, you can opt in or out depending if you want to participate or not.

    They also said you could play as a player vs monster players, but thats the only details I remember off the top of my head. As for it being part of SoA, I think not, however I am not sure.
    (1)

  8. #18
    Player Trisscar's Avatar
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    Asura
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    Thanks for the information Demon.

    For your services:
    (0)

  9. #19
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    Quote Originally Posted by Trisscar View Post
    Thanks for the information Demon.

    For your services:
    I saw this, and my mind instantly jumped to South Park...
    Jimmy:Hey Cartman, do you like fish sticks?
    Cartman:Sure I like fish sticks.
    Jimmy:Do you like to put fish sticks in your mouth?
    Cartman:Of course I like to put fish sticks in my mouth.
    Jimmy:Wow, you must be a gay fish!
    (2)

  10. #20
    Player nyheen's Avatar
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    Nov 2011
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    Character
    Nyheen
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    Bismarck
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    PUP Lv 99
    king, your idea is great it would be nice if they used that idea. dont understand why people keep saying "play WoW if you want PVP", or "play another MMO for pvp", why not add more into the game iam already playing and like? it would be the same like saying go play bass fishing for ps3 if you want fishing, if you want a real cooking game play cooking mama.

    this a rpg, what fun would it be if they didn have pvp, or add extra stuff in it.
    (2)

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