I just wanted to create a thread to discuss this ability specifically. It sounds like it will be terrible and I'm hoping that by getting the suggestions rolling, we ca get them to fix it before it goes live and they leave it alone for a year before re-evaluating.
As I have read it, it appears to be a Trick Attack +1.
I can't imagine how this is going to do enough damage to warrant a timer any longer than say 10 minutes. I'm also having a major issue with the whole enmity thing. The optimist in me believes that they have major plans to rework the enmity system at some point, but I would rather they give us some other form of ability now and save the enmity stuff for when it's actually useful again / if ever.
I think it's probably best to just write off the enmity portion of the ability and not discuss it for now, seeing as there will almost never be a situation where it will be any more useful that trick attack in that regard.
How much damage would this move have to do to be a decent 2 hour ability? And what would be a better alternative to just one stupid high damage spike?