Quote Originally Posted by Zhronne View Post
@Riggs:
You're confused. You're talking about "DrawDistance", that's the max distance the game engine renderize and visualizes on your screen the stuff that's currently around your character.
With a low draw distance, the very far objects/items won't be renderized, and will appear all of a sudden as you get closer ot them.
With a high draw distance, you can virtually see everything. Of course this requires more computational power.

What I'm talking of is simply the max ZOOM OUT, that is the max allowed distance the in-game camera can take from your character's shoulders.
You can increase and lower this value with the keys "3" and "9" in your numpad. The currently max zoomout value is very small and reflects the standard that used to be common in 2002.
We're in 2012 now though, so I warmly suggest they increase this max limit a bit, since it's really not such a big deal to implement. They just have to change a number say from 80 to 100, and it's done. They don't have to do anything else.
Yep i'm often confused but my post was in reply to what wish said not the op, btw if you know the setting to change for the draw distance please share, i think my pc can handle it been a bit better than current