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  1. #1
    Player Cream_Soda's Avatar
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    Tigerwoods
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    Sylph
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    MNK Lv 99
    K nvm. I misread that. I get what you're saying.

    That's my point, if you're offhanding a weapon, that weapon isn't going to get double damage.

    Giving vereth double damage procs on both hands would leave dual wielders as the only ones not able to get procs on all of their attacks.
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  2. #2
    Player Radio's Avatar
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    Quote Originally Posted by Cream_Soda View Post
    K nvm. I misread that. I get what you're saying.

    That's my point, if you're offhanding a weapon, that weapon isn't going to get double damage.

    Giving vereth double damage procs on both hands would leave dual wielders as the only ones not able to get procs on all of their attacks.
    And I'm fine with that. Although we'd still be unable to proc on kicks which means we still wouldn't be able to proc on all our attacks either.
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  3. #3
    Player Cream_Soda's Avatar
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    Sylph
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    Quote Originally Posted by Radio View Post
    And I'm fine with that. Although we'd still be unable to proc on kicks which means we still wouldn't be able to proc on all our attacks either.
    I'd be fine with it too. I'm just saying that it's most likely the reason it is the way it is and not that it's a bug, but that it was specifically programmed this way.
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  4. #4
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    Quote Originally Posted by Cream_Soda View Post

    Giving vereth double damage procs on both hands would leave dual wielders as the only ones not able to get procs on all of their attacks.
    i think they would prefer it with only getting on empyrian, imagine if they used a multihit weapon as offhand and so got most of their procs on a weak weapon instead of the empyrian, that would suck.
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  5. #5
    Player Cream_Soda's Avatar
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    Tigerwoods
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    Sylph
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    MNK Lv 99
    Quote Originally Posted by Protey View Post
    i think they would prefer it with only getting on empyrian, imagine if they used a multihit weapon as offhand and so got most of their procs on a weak weapon instead of the empyrian, that would suck.
    And it would be broken in comparison if h2h got it to proc on main/offhand and them only in mainhand.

    Which is why it is the way it is now.


    Also, lol at them preferring only emp. "Oh hey, I prefer to have the option that is going to deal less damage and give me 0 benefit in exchange".
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  6. #6
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    Quote Originally Posted by Cream_Soda View Post

    Also, lol at them preferring only emp. "Oh hey, I prefer to have the option that is going to deal less damage and give me 0 benefit in exchange".
    Think about it, if you're procing more on the offhand weapon instead of the empyrian, you'd be doing less damage.
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  7. #7
    Player Cream_Soda's Avatar
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    Tigerwoods
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    Sylph
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    MNK Lv 99
    Quote Originally Posted by Protey View Post
    Think about it, if you're procing more on the offhand weapon instead of the empyrian, you'd be doing less damage.
    This makes no sense.

    If you have a 30% proc rate on your mainhand and a 30% procrate in your offhand, you'd still get the exact same number of procs on your Kanaggi. The only diff is the extra damage you bring in from your offhand procs.

    How would you lose damage?
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  8. #8
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    Quote Originally Posted by Cream_Soda View Post
    This makes no sense.

    If you have a 30% proc rate on your mainhand and a 30% procrate in your offhand, you'd still get the exact same number of procs on your Kanaggi. The only diff is the extra damage you bring in from your offhand procs.

    How would you lose damage?
    i was thinking when using a multihit as an offhand (which in your next post indicates that one shouldn't use a multi-hit as offhand)
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  9. #9
    Player Greatguardian's Avatar
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    Quote Originally Posted by Protey View Post
    i was thinking when using a multihit as an offhand (which in your next post indicates that one shouldn't use a multi-hit as offhand)
    Using a multihit in the offhand, despite the increased TP gain, will deal much, much less damage overall than using a powerful, single-hit weapon in the offhand. This is especially true inside Abyssea where you have high native TA/DA traits from Atmas, but it is still true outside. The poor weapon rank of multihit weapons caps their fStr extremely low, and makes them nigh-worthless.
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    I will have my revenge!

  10. #10
    Player Cream_Soda's Avatar
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    Sylph
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    Quote Originally Posted by Protey View Post
    i was thinking when using a multihit as an offhand (which in your next post indicates that one shouldn't use a multi-hit as offhand)
    Even when you do use a multi hit as an offhand, how would you lose damage?

    Let's say you have a Kanaggi and a multihit weapon that averages 3 hits per attack round.

    10 attack rounds

    Kanaggi - 10 hits
    Multihit - 30 hits.

    Now, 30% ODD rate and only procs on Kanaggi

    10 x (.3) = 3 hits that have double damage Kanaggi
    30 x 0 = 0 hits that have double damage for Multi hit


    Now, 30% ODD rate that procs on both weapons
    10 x (.3) = 3 hits that have double damage on Kanaggi
    30 x (.3) = 9 hits that have double damage on Kanaggi


    Both instances have the exact same number of Kanaggi strikes to deal double damage. The only diff is if that it procced on both, you get 9 hits of your multihit that get double damage.

    How on earth is this lowering your damage?
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