http://tvtropes.org/pmwiki/pmwiki.ph...FakeDifficulty

There's nothing challenging about getting flame geodes. It's not hard. It's not difficult. It's definitely not impossible. But, you know, the obscene about of time it can take, as well as the stupid amount of luck, and the horridly clunky drop mechanics make it needlessly tedious, and a massive waste of time. There's nothing fun about it. That's the problem. This game has, over the years, been slowly working away from its early excessive use of fake difficulty, but right now, it's had a resurgence. That's what we're trying to fix. That's what we want changed. If we can get them to ease up here and realize that this is stupid and pointlessly tedious for no justifiable reason, then we might get the devs to realize that this system isn't one we enjoy, but it can be easily modified to one that we do.