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  1. #1
    Player Camiie's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    1,495
    Character
    Camiie
    World
    Fenrir
    Main Class
    MNK Lv 99
    Quote Originally Posted by TMG View Post
    So, I just decided to go spend a whole Firesday in Cape Teriggan with two characters, not partied together, slaughtering everything in sight. Once the day was over, my Thief had 0 flame geodes, while my Ninja had 2 flame geodes. Is this seriously working as intended?
    I'm sure it is working as intended, BUT that doesn't mean it's working as it should. I think some of us, present company excluded, often make the mistake of assuming that SE's intentions are the way things should be. I would argue that, more often than not, their intentions are dead wrong.

    Not all fire based weapons are so exceptional as to warrant being harder to obtain than any other elemental type. Some are great, some are situationally useful, and some aren't worth the time it takes to do the initial trial. That's really not much different than most of the other elements though. It seems the intention was to make the best elemental weapons the hardest to obtain, which could almost be seen as reasonable, but this comes at the great expense of someone who just wants a boost to fire based spells or a more efficient Ifrit. Where's the balance in that?
    (3)

  2. #2
    Player Kysaiana's Avatar
    Join Date
    Aug 2011
    Posts
    128
    Character
    Kysaiana
    World
    Siren
    Main Class
    SAM Lv 99
    I've definitely noticed that treasure hunter seems to have no affect on geode drop rate. As for the 5 min drop timer, it doesn't exist. I've personally had geodes drop again as early as 3 min after the last one in an area with weather. There might be a minimum drop time but it's not 5 min, and it's probably just random.
    (1)

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