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  1. #1
    Player Tsukino_Kaji's Avatar
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    Mar 2011
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    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Yup, but since wind weather is EXTREMELY plentiful, you see a more normal price increase on breeze geodes. Putting them at an average of 20k. Whereas fire weather is PAINFULLY rare, pushing flame to an average of 70k.

    Again, this is very easily fixed by simply adding geode drops to elementals. This would not only help the geode situation, but the crystal "situation" as well. Two birds with one stone as it were.
    (3)

  2. #2
    Player Hayward's Avatar
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    Mar 2011
    Location
    San d'Oria
    Posts
    325
    Quote Originally Posted by Tsukino_Kaji View Post
    Yup, but since wind weather is EXTREMELY plentiful, you see a more normal price increase on breeze geodes. Putting them at an average of 20k. Whereas fire weather is PAINFULLY rare, pushing flame to an average of 70k.

    Again, this is very easily fixed by simply adding geode drops to elementals. This would not only help the geode situation, but the crystal "situation" as well. Two birds with one stone as it were.
    *Clutches pearls* We cannot have that! The prestige I've earned in my mind will be no more if commoners are able to completely build Fire Magian weapons as easily as blasting Fire and Fusion Elementals! *collapses onto a fainting couch*

    *Ahem* This idea is probably the most beneficial for weapon builders, goldsmithers, and (provided said goldsmithers are honest) future buyers of -soul rings alike. Apart from changing the synth recipes away from geodes, it would be the best way to adress a situation the the developers should have seen coming in the first place.
    (3)
    Hayward: Cerberus-San d'Oria

    5/5 +1: Cirque [4/5], Tantra [4/5], Ferine [4/5], Estoqueur's [1/5], Sylvan, Navarch's [1/5], Savant's, Orison [1/5], Charis [2/5]

    5/5 +2: Creed, Caller's, Unkai, Iga, Raider's, Lancer's, Mavi, Ravager's, Goetia, Bale, Aoidos'

  3. #3
    Player Sarick's Avatar
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    Apr 2011
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    732
    Character
    Saricks
    World
    Fenrir
    Main Class
    RDM Lv 99
    Quote Originally Posted by Tsukino_Kaji View Post
    Again, this is very easily fixed by simply adding geode drops to elementals. This would not only help the geode situation, but the crystal "situation" as well. Two birds with one stone as it were.
    This would encourage people botting elementals. People would constantly camp them to the point where they would use 3rd party tools to out claim others. It's a bad idea and the main reason why the geos dropped off every monster and it's mother. It was so the specific monsters wouldn't be congested when players farmed for upgrades.

    Just raise the fire weather in the three regions that have fire weather. The avatars could also drop a few of them in the BC fights. This way a player could work toward completing goals without reliance on the current supply or demand. They could just kill an avatar every day.
    (2)
    Last edited by Sarick; 08-22-2012 at 08:02 AM.
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  4. #4
    Player Mirage's Avatar
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    Mar 2011
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    2,980
    Quote Originally Posted by Sarick View Post
    The avatars could also drop a few of them in the BC fights. This way a player could work to the completing goals without reliance on the supply. They could just kill an avatar every day.
    That sounds like a good idea! You could make either make them drop geodes directly, or add an option to trade in your Whisper for a bag of rocks instead of what we have today, which is pretty sub-par anyway.

    As this would follow the regular once per day rules of avatars, it's not like people could suddenly start spamming 10 Ifrits in an hour, but people who are planning on starting a fire trial weapon could do Ifrit daily for a week before starting the trial, and maybe while doing the first stages of the trial too. As they approaced the geode trials, they'd have a decent stockpile of geodes already.

    As for the geode pouch yield, I was thinking something like 2-6 geodes per pouch would be reasonable. It might not be the fastest farming in the world, but the actual fight is over quickly, and it is a guaranteed daily supply of geodes for everyone on the server, as long as they're willing to go do the fights.

    Unlike elementals, avatars can't be camped or monopolized, so everyone will have an equal chance of getting the geodes they want.
    (4)
    Last edited by Mirage; 08-22-2012 at 10:20 AM.

  5. #5
    Player Sarick's Avatar
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    Apr 2011
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    732
    Character
    Saricks
    World
    Fenrir
    Main Class
    RDM Lv 99
    Quote Originally Posted by Mirage View Post
    That sounds like a good idea! You could make either make them drop geodes directly, or add an option to trade in your Whisper for a bag of rocks instead of what we have today, which is pretty sub-par anyway.

    As this would follow the regular once per day rules of avatars, it's not like people could suddenly start spamming 10 Ifrits in an hour, but people who are planning on starting a fire trial weapon could do Ifrit daily for a week before starting the trial, and maybe while doing the first stages of the trial too. As they approaced the geode trials, they'd have a decent stockpile of geodes already.

    As for the geode pouch yield, I was thinking something like 2-6 geodes per pouch would be reasonable. It might not be the fastest farming in the world, but the actual fight is over quickly, and it is a guaranteed daily supply of geodes for everyone on the server, as long as they're willing to go do the fights.

    Unlike elementals, avatars can't be camped or monopolized, so everyone will have an equal chance of getting the geodes they want.
    This is not my Idea, Someone else on this forum posted it a while back. I liked it and thought it deserved a second look. When seeing this topic.
    (0)
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