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  1. #1
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    The problem isn't the weather, increasing the wether will not decrease the price of the geodes in the slightest. It might decrease the price of the pyrosoul rings a bit, but geodes will stay the same.

    The problem is the flame gems. Flame elment rings/earrings have always been 10 times more expensive than all the other elements, because that stat is actually useful, and the others are not/are less so.

    You know what would actually solve the problem, and make gardening useful again at the same time?

    Goldsmithing (87)

    Yield: NQ: Fire Bead x 1
    HQ: Flame Gem x 1
    Wind Crystal
    1 x Fire Ore

    Goldsmithing (?)
    Yield: Sardonyx x 1
    HQ 1: Garnet x 1
    HQ 2: Sunstone x 1
    HQ 3: Ruby x 1
    Wind Crystal
    1 x Flame Geode

    Asking for the Ifritites to be used instead is stupid. You'll have this exact same thread again a week after that change except with the avatarites instead of the geodes.
    (1)

  2. #2
    Player Sp1cyryan's Avatar
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    Quote Originally Posted by Louispv View Post
    Asking for the Ifritites to be used instead is stupid. You'll have this exact same thread again a week after that change except with the avatarites instead of the geodes.
    No.

    55 geodes per trial and 15 trites. I fail to see how trites will reach 100k per when almost four times less are needed. With trites near 1k people do not even put them on the AH.
    (6)

  3. #3
    Player Komori's Avatar
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    Komori
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    Bismarck
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    WHM Lv 99
    Quote Originally Posted by Sp1cyryan View Post
    No.

    55 geodes per trial and 15 trites. I fail to see how trites will reach 100k per when almost four times less are needed. With trites near 1k people do not even put them on the AH.
    Which is why I suggested it, I'd be much easier swallowing my tongue and paying out 85k or 100k 15 times rather than 55. Even if ifritites boomed; they are easily farmable on firesday in comparison to the geodes because abyssean monsters are so much higher leveled. And it would only make a flame weapon 1.5mil rather than 4mil
    (1)

  4. #4
    Player Mirage's Avatar
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    Quote Originally Posted by Louispv View Post
    The problem isn't the weather, increasing the wether will not decrease the price of the geodes in the slightest. It might decrease the price of the pyrosoul rings a bit, but geodes will stay the same.

    The problem is the flame gems. Flame elment rings/earrings have always been 10 times more expensive than all the other elements, because that stat is actually useful, and the others are not/are less so.
    Increasing fire weather frequency would still help, because now players would have a much easier time farming the geodes they need if they can't afford to buy them. Even if you weren't farming them specifically, you'd run into them more often doing other stuff as well. Doing just random stuff, I have gotten a rather large supply of wind geodes over the past few months. If I was to pick up another wind trial weapon, I would already have half the wind geodes needed to upgrade it, not counting the breeze geodes i would start getting while doing my next trial. That's way more than I have of flame geodes.
    (2)
    Last edited by Mirage; 08-16-2012 at 06:46 PM.

  5. #5
    Player hiko's Avatar
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    Meuporg
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    Ragnarok
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    BST Lv 99
    Quote Originally Posted by Louispv View Post
    The problem isn't the weather, increasing the wether will not decrease the price of the geodes in the slightest. It might decrease the price of the pyrosoul rings a bit, but geodes will stay the same.
    .
    lol,
    more weather = a lot more supply.
    more weather = people got more geodes while doing the kill trial = they need to buy less

    The problem is the flame gems. Flame elment rings/earrings have always been 10 times more expensive than all the other elements, because that stat is actually useful, and the others are not/are less so.
    don't care about flame ring/earrin price, people need a maximum of 2rings/2earings TOTAL, but 55 geode PER WEAPON
    gem coming from geode is a problem because it increase demand of an item that is in too low supply


    Quote Originally Posted by Louispv View Post
    Asking for the Ifritites to be used instead is stupid. You'll have this exact same thread again a week after that change except with the avatarites instead of the geodes.
    No.
    =>
    55 geodes per trial and 15 trites. I fail to see how trites will reach 100k per when almost four times less are needed. With trites near 1k people do not even put them on the AH.
    (1)

  6. #6
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    Quote Originally Posted by hiko View Post
    don't care about flame ring/earrin price, people need a maximum of 2rings/2earings TOTAL, but 55 geode PER WEAPON
    gem coming from geode is a problem because it increase demand of an item that is in too low supply
    Supply has little impact on prices. Demand drives prices. And there is WAY more demand for flame geodes because of flame gems.

    No one makes fire weapons because flame geodes are hard to get. No one needs flame geodes for weapons that no one is making.

    Go to Port jeuno right now. The people sitting next to the AH crafting the geodes into gems are the people buying all the geodes. The people selling the gems/rings are the people (and the mules of the people) who bought the geodes. It's listed in the sales history. There are none for you to buy, and they are so expensive, because the goldsmiths are buying them to make pyrosouls.

    Yes it takes 55 per weapon. It takes about 40~ to make 1 flame gem unless you get lucky. It's a 99% loss if you don't get a HQ freaking 3! So let's use your own logic. 55 for your weapon and then you're done. 2 earrings and 2 rings takes 160 geodes. And that's assuming they won't sell an infinite number of said rings and earrings, since they're doing it for money and not equipment. I wonder where they're all going...

    Almost all geodes go to the crafters and not the weapon makers. So if we changed flame gems to come from ifritites, almost all ifritites would go to the crafters too. So thenifritites would be just as expensive as the flame geodes because there would be the same demand for them as there currently is for geodes. (Or maybe even more, since this is SE we are talking about. A higher level ingredient would mean a higher level synth, and thus harder to HQ into a gem, thus driving the prices up.)

    SE does not change old game mechanics until you've bitched about them for almost a decade. Unless one of the new expansion zones has constant fire weather, you're screwed. Even if one does, good luck competing with everyone else for them. You will never be able to farm them easily. Your only option is to make them cheaper to buy, by getting rid of the demand for the geodes.

    It was stupid for geodes to be crafting materials to start with. You don't see any STR+8 rings made out of heavy metal plates, now do you? Do away with that and they will only be slightly more expensive than the other geodes.
    (3)
    Last edited by Louispv; 08-20-2012 at 02:46 PM.

  7. #7
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    Quote Originally Posted by Louispv View Post
    Almost all geodes go to the crafters and not the weapon makers. So if we changed flame gems to come from ifritites, almost all ifritites would go to the crafters too. So thenifritites would be just as expensive as the flame geodes because there would be the same demand for them as there currently is for geodes. (Or maybe even more, since this is SE we are talking about. A higher level ingredient would mean a higher level synth, and thus harder to HQ into a gem, thus driving the prices up.)
    If you are correct, at least it would be 15 items, not 55 items, that you have to buy at an outrageous price. Not only that but the price might be lower seeing as there would be a somewhat lower demand.
    (4)

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