Quote Originally Posted by TMG View Post
So, I just decided to go spend a whole Firesday in Cape Teriggan with two characters, not partied together, slaughtering everything in sight. Once the day was over, my Thief had 0 flame geodes, while my Ninja had 2 flame geodes. Is this seriously working as intended?
I'm sure it is working as intended, BUT that doesn't mean it's working as it should. I think some of us, present company excluded, often make the mistake of assuming that SE's intentions are the way things should be. I would argue that, more often than not, their intentions are dead wrong.

Not all fire based weapons are so exceptional as to warrant being harder to obtain than any other elemental type. Some are great, some are situationally useful, and some aren't worth the time it takes to do the initial trial. That's really not much different than most of the other elements though. It seems the intention was to make the best elemental weapons the hardest to obtain, which could almost be seen as reasonable, but this comes at the great expense of someone who just wants a boost to fire based spells or a more efficient Ifrit. Where's the balance in that?