Why does this 2-hour even involve eating our pet? Why does a 2-hour have to have a drawback other than a 2-HOUR RECAST TIMER? Because it's something for BST?
Why does this 2-hour even involve eating our pet? Why does a 2-hour have to have a drawback other than a 2-HOUR RECAST TIMER? Because it's something for BST?
So as it stands now the new 2Hr is only good for swapping pets when yours is about to die?
Though at that point the heal and erase would be pretty much wasted because if I'm needing to swap pets I'm probably not fighting along side of it.
I guess if I'm in a group on BST for whatever reason, and fighting something that spams AoEs I could use it help the healer I guess.
If they insist on keeping it this way they should at least make it reset our Call Beast timer, that would make it slightly useful.
- Fadnog -
BST99 BLU99
yeah, it doesn't make sense that the bst 2 hour requires a major sacrifice (especially for such lackluster benefits)
Choh Moui | Rongo-Nango | Lhu Mhakaracca | Lungo-Nango | Nyumomo
--Beastmaster Forever--
The above post is what is known as "looking at the yellow snow and calling it an Italian Ice"
devs, we are trying to force a theoretical situation that will never occur in normal play where this 2-hour might have some kind of utility. We can only come up with something like this, which doesn't happen. It just doesn't. A Group of beasts will stagger their recall timers if it is something THAT bad so we never have to make it easy on the healer, we have pet food and dawn mulsum if we are approaching a killer fight, usually a temp item like a shepards drink or something too since there are virtually no fights in areas that don't feature temps that are difficult. Maybe Arch-Dynamis lord, that's about it.
Take the hint.
Thank you for getting an example of how this 2-hour would be used from the team Okipuit. They still just don't get it though. In order for Beastmasters to utilize this 2-hour how it was intended in the our example would force Beastmasters to play at a lesser skill level then we do to get the most out of the 2-hour. Beastmaster pets have, Dawn Muslum and Reward (to keeping them alive), Run Wild when the (pet will def die or to wrap up a fight), and a 5 min recast timer on Call Beast. For the Master we have our pets to take most of the damage, /dnc to heal ourselves, /dnc to heal status aliments, or various other subs to fill in what we need for whatever we plan to take on. The reality of this new Beastmaster 2-hour is it will not do anything for Beastmaster unless you force it to.
If you want to make 2 different situational 2-hours at least give us something more reasonable then this.
~ BST 99, SAM 96, DRG 96, BLU 91, THF 90 ~
http://www.ffxiah.com/player/Leviathan/Vandheer
Or I could pop a Dawn Mulsum and laugh all the way to the bank. Or put on my movement+ shoes, pop Feral Howl and go into kite mode until timers are refreshed. Or go into the fight with Call Beast up and simply change pets when needed and Snarl, crisis averted. Or just allow the other BST to tank for a minute while my timer is refreshed. There are so many ways to avoid the above scenario, this ability is worthless for any BST that knows how to do it right, and the rest who don't need to learn.
Maybe if we type all of our comments in japaneses onry so they will take a second of their time and read some of them.
Last edited by deces; 08-31-2012 at 02:21 AM.
What happened to the new 2hr they promised BST that would allow them to call a powerful notorious monster pet? Or did they just turn that into Run Wild?
|
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |