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  1. #1
    Player Fadnog's Avatar
    Join Date
    Mar 2011
    Posts
    40
    Character
    Fadnog
    World
    Carbuncle
    Main Class
    BST Lv 99
    So as it stands now the new 2Hr is only good for swapping pets when yours is about to die?

    Though at that point the heal and erase would be pretty much wasted because if I'm needing to swap pets I'm probably not fighting along side of it.

    I guess if I'm in a group on BST for whatever reason, and fighting something that spams AoEs I could use it help the healer I guess.

    If they insist on keeping it this way they should at least make it reset our Call Beast timer, that would make it slightly useful.
    (4)
    - Fadnog -
    BST99 BLU99

  2. #2
    Quote Originally Posted by Fadnog View Post
    So as it stands now the new 2Hr is only good for swapping pets when yours is about to die?

    Though at that point the heal and erase would be pretty much wasted because if I'm needing to swap pets I'm probably not fighting along side of it.

    I guess if I'm in a group on BST for whatever reason, and fighting something that spams AoEs I could use it help the healer I guess.

    If they insist on keeping it this way they should at least make it reset our Call Beast timer, that would make it slightly useful.
    The above post is what is known as "looking at the yellow snow and calling it an Italian Ice"

    devs, we are trying to force a theoretical situation that will never occur in normal play where this 2-hour might have some kind of utility. We can only come up with something like this, which doesn't happen. It just doesn't. A Group of beasts will stagger their recall timers if it is something THAT bad so we never have to make it easy on the healer, we have pet food and dawn mulsum if we are approaching a killer fight, usually a temp item like a shepards drink or something too since there are virtually no fights in areas that don't feature temps that are difficult. Maybe Arch-Dynamis lord, that's about it.

    Take the hint.
    (12)