Moving this discussion over from the "[dev1088] Beastmaster two-hour abilities" thead I started over to this new thread with the dev1135 tag to ensure our comments and feedback are reviewed.

That being said, Mavrick has tested the Beastmaster 2-Hour ability and below are the notes of his results. In bold I highlighted a few key points of this ability.

Quote Originally Posted by Mavrick View Post
I just used this 2 HR on the test server...
It does exactly what it says and not much more.
- Can be used regardless of distance between master and pet
- Kills pet and absorbs HP.
- Gain the effect of Reraise III
(ie you still loose exp if you die with this RR effect, and you will have weakness for 5 mins)
- The RR effect wears off after if it is used.
- Call Beast timer does not get reset.
- This is most likely a glitch but the pet command "Ready" gets reset to 2:00:00. At this point I wouldn't be surprised if it was working as intended.
- This ability does not work with charmed pets.

Worst job ability ever.
Since Mavrick tested this ability and shared his results, my opinion of this ability remains unchanged in thinking that the ability needs to be redone. It is of no benefit to the Beastmaster job and makes me question what SE had in mind that deemed this ability worthy of being a 2-hour. As for the Read getting reset to 2:00:00 i do hope it is a glitch of sorts and that it will be addressed.

Please share your thoughts and feedback of this ability after we have tested it so perhaps it can revisit the drawing board.


Again thank you Mavrick for testing the Beastmaster 2-Hour hope you don't mind my moving your post over here.