Just to clarify why people don't agree with you: Most of us may have looked at the game and said "hey cool, a game to play with others in a genre I enjoy playing" and exploration was possibly the first few months ~ year we played. Then we all realized that we don't have hours to spend figuring out the vague dialogue in the quest objectives in order to complete a quest or find gear/drops we need. Additionally, rather than have every person try to figure out each mechanic individually until they understand just what it all does, we seek out information.
That being said, if you want to spend the time to get that "a whole new world" feeling out of the game then go ahead, but understand there are many players that just don't have the time for it. We have very few hours a day, sometimes every other day or only 1-2 times a week, and rather than spend that little bit of time figuring it all out, or exploring, we would much rather get it done and over with so we can enjoy other parts of the game with friends/ls/randomwtfpeople.
So, while your argument holds some weight, it is a "new feeling" that quickly wears off and ends up more an annoyance/nuance when the lack of information is supposed to be the "premises" of a game. On another note, try looking at just about any other MMO that has been out for more than a few months and you'll find that they all have similar sites with information. In a world where knowledge is power, those who can will wield it and succeed, while those who don't will fumble, trip, and fall until they learn.


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