Um... come again? I didn't quite understand that at all.
Also, while I don't think they "think very little of us", I do wish they would give us a more technical response as to why certain things are... as they are. I understand that you want balance, but if you can give me the mathy side of it, I'll be overjoyed. So would bluegartr, I'm sure.
Also I doubt "hackers would exploit" any answers, because most of these systems have already been figured out via testing half the time anyway? How do you we have half the equations for game mechanics we do now? Unless they gave us a game script file that would allow us to exploit... then yes, I do believe technical responses would be just dandy.
Opinions are opinions. Keep 'em that way.
Honestly, as true as this is, I think another huge thing we're missing right now is cohesion with the other player bases. Specifically, communication with the JP playerbase, such that we have some idea what in the hell they want. It'd be really, really nice to know the JP community's thoughts on a lot of the things we consider important issues, because it would both demonstrate to us why certain things happen despite us screaming our lungs out, and it would also hopefully point out to SE how much they play favorites, and how blatantly insulting it is.
that, and really, there are some things the JP players prioritize that just make absolutely no sense.
Too bad google translate is so bad. I really wish I could communicate with the JP forums.
EDIT: Also, I hate dealing with so much gear and crappy moogle slips, but I would much prefer hunting down 1,000 items with relatively decent drop rates over having to do the same thing 1,000,000 times to get that one uberomgIneverhavetoswapthispieceoutagain piece of gear.
A mix of magian trial type things that allow you to combine the 1,000 situational pieces from time to time, combined with a better macro system and a better storage system would be a huge improvement.
One can only dream.
Last edited by FrankReynolds; 08-05-2012 at 04:03 AM.
Not sure why i bothered to hit read post or that im responding to what you have said however i rather enjoy gear swapping, though i might agree that the amount of situational gear is hitting the relm of ridiculousness it doesn't mean that you should not gear swap.
Also wonderful logic there, RDM is unbalanced because we gear swap. go home rosa.
Also lets try and leave the favoritism side of things out of the conversation for now... should start another thread for that, just wanted to discuss the disgust at the current level of mishandling.
Last edited by Nala; 08-04-2012 at 02:26 PM.
Just to clarify on this issue because I hate being misunderstood.
I never said that they should stop allowing us to gearswap or that the gearswap mechanic should disappear from the game.
I *love* gearswapping.
I just said that over the last year/years, because of several reasons, we kinda reached levels of "required" swapping which are ridiculous. What I'd love would be to keep gearswapping, just a bit less than I'm doin today.
Alas, this is impossible and will never happen because one of the main reasons why people (me included) gearswap so much is because SE added so many situational pieces which are awesome but you can only use in very specific spells/JAs/circumstances.
And the autumn of life has finally come
with the promise of winter thaw.
Honestly if they gave us more inventory it wouldn't so bad imo, just because with more inventory we could hold everything without a problem. Gear like this actually helps make the game last longer in the end because we have more to hunt down and get if thats ones goal in the game.
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