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  1. #21
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    Not sure why i bothered to hit read post or that im responding to what you have said however i rather enjoy gear swapping, though i might agree that the amount of situational gear is hitting the relm of ridiculousness it doesn't mean that you should not gear swap.

    Also wonderful logic there, RDM is unbalanced because we gear swap. go home rosa.

    Also lets try and leave the favoritism side of things out of the conversation for now... should start another thread for that, just wanted to discuss the disgust at the current level of mishandling.
    (5)
    Last edited by Nala; 08-04-2012 at 02:26 PM.

  2. #22
    Player Spiritreaver's Avatar
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    Spiritreaver
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    Siren
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    DRK Lv 99
    Very much agree with this thread and upped the OP. I suggest more ppl do the same and maybe it will receive some type of direct response.


    Quote Originally Posted by Rosina View Post
    1) First off, they do not have to tell you how the game works behind the scenes. Thats sorta how hackers/exploiters get data to make hax and exploits.

    2) Second, luck based systems been in rpg since table top. You sorta NEED them in rpg because if everything was 100% content would would become obsolete that much faster.

    3) Lastly, as for job balance, the fault lies with you guys. You guys pretty much fk'ed with the system. Now SE has to scramble to pretty much balnce the game around you guys.

    4) This game worked so much better when gear swaping wasn't the norm.

    @1-Hackers/exploiters have been doing their thing for years. Whether or not the developers tell us the reason behind their mindset on various issues has absolutely ZERO to do with hacks and exploits.

    @2-In say AD&D(which i happen to have played a bunch as a kid-much love for Faerun!), luck is definitely needed. And again it is needed in offline rpgs. But this is a MMO, which is driven by you and a gaggle of other real ppl accomplishing tasks together after oft-times significant time investments. Its a case of apples vs oranges.

    Rewards need to reflect the time and effort fielded by a group. Luck is a factor yes, but compounding multiple luck-based factors together when calculating those rewards is bad design. Period. Go look at any of the numerous threads various places on Neo-Nyzul Isle.

    @3-Say what?!? I personally don't agree with every major stance the FFXI community has on various issues. That said, i can say that i can at least see where the reasoning behind it comes from most of the time. I really want to hear your rationale on this point.

    @4-Pure personal opinion, and flat wrong. I was shown by the group that initiated me into the game('04), how to write macros like 2 weeks into playing. Now, i abhor excessive gear-swapping(i have a TP and a WS set for my DDs, plus WS specific swaps in the WS macro; also have comparable swaps for my mage jobs, casting and resting) at this point, but that's just me. Point being, swapping gear has ALWAYS been in the norm for most many players.
    (5)

  3. #23
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    Quote Originally Posted by Spiritreaver View Post
    Rewards need to reflect the time and effort fielded by a group. Luck is a factor yes, but compounding multiple luck-based factors together when calculating those rewards is bad design. Period. Go look at any of the numerous threads various places on Neo-Nyzul Isle.

    @3-Say what?!? I personally don't agree with every major stance the FFXI community has on various issues. That said, i can say that i can at least see where the reasoning behind it comes from most of the time. I really want to hear your rationale on this point.

    @4-Pure personal opinion, and flat wrong. I was shown by the group that initiated me into the game('04), how to write macros like 2 weeks into playing. Now, i abhor excessive gear-swapping(i have a TP and a WS set for my DDs, plus WS specific swaps in the WS macro; also have comparable swaps for my mage jobs, casting and resting) at this point, but that's just me. Point being, swapping gear has ALWAYS been in the norm for most many players.
    You must be new to dealing with rosina, add her to your ignore list, s/he thinks they are an actual good player and is on a constant crusade to spread his/her doctrine of "Be a top tier player in 0 gear swaps or less" but wait there's more, act now and we will throw in a free extra side of (text limitations), and if you call in the next 30 minutes we'll even throw in bad grammar and spelling for no extra charge.

    Its ok though s/he types how s/he talks, also don't forget to defecate before you proof read your shit. (oh wait s/he doesn't)

    Just to show you i care rosy you came in here first swinging and off topic you only bring what ever i or any one else decides to say at this point forward on yourself.
    (13)
    Last edited by Nala; 08-04-2012 at 02:40 PM.

  4. #24
    Player Arcon's Avatar
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    Mar 2011
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    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    This is the same post as before, only (mildly) less insulting, so it won't be deleted again. Regardless of the fact that I was only speaking the truth, even with all my insults, but that's another story and should give you something to think about.

    Quote Originally Posted by Rosina View Post
    [..]
    Whenever I see your name above a post I need to mentally prepare myself. I need to quell any forthcoming feelings of rage and despise to be able to keep an open mind and a neutral point of view, so I can judge your posts by their own merits instead of my feelings about you. However, it's starting to feel like that's a complete waste of my time, as every single time your posts show a narrow-mindedness and arrogance that is virtually unmatched on these forums.

    Quote Originally Posted by Rosina View Post
    First off, they do not have to tell you how the game works behind the scenes. Thats sorta how hackers/exploiters get data to make hax and exploits.
    We're not asking SE to reveal their login handshake process or encryption details. We're asking them to tell us how to play their game. If they won't reveal how damage calculation works, how are we supposed to know what gear is good and bad? It's like shipping a game without an instruction manual.

    Quote Originally Posted by Rosina View Post
    Second, luck based systems been in rpg since table top. You sorta NEED them in rpg because if everything was 100% content would would become obsolete that much faster.
    First of all, wrong. You don't need luck at all. Everything luck-related has an equivalent progression model. Relics don't take luck. It's not a 0.0001% drop rate in Dynamis for a fully finished relic. It's dedication and effort that will eventually get you there. The same goes for mythic, and that's one of the biggest time-investments in the game.

    Secondly, no one asked to remove luck entirely. But there is a middle ground. Pure luck is gambling. Gambling and playing are two different terms. People pay to play this game, not to gamble. That's what the lottery and casinos are for.

    Quote Originally Posted by Rosina View Post
    Lastly, as for job balance, the fault lies with you guys. You guys pretty much fk'ed with the system. Now SE has to scramble to pretty much balnce the game around you guys.
    How did we fuck with the system? Is it our fault for using Embrava? Or that NIN use shadows to tank? SE gave us the tools. They cannot expect us to not use them. That even applies for gear swaps, although I seriously don't know how that has to do with anything in this thread. I'm guessing this is just your personal agenda again. Whichs brings me to...
    Quote Originally Posted by Rosina View Post
    This game worked so much better when gear swaping wasn't the norm.
    Shut up. All you're doing is trying to do is hijack (yet) another thread to promote your own anti-gearswapping campaign. You have nothing to contribute, as usual, and all you're doing is inciting flame.
    (24)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  5. #25
    Player sc4500's Avatar
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    Quote Originally Posted by Rosina View Post
    First off, they do not have to tell you how the game works behind the scenes. Thats sorta how hackers/exploiters get data to make hax and exploits.

    Second, luck based systems been in rpg since table top. You sorta NEED them in rpg because if everything was 100% content would would become obsolete that much faster.

    Lastly, as for job balance, the fault lies with you guys. You guys pretty much fk'ed with the system. Now SE has to scramble to pretty much balnce the game around you guys.

    This game worked so much better when gear swaping wasn't the norm.
    1st: the the exploits come from the fact , that no amount of testing they can find them all. They can not test everything, and the users find them out, normally on accident what the users do with it can suck, once i found a bug were on a dial-up connection and someone calls in to your house on call waiting you were able to dupe items in the AH, once it happen I contacted a gm right away and in few hrs they shut down the AH and fixed it.

    2. This part I agree 100% need some randomize stuff and also they need to make sure the harder it is the better it is.

    3. The job balance part is that they got a few hundred thousand people able to find stuff that works out way better then they had designed it and at that point they should see why we like it that way. I do not see them paying thousand of people to test there jobs otherwise take 10yrs just to get a new job or balance a job out to perfection.

    4. gear swapping sucks and is broken and thats were they need to have gear that we use so that we do not need to swap, and should just have to do some crazy quest to add some of the stuff to the gear that were swapping, hate being a whm and trying cure someone thats swapping gear and can not cast it on them and then they bitch that they died at you. It stupid.
    (0)
    A Mind that has been stretched will Never Return to its original Dimension....
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  6. #26
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    Sorry, small note on your post rq.
    Quote Originally Posted by sc4500 View Post
    2. This part I agree 100% need some randomize stuff and also they need to make sure the harder it is the better it is.
    A 1% drop off an easy NM is not hard to get, it is annoying. There is a fine line between the 2 that people often do not seem to see.
    (5)

  7. #27
    Player sc4500's Avatar
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    Quote Originally Posted by Demon6324236 View Post
    Sorry, small note on your post rq.A 1% drop off an easy NM is not hard to get, it is annoying. There is a fine line between the 2 that people often do not seem to see.
    True, and a valid point, but if it is a nm that got a brutal lottery time spawn like 5hr to 72 hrs then it is like wtf. and yea all the gear now days is junk on those nm's and you got the low drop rate, but if going to be that hard they should make some good come of it. just the time sink alone.
    (3)
    A Mind that has been stretched will Never Return to its original Dimension....
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  8. #28
    Player Zhronne's Avatar
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    Sechs
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    Asura
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    MNK Lv 99
    Quote Originally Posted by Ophannus View Post
    Also ppl exaggerate when they say they go 0/300+ on a body.
    Trust me, not everybody exagerates. Someone does probably. I'm over 0/300 (stopped counting) on Langeleik, the harp from Celaeno, Bastok T4. Never seen an Anhur robe either, not that I wanted one, just sayin.
    Oh and I'm close to 0/300 on Coruscanti as well, those two are definitely the mobs I spammed the most.
    And I'm 0/147 on Meikira Meikogai and Phasmida Belt as well. Didn't track the tiers they added after that. I did get a Heka's Kalasiris pretty fast though, and tbh I receiver THREE Heka's, two of which were reiceved straight in a row, one after the other lol.
    This was just a reply to the part I quoted btw, don't want to argue about the rest of what you said.



    As for Neo Nyzul, you could spam floor 80. They said floor 100 gear should be hard to get that why you're guaranteed a piece if you win. Floor 80 gear is actually very amazing(check the stats) if you do enough floor 80(even chumps can get to 80 easily) you get a floor 100 piece.
    25 runs imho is no a balanced number, but that's just me.
    What's annoying of course is that they dediced to act too late. Now a lot of people who cheated are 15/15 on Nyzul gear, and I don't find it "right" if you ask me. Nothing will be done about those people and I'm fine with that, I have no grudge against them nor I want them punished, but still, that gear is already very much spread around and not as "rare" as they wanted it to be. They might as well patch Nyzul and make it a little more bearable since they failed in their objective of making that gear super-rare.
    (4)
    And the autumn of life has finally come
    with the promise of winter thaw.

  9. #29
    Player Zhronne's Avatar
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    Quote Originally Posted by Nala View Post
    though i might agree that the amount of situational gear is hitting the relm of ridiculousness it doesn't mean that you should not gear swap.
    Just to clarify on this issue because I hate being misunderstood.
    I never said that they should stop allowing us to gearswap or that the gearswap mechanic should disappear from the game.
    I *love* gearswapping.

    I just said that over the last year/years, because of several reasons, we kinda reached levels of "required" swapping which are ridiculous. What I'd love would be to keep gearswapping, just a bit less than I'm doin today.
    Alas, this is impossible and will never happen because one of the main reasons why people (me included) gearswap so much is because SE added so many situational pieces which are awesome but you can only use in very specific spells/JAs/circumstances.
    (1)
    And the autumn of life has finally come
    with the promise of winter thaw.

  10. #30
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    Quote Originally Posted by Zhronne View Post
    25 runs imho is no a balanced number, but that's just me.
    What's annoying of course is that they dediced to act too late. Now a lot of people who cheated are 15/15 on Nyzul gear, and I don't find it "right" if you ask me. Nothing will be done about those people and I'm fine with that, I have no grudge against them nor I want them punished, but still, that gear is already very much spread around and not as "rare" as they wanted it to be. They might as well patch Nyzul and make it a little more bearable since they failed in their objective of making that gear super-rare.
    Completely agree with you, NNI is another event they messed up by not listening enough. 25 runs is 25 days, 25 days is almost a month of doing a run daily and making it to 80 for a single piece of gear. To get all pieces you need just around a year doing it via that method. They should have made it 10. Also they never listen about the problems and how to fix them in said event, over in the Battle Content forums there is a thread very long about NNI, and now about SE's "fix" which is really just patching the .dat mods somehow while not really fixing the problem in the end.
    (3)

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