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  1. #11
    Player Zhronne's Avatar
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    Mar 2011
    Location
    Italy
    Posts
    1,052
    Character
    Sechs
    World
    Asura
    Main Class
    MNK Lv 99
    Quote Originally Posted by Balloon View Post
    Even if it was true that there was too much gear swapping, which is something I personally love about the game, having more slots does not disadvantage anyone. They don't have to use them, at all. They could keep their macros exactly as they are, and those that want to use them can expand.

    No problem.
    I absolutely agree with you, and that's why I said their reply makes no sense and that it doesn't fix/solve anything.
    I was just saying that there actually *are* people who are against gearswap in general (I'm not one of them hey! I just said I think today there is way too much gearswaps than I'd like it to be), and wether or not they are bad players or good players (probably the first rather than the latter) they appearently are a considerable amount and of course developers need to take their opinion into some sort of consideration.

    Still, is what they're doing the right solution? Of course not because adding more options wouldn't really change the choice of these people in any way, they would steel mantain their "right" to not use gearswaps or just us 6 lines, if they wanted to.
    Unless they give us a technical or a gamedesign reply, the currently given reasons make absolutely no sense, there's little to discuss or disagree about that.
    (3)
    And the autumn of life has finally come
    with the promise of winter thaw.

  2. #12
    Player
    Join Date
    May 2011
    Posts
    462
    Heh well put, agreed they shouldn't bow to our every whim and demand however they need to at least try and meet us at a middle ground somewhere, as it stands there is no such compromise and on many of the things they are being stubborn on are the ones that need the attention and compromise most.
    (6)

  3. #13
    Player
    Join Date
    Aug 2011
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    317
    Quote Originally Posted by Zhronne View Post
    I absolutely agree with you, and that's why I said their reply makes no sense and that it doesn't fix/solve anything.
    I was just saying that there actually *are* people who are against gearswap in general (I'm not one of them hey! I just said I think today there is way too much gearswaps than I'd like it to be), and wether or not they are bad players or good players (probably the first rather than the latter) they appearently are a considerable amount and of course developers need to take their opinion into some sort of consideration.

    Still, is what they're doing the right solution? Of course not because adding more options wouldn't really change the choice of these people in any way, they would steel mantain their "right" to not use gearswaps or just us 6 lines, if they wanted to.
    Unless they give us a technical or a gamedesign reply, the currently given reasons make absolutely no sense, there's little to discuss or disagree about that.
    I agree with you in the sense that if you want to utilise all the gear swap gear you must use Spellcast. Snapshot gear for instance. It's poor design at the end of the day.
    (3)

  4. #14
    Player Zhronne's Avatar
    Join Date
    Mar 2011
    Location
    Italy
    Posts
    1,052
    Character
    Sechs
    World
    Asura
    Main Class
    MNK Lv 99
    Quote Originally Posted by Nala View Post
    Heh well put, agreed they shouldn't bow to our every whim and demand however they need to at least try and meet us at a middle ground somewhere, as it stands there is no such compromise and on many of the things they are being stubborn on are the ones that need the attention and compromise most.
    Thing is I would have way less issues in "accepting" their stubborness if only I was given some REAL REASON as to why they are doing certain things and goin a certain direction.
    Like I said before, maybe I would still not agree, maybe I would still demand certain things, but at least I would UNDERSTAND the logic behind their behaviour and RESPECT their knowledge of the game, its mechanics and its players.
    (4)
    And the autumn of life has finally come
    with the promise of winter thaw.

  5. #15
    Player
    Join Date
    Mar 2011
    Posts
    1,401
    Everything in this game is design to work in every way against the players advantage. Your new content from previous updates need revising with the mindset of balance. For example, Neo-Nyzul Isle and Voidwatch drop rate.
    They addressed this at least on JP forum, they might have translated it but I don't remember. Anyway the reason why VW drop rates are "low" are because you can spam the NM infinite times in a row assuming you have stones or gil/CP/AN to get more stones. Unlike Nidhogg/Fafnir/KB etc which had decently high drop rates, those mobs only spawn once a day or once every several days. Not only was your chance of claiming it low, but the chance that it would drop the intended item and the chance of you winning the lot vs other people who needed/wanted it weren't 100%.\

    Old NMS-
    -Spawn time
    -Competition
    -Drop rate moderate-high
    -Chance of winning lot vs others varies
    -HNM fights could more than an hour for some shells, only the really well geared, well coordinated shells were able to kill top tier HNMs at 75 very quickly. Average LS took a while to down them if they weren't prepared.

    Compare to VW:
    -Always gives you SOMETHING
    -Fights last anywhere from a few seconds to a few minutes.
    -Can be spammed indefinitely.
    -Can be spawn it any time
    -Low drop rate on equipment.

    So even if the drop rate for a body piece is 2-3%, since you could do 70 of them in a day, your chance of getting it is rather high, compared to Ebody at 75 which could take months of trying to get due to 1) trying to claim vs competition. 2) if you claim, will it drop? 3) if it drops, is it your turn to lot?

    Also ppl exaggerate when they say they go 0/300+ on a body. I went less than 1/70 on all the bodies(i own them all) and I doubt that it was luck considering I have all of them. Most people who say they go 0/300+ are people who don't actually record how many runs they do because almost every time I do a T3 or a T4 there are 2-3 ppl who get a body.


    As for Neo Nyzul, you could spam floor 80. They said floor 100 gear should be hard to get that why you're guaranteed a piece if you win. Floor 80 gear is actually very amazing(check the stats) if you do enough floor 80(even chumps can get to 80 easily) you get a floor 100 piece. People are complaining about how hard it is to get to floor 100 but the gear is amazing for the effort. Casual players can shoot for 80, put the stopper on 80 and farm astrariums, pretty much guaranteed to get to 80 for any decent group so you're assured a floor 100 piece eventually.
    (1)
    Last edited by Ophannus; 08-04-2012 at 12:26 PM.

  6. #16
    Player Rosina's Avatar
    Join Date
    Jul 2011
    Location
    Bastok
    Posts
    762
    First off, they do not have to tell you how the game works behind the scenes. Thats sorta how hackers/exploiters get data to make hax and exploits.

    Second, luck based systems been in rpg since table top. You sorta NEED them in rpg because if everything was 100% content would would become obsolete that much faster.

    Lastly, as for job balance, the fault lies with you guys. You guys pretty much fk'ed with the system. Now SE has to scramble to pretty much balnce the game around you guys.

    This game worked so much better when gear swaping wasn't the norm.
    (2)

  7. #17
    Player Connavarr's Avatar
    Join Date
    Dec 2011
    Posts
    19
    Character
    Myumi
    World
    Bahamut
    Main Class
    DRK Lv 80
    Quote Originally Posted by Ophannus View Post
    They addressed this at least on JP forum, they might have translated it but I don't remember. Anyway the reason why VW drop rates are "low" are because you can spam the NM infinite times in a row assuming you have stones or gil/CP/AN to get more stones. Unlike Nidhogg/Fafnir/KB etc which had decently high drop rates, those mobs only spawn once a day or once every several days. Not only was your chance of claiming it low, but the chance that it would drop the intended item and the chance of you winning the lot vs other people who needed/wanted it weren't 100%.\

    Old NMS-
    -Spawn time
    -Competition
    -Drop rate moderate-high
    -Chance of winning lot vs others varies
    -HNM fights could more than an hour for some shells, only the really well geared, well coordinated shells were able to kill top tier HNMs at 75 very quickly. Average LS took a while to down them if they weren't prepared.

    Compare to VW:
    -Always gives you SOMETHING
    -Fights last anywhere from a few seconds to a few minutes.
    -Can be spammed indefinitely.
    -Can be spawn it any time
    -Low drop rate on equipment.

    So even if the drop rate for a body piece is 2-3%, since you could do 70 of them in a day, your chance of getting it is rather high, compared to Ebody at 75 which could take months of trying to get due to 1) trying to claim vs competition. 2) if you claim, will it drop? 3) if it drops, is it your turn to lot?

    Also ppl exaggerate when they say they go 0/300+ on a body. I went less than 1/70 on all the bodies(i own them all) and I doubt that it was luck considering I have all of them. Most people who say they go 0/300+ are people who don't actually record how many runs they do because almost every time I do a T3 or a T4 there are 2-3 ppl who get a body.


    As for Neo Nyzul, you could spam floor 80. They said floor 100 gear should be hard to get that why you're guaranteed a piece if you win. Floor 80 gear is actually very amazing(check the stats) if you do enough floor 80(even chumps can get to 80 easily) you get a floor 100 piece. People are complaining about how hard it is to get to floor 100 but the gear is amazing for the effort. Casual players can shoot for 80, put the stopper on 80 and farm astrariums, pretty much guaranteed to get to 80 for any decent group so you're assured a floor 100 piece eventually.
    I've been killing Pil since the NM was introduced, I have yet to obtain Toci's Harness. I am no closer to obtaining Toci's as I was the very first kill.

    0/300+ is most certainly not an exaggeration, by me or the countless others who have been doing VW from the start. You went 1/70, that's great. I got Mekira first kill, it's the only body I've seen. Still doesn't mean 0/300 or 0/1,000 isn't a true statement. Random shit is random.

    Edit: spelling.
    (6)

  8. #18
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Connavarr View Post
    I've been killing Pil since the NM was introduced, I have yet to obtain Toci's Harness. I am no closer to obtaining Toci's as I was the very first kill.

    0/300+ is most certainly not an exaggeration, by me or the countless others who have been doing VW from the start. You went 1/70, that's great. I got Mekira first kill, it's the only body I've seen. Still doesn't mean 0/300 or 0/1,000 isn't a true statement. Random shit is random.

    Edit: spelling.
    To add onto your point. I got Heka's 1st run I went, not sure if it was 1st kill but I think it was. I got Gansha's Mala on my win run for Bastok. I got Ace's Mail on my 4th fight with Uptala. I got the NQ GS & Scythe from Ig-Ailma on my 1st & 3rd kills. I got Ogier's Helm & Hands both on 1st kills of their respective NMs, and got Rubeus Boots on my 4th kill of the Pixie. At the same time, I finally got a Swiftwing from Aello after over 70 fights, got Rubeus Spats only after 26 Kalasutrax, and took more than 60 Kaggen to get a Phasmida Belt.

    Just because you are lucky on some drops, does not mean its the same for everyone, its simply luck. Some of us will get luck in alot of places, look at my track record with gear, alot of things I honestly didn't even mean to get, Mala, Mail, those were things I use on DRK now, but never really wanted them, things for my RDM are the ones I really try for, and almost never get. Now I could say everyone who complains about Ace's Mail and Mala not dropping for them are a bunch of people just throwing out larger numbers to attract sympathy because they hate not getting their items, but in reality, it happens, because its so luck based. The same way as I know people including myself who do more than 30 T3 Zilart before seeing a single pouch, while others get 4 in a single run.
    (2)

  9. #19
    Player Theytak's Avatar
    Join Date
    Mar 2011
    Posts
    485
    Honestly, as true as this is, I think another huge thing we're missing right now is cohesion with the other player bases. Specifically, communication with the JP playerbase, such that we have some idea what in the hell they want. It'd be really, really nice to know the JP community's thoughts on a lot of the things we consider important issues, because it would both demonstrate to us why certain things happen despite us screaming our lungs out, and it would also hopefully point out to SE how much they play favorites, and how blatantly insulting it is.

    that, and really, there are some things the JP players prioritize that just make absolutely no sense.
    (2)
    Siren Server since 2004
    AKA Lady Jinte of Allakhazam
    Quote Originally Posted by SpankWustler View Post
    Nutcracker had trained for years to crush the crotch and/or obliterate the ovaries of each and every monster in Vana'diel. Not even some weird thing that fish have called a "cloaca" could stem his robotic rage towards reproductive bits.

  10. #20
    Player
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    Mar 2011
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    Ru'Lude Gardens!
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    Quote Originally Posted by Rosina View Post
    This game worked so much better when gear swaping wasn't the norm.
    Just to say, you brought it up before anyone else tried to use it against you in this thread, remember this before you try using this as an excuse for the fight that is now going to ensue between you & Arcon.
    (10)

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