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  1. #1
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    May 2011
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    462

    Do you really think that little of your player base?

    I do not mean this to be derogatory or even an attack on the Dev team as a whole however i've just about hit my threshold for how much of this i can take at this point.

    The way this game was developed where every technical aspect was vague or mired in mystery has fostered a player base that (for the most part) seeks the truth, save you coming out and actually announcing the damage calculation works and blowing every ones mind we have figured it out.

    I say this because i can not comprehend how some of the answers you constantly give us fly, its rather insulting that you think such half assed answers would be enough for us to go "oh ok... guess you're right" because they are not.

    Know what it says to me every time i see an answer that is "balance" or any other equivalent? We don't know the first thing about how the game actually works despite the fact we made all the equations.

    The only real proof i need on this matter is the sever lack of attention RDM and the emity system in this game has achieved, furthermore relics why balance that's why.

    STOP IT, its insulting, give us detailed technical reasons, we can why can't you? it is your game as you oft like to emphasize when you tell us that you know better despite the fact that we play the game. Despite the fact that not just one community but every one NA, JP or EU seem to agree on a point yet you still come out with one of these half baked answers.
    (61)

  2. #2
    Player Ullysses's Avatar
    Join Date
    Oct 2011
    Posts
    2
    Character
    Ullysses
    World
    Lakshmi
    Main Class
    THF Lv 95
    Quote Originally Posted by Nala View Post
    I do not mean this to be derogatory or even an attack on the Dev team as a whole however i've just about hit my threshold for how much of this i can take at this point.

    The way this game was developed where every technical aspect was vague or mired in mystery has fostered a player base that (for the most part) seeks the truth, save you coming out and actually announcing the damage calculation works and blowing every ones mind we have figured it out.

    I say this because i can not comprehend how some of the answers you constantly give us fly, its rather insulting that you think such half assed answers would be enough for us to go "oh ok... guess you're right" because they are not.

    Know what it says to me every time i see an answer that is "balance" or any other equivalent? We don't know the first thing about how the game actually works despite the fact we made all the equations.

    The only real proof i need on this matter is the sever lack of attention RDM and the emity system in this game has achieved, furthermore relics why balance that's why.

    STOP IT, its insulting, give us detailed technical reasons, we can why can't you? it is your game as you oft like to emphasize when you tell us that you know better despite the fact that we play the game. Despite the fact that not just one community but every one NA, JP or EU seem to agree on a point yet you still come out with one of these half baked answers.
    Thank you. If I knew you I would kiss you right about now. This explains exactly how SE has been ever since the beginning. As a player since 2004, I feel like every update they come out with is trial and error process. It seems like they can not get anything right regardless of their players providing them with the correct answer. With the past recent update I do not know how much longer I feel like wasting my money on this game.
    SE you seem to speak a lot about "balance" with jobs yet you are incapable of putting any form of balance to the system. Everything in this game is design to work in every way against the players advantage. Your new content from previous updates need revising with the mindset of balance. For example, Neo-Nyzul Isle and Voidwatch drop rate. It seems like the development team bases everything in this game off luck, they adore the luck aspect rather than balanced system that rewards the player based on how hard they work towards something. I understand SE makes content that are overly unbalanced so that players play for such a long period of time attempting to accomplish something, in turn maximizing SE's profit. It is correct this type of development of a game works for a small amount of time, but in the long run people are going to become fed up with it and quit. The content they provide the players with are far from what you consider fun. Repetitive mindless tasks are not considered fun, I would really love for the developers to understand this concept. If you want to keep your players tuned in learn to provide content that is fun. On top of that, quit neglecting the many problems complaints about the game and try fixing them. Your constant nerfing, elaborate excuses and ridiculously difficult tasks you ask of players makes me wish I had never picked this game up 8 years ago.
    (19)

  3. #3
    Player Zhronne's Avatar
    Join Date
    Mar 2011
    Location
    Italy
    Posts
    1,052
    Character
    Sechs
    World
    Asura
    Main Class
    MNK Lv 99
    They have sometimes given detailed replies, which only shows they are able to.
    They need to make this the standard, and not the rare thing to happen.
    (23)
    And the autumn of life has finally come
    with the promise of winter thaw.

  4. #4
    Player
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    May 2011
    Posts
    462
    Blah i care less on what they decide to do and more on how they decide to explain it, its very insulting, not that i'd be any less upset but why not try telling the truth for once?

    "were sorry too busy with other things to bother" (and you know what im actually fine with an answer like this if its actually the truth)

    "we actually don't care"

    "we are too lazy to actually bother"

    because even if you do not say that, this is what i see when we get a half assed answer.
    (13)

  5. #5
    Player
    Join Date
    Aug 2011
    Posts
    317
    It's not even a problem of being inaccessible to the playerbase. Give a laymans description, followed by a detailed description. Both players that understand and players that can't will be appreciative, one for being given a full answer that they understand and can accept, and the other for merely seeing that they're capable of giving a full detailed answer and that they don't treat their playerbase like children.

    I just wanted to let you know that we understand everyone's viewpoints as to why swapping additional gear via macros would be favorable, and to some, it may not.
    This was the pinnacle of their non-answery to me. Making the claim that it'd be some huge imposition if they added more macro pallets. Trying to coin their laziness in a way that claims to be beneficial to some. There's no problem with adding more gear swaps for anyone, it'd only help, those that don't want to use it wouldn't.

    They opened these forums to give us the illusion we were contributing, but all they've really asked us for is what music we want for legion. Underneath it they are still the same stubborn dev team that they were in 2004.
    (17)

  6. #6
    Player Mifaco's Avatar
    Join Date
    Jul 2011
    Posts
    90
    Character
    Mifaco
    World
    Bahamut
    Main Class
    DRG Lv 99
    They think little of the JPs
    They think even less of the NAs
    (21)

  7. #7
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    May 2011
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    I could just be imagining things but when the forums first started and abyssea was still in full swing it seemed like the Dev team was actually trying...
    (8)

  8. #8
    Player Zhronne's Avatar
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    Mar 2011
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    Italy
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    Character
    Sechs
    World
    Asura
    Main Class
    MNK Lv 99
    Quote Originally Posted by Balloon View Post
    This was the pinnacle of their non-answery to me. Making the claim that it'd be some huge imposition if they added more macro pallets. Trying to coin their laziness in a way that claims to be beneficial to some. There's no problem with adding more gear swaps for anyone, it'd only help, those that don't want to use it wouldn't.
    It probably was an excuse, but it's true that (especially in japan) there are a considerable amount of players who are against the excessive gearswaps the game "requires" from the playerbase nowadays, especially for some jobs.

    An idle set, a regen set, a refresh set, a movement speed set, a PDT set, an MDT set, a precast set, a postcast set, nuke set, debuffset, DD set, ws set, blah blah and countless variations of these sets.


    It sure got to levels on a different scale compared to, say, the situation 5 years ago. This is for several reasons. I can think of the playerbase "growing up" and wishing to furtherly tweak their performance in-game, and because of SE offering countless new options of gear which are way too situational and can be used only for a couple of things.
    This is especially evident for mage jobs.
    I'm a complete mage noob, yet the amount of gear I have for my SCH and the amount of swaps I do gives me the headache.
    Thinking about all the people who do that without spellcast just enhances these thoughts. (I don't, for instance)

    So yeah, it's not just a couple of players, a considerable amount of players are against gearswapping.
    As for my position I dunno, I'm a "slave" to the system of course, but while I really like a certain amount of gear swap, I also do think that nowadays' levels have definitely passed the line of acceptability, we really have too many situational pieces with very limited use. Some jobs are constantly swapping, it can understand some people getting annoyed by that.
    Still, this is not something that can be fixed, it's too late, and certainly they cannot "fix" it by giving replies such as the one you mentioned, which is absolutely ridiculous of course.
    (6)
    And the autumn of life has finally come
    with the promise of winter thaw.

  9. #9
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    Aug 2011
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    317
    Quote Originally Posted by Zhronne View Post
    It probably was an excuse, but it's true that (especially in japan) there are a considerable amount of players who are against the excessive gearswaps the game "requires" from the playerbase nowadays, especially for some jobs.

    An idle set, a regen set, a refresh set, a movement speed set, a PDT set, an MDT set, a precast set, a postcast set, nuke set, debuffset, DD set, ws set, blah blah and countless variations of these sets.


    It sure got to levels on a different scale compared to, say, the situation 5 years ago. This is for several reasons. I can think of the playerbase "growing up" and wishing to furtherly tweak their performance in-game, and because of SE offering countless new options of gear which are way too situational and can be used only for a couple of things.
    This is especially evident for mage jobs.
    I'm a complete mage noob, yet the amount of gear I have for my SCH and the amount of swaps I do gives me the headache.
    Thinking about all the people who do that without spellcast just enhances these thoughts. (I don't, for instance)

    So yeah, it's not just a couple of players, a considerable amount of players are against gearswapping.
    As for my position I dunno, I'm a "slave" to the system of course, but while I really like a certain amount of gear swap, I also do think that nowadays' levels have definitely passed the line of acceptability, we really have too many situational pieces with very limited use. Some jobs are constantly swapping, it can understand some people getting annoyed by that.
    Still, this is not something that can be fixed, it's too late, and certainly they cannot "fix" it by giving replies such as the one you mentioned, which is absolutely ridiculous of course.
    Even if it was true that there was too much gear swapping, which is something I personally love about the game, having more slots does not disadvantage anyone. They don't have to use them, at all. They could keep their macros exactly as they are, and those that want to use them can expand.

    No problem.
    (4)

  10. #10
    Player Zhronne's Avatar
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    Mar 2011
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    Italy
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    1,052
    Character
    Sechs
    World
    Asura
    Main Class
    MNK Lv 99
    Quote Originally Posted by Nala View Post
    I could just be imagining things but when the forums first started and abyssea was still in full swing it seemed like the Dev team was actually trying...
    They certainly did a better job from that point of view.
    Altough sometimes I wonder, is it good to do what users ask for?

    My answer is: no. They need to listen to what we say and what we ask for, but they need to be in charge, they need to be the ones with ideas in mind, with a clear path in their mind, slightly adjusting that path according to our requests when it's possible.
    Players very often think they know what they want, but they're usually completely unaware of the consequences such requests would bring if granted.
    Players usually can see only their point of view and the point of view of people in their same league, thinking that everybody would think the same. They are very often unable to see the game from different point of view, from the point of view of a developer who has to try to satisfy the needs of very very very different kind of players, some of which probably don't even bother to post on forums.

    Not trying to defend the current Dev team eh, just saying a good dev team cannot turn to players for guidance because they have no clue what to do next, they need to have a clear path, and then LISTEN to us, and try as much as possible to grant our requests when it's possible.


    I enjoyed Abyssea wholeheartedly, but it's undeniable to me it kinda destroyed completely that very small "balance" the game had after having been finely tweaked year after year on the lv75 cap.
    Many of the "hard" and "unwanted" decisions the current dev team has to take, is probably an attempt to try and fix the things that Abyssea "broke".
    Not saying they are succeding, but I think this is what they're *trying* to do.


    Where they're utterly failing atm, imho, is in the communication field, like Nala underlines in the first post of this thread and like I myself said in another thread today.
    They need to stop giving us such crap generic replies as if we're all children/casualplayers who know jackshit about this game.
    We know all the tiny details, we use mechanics similar to reverse engineering to find all the hidden formulas and stuff of this game. They can't give us reply ignoring that. Are they really that dumb that they don't read this and other forums? Are they just pretending to be that naive?
    I don't know, but they need to stop it.
    Couple of times they managed to give us detailed replies, they need to do it as much as possible, not just "a couple of times".
    It's unacceptable to see replies like the ones we've seen the last weeks.
    They need to give us DETAILED REASONS to explain why they are making certain choices.
    Maybe we still won't agree with them, but at least we'll be able to UNDERSTAND why they are making some choices, and it would be BENEFICIAL for their reputation and the respect their player base ha sin them.
    At the momen they're just givin the impression of a bunch of people who knows close to nothing about the game they're developing and keeping updated, which is a preposterous scenario.
    (9)
    And the autumn of life has finally come
    with the promise of winter thaw.

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