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  1. #31
    Player Fynlar's Avatar
    Join Date
    Aug 2012
    Location
    Windurst
    Posts
    352
    Character
    Fynlar
    World
    Lakshmi
    Main Class
    WHM Lv 99
    Quote Originally Posted by Okipuit View Post
    Hi there!

    We do not have any plans for updating the atma selection system beyond what is currently available. The reason is because by utilizing the last used set and the the recent history feature, these should provide enough options to be quickly utilized for multiple jobs and scenarios.
    It was a step up from the way it was originally, but with 145 different atmas out there, it still wasn't enough.

    Honestly, all that's really needed is what should be a simple change, similar to what was done with Nyzul temps -- allow people to customize their own atma list, so that they can choose from a list of the maybe 15-20% useful atmas while cutting out the 80-85% junk atmas. Additionally, make it so that the "last atma set used" will still be saved if you select atma from this customized list, instead of only being saved when you pick an atma from the full list.

    The way things are now, I'm reluctant to use any other situational atma even when I know it would be an ideal situation to use it in, because doing so will start bumping my more commonly-used atma off the "recent history" list, meaning I will eventually have to go through the full list for EACH one of those atmas to find it again and put it back on the recent history list. This is an enormous pain, particularly for those who have all the atma or close to it.

    tl;dr :
    Scrap the "recent history" thing, replace it with customizable list ala Nyzul temps.
    Make "last atma set used" also take into account atma selected from customized list, rather than only the full atma list.
    (5)

  2. #32
    Player Eric's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    374
    Character
    Aerolite
    World
    Siren
    Main Class
    SCH Lv 99
    I think the current atma system works fine. This is one of those cases where I think that the dev's time could be spent doing more important things, especially since they already tried to appease the players by adding 2 new ways to infuse atma.
    (0)

  3. #33
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by Okipuit View Post
    these should provide enough options to be quickly utilized for multiple jobs and scenarios.
    I'm telling you now, it dose not.
    (3)

  4. #34
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    To be fair to SE for once, they did ask what people would prefer, they chose a list of recently used ATMA.
    (1)

  5. #35
    Player Dieth's Avatar
    Join Date
    Mar 2011
    Location
    Bastok - We have Cid end of story.
    Posts
    81
    Character
    Dieth
    World
    Leviathan
    Main Class
    SAM Lv 99
    Quote Originally Posted by Okipuit View Post
    Hi there!

    We do not have any plans for updating the atma selection system beyond what is currently available. The reason is because by utilizing the last used set and the the recent history feature, these should provide enough options to be quickly utilized for multiple jobs and scenarios.
    When this was added we were told this was a temporary solution and we were initially promised the ability to set up multiple sets of atma.
    Please go back to your Devs and remind them of this, as your current answer is not acceptable.
    (1)
    ~ si deus nobiscum quis contra nos ~
    I am a Lazy French Shower

  6. #36
    Player Zeargi's Avatar
    Join Date
    Mar 2011
    Location
    Currently: Windurst
    Posts
    743
    Quote Originally Posted by Rezeak View Post
    So there good all the time then :P

    As for proc arguement may as well give SCH nukeaja, Alexander, Refresh II cause there not proc spell /sarcasm.
    I'll sarcasm you!!! D:< No but in seriousness, I'd love for SCH's Manifestation ability to work like that, It's over all limited use with the number of statagems is fine, but that's not my call. As for the other 2, not really a fair trade. Again, SCH is still better than both SMN and RDM. A SMN must 2hr and must be 75 to even use Alexander, which then cancels the effect. While Embrava and Kaustra are gained at lvl. 5 and can continued to be used until the effect wears off. SMNs only really 'unique' skill is Hastega which can also be done by BLU (Though it has an super long recast) and is still a better haste than that. Even Subbed, SCH accession Stoneskin is still better than a SMN's Earthen Ward at 99. And as mention before: SCH still ranks higher in DEF than SMN. SMN can't command their Spirits to do things beyond attack so even though the can Proc an Abys. NM.. It's a shot in the dark to even get it done. RDM lacks in sword techs and tier 5 spells, the lost the over all functionality with the SCH's power to AoE both Phalanx and Refresh. Almost all of the spells that could help RDM are self target, which can be again bypassed by SCH accession, but a RDM in most cases won't sub SCH. (I mean, I wouldn't.) RDM doesn't even get Reraise :/. While I haven't messed with the changes to the enfeebling thing... I can't imagine that it's actually much of a change. I'd personally would rather have them push for a change in the Helix spells to be boosted back up in levels if I could exchange it for the storm spells to be subbed.
    (0)
    "What is a man? A miserable little pile of secrets. But enough talk... Have at you!" Lord Dracula - [Castlevania:SotN]

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