Page 3 of 4 FirstFirst 1 2 3 4 LastLast
Results 21 to 30 of 36

Dev. Posts

Hybrid View

  1. #1
    Player Merton9999's Avatar
    Join Date
    Mar 2011
    Posts
    528
    Character
    Mordru
    World
    Quetzalcoatl
    Main Class
    SCH Lv 99
    +1 for the atma sets, canceled out by -1 for the storm suggestion.

    I'm not one to care about numerical job balance or fairness. For me, playing WHM, RDM, BLM and SCH frequently and almost equally, what I care about is the jobs playing differently. A lot of people want to talk about SCH not being needed at its inception but for me it wasn't about need at all. I was excited that I got to fill the nuking, healing and enhancing roles I always liked in a different way. The job added more variety and interest to a game that had become stale to me.

    With that in mind I don't want to be casting Aurorastorm on myself as WHM/SCH. Managing the Aurorastorm buff (as simple as it is, yes), is my SCH's thing, and I want a different thought process on WHM. I won't really go into whether my WHM needs that or not. I also like that on BLM my strongest nuke does not get the benefit of weather 100% like I do on SCH. In fact, as much as I enjoy SCH for all the different things I have to think about when I play it, I like the relative simplicity that BLM gives me when I'm in the mood for that.

    Now, if a different utility or function were added to storms for SCH only, then I could get behind all storms being subable. Again, I'm not really talking about storms being more powerful for SCH or that it the job "needs" that, I would just want to be able to think about storms differently on SCH than I do on the jobs that can sub them. Stormsurge kind of does this already, but I'm looking for something different than just maintaining a buff on someone for whatever reason - nuking/healing bonus or stats, it's still the same process. For example, a JA that elevates the storm tier or adds a battle related stat bonus for a max of 1-2 people at a time. That would be something different to do with storms on SCH.
    (0)

  2. #2
    Player
    Join Date
    Mar 2011
    Posts
    274
    I enjoy playing SCH, but I fail to see what else it has to offer besides embrava AND stunning. Why has nobody yet mentioned one of SCH's most important roles (alacrity+stun) . . . ?

    Anyway, nobody cares how many nukes you can do or how much damage the nukes do because magic damage is almost completely worthless in the game right now. BLMs are in the same boat; they exist for procs and only procs. You've got wildfire if you absolutely need magic damage.

    SCH is an amazing stunner however, so if you're going to argue that SCH is a useful job, you might as well support your argument with the sole reason it should be used outside of embrava.
    (1)

  3. #3
    Player Cymmina's Avatar
    Join Date
    May 2011
    Posts
    45
    Character
    Cymmina
    World
    Leviathan
    Main Class
    SCH Lv 99
    Quote Originally Posted by sc4500 View Post
    You forgot that you can do the Elite training 7 op on that staff and increase some of the stats a lot, and it a lot cheaper to augment that staff then the HQ ones. Can just get rid it and go for another one after maybe 10 them should get atleast int +6 or more. also the element effect you get from the augment element you can get stacks to the damage.

    Also you can hold more then one them augmented staffs on you at a time.
    Or you could have an unaugmented HQ and do more damage than the NQ + the best augment you could possibly get. There's absolutely no reason to own NQ if you are remotely serious about whatever job you have it for.

    Quote Originally Posted by Helel View Post
    I enjoy playing SCH, but I fail to see what else it has to offer besides embrava AND stunning. Why has nobody yet mentioned one of SCH's most important roles (alacrity+stun) . . . ?

    Anyway, nobody cares how many nukes you can do or how much damage the nukes do because magic damage is almost completely worthless in the game right now. BLMs are in the same boat; they exist for procs and only procs. You've got wildfire if you absolutely need magic damage.

    SCH is an amazing stunner however, so if you're going to argue that SCH is a useful job, you might as well support your argument with the sole reason it should be used outside of embrava.
    Pretty much this. SCH > BLM for single target magic damage, but it's still inferior to the damage output melee jobs can do and aren't nearly as squishy when they pull hate. However, you missed one other aspect that SCH excels at: crowd control. Though, with the obliteration of the original Dynamis system and how trivial Einherjar is now, there's no reason to be good at it anymore.
    (0)
    In the year that I was gone, SCH went from a job no one wanted to a job that gets to use their 2-hour and go sit in the corner. I guess that's progress?

  4. #4
    Player Luvbunny's Avatar
    Join Date
    Mar 2011
    Posts
    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    LOL still do not get this notion that scholar is only good for embrava and nothing else.... I mean who are dumb enough to fill the whole alliance with one trick pony jobs such as whm and blm only. There are over 20 jobs in FFXI, 18 alliance spots, you surely can mix and match the jobs and have close 10-15 jobs at least with a few duplicates easily. You do not need 5 blms in alliance, 2 blms + sch is more than enough. Generally in abyssea people will go for jobs that are small party friendly, and mostly proc jobs if possible since that is the aim. But other endgame events DO EXIST, and those events you will be smart to vary your party set up. At the end of the day, players who understand how the job can be played and their role in the party trump these so called cookie cutter job set up. You do need job xyz to win, but you do must have players who are not idiot and understand how to play well together as a group and strategize.
    (1)

  5. #5
    Community Rep Okipuit's Avatar
    Join Date
    Apr 2012
    Posts
    285
    Hi there!

    We do not have any plans for updating the atma selection system beyond what is currently available. The reason is because by utilizing the last used set and the the recent history feature, these should provide enough options to be quickly utilized for multiple jobs and scenarios.
    (1)

    Okipuit - Community Team

  6. #6
    Player Kari's Avatar
    Join Date
    Mar 2011
    Posts
    284
    Character
    Aisaka
    World
    Fenrir
    Main Class
    DNC Lv 99
    Quote Originally Posted by Okipuit View Post
    Hi there!

    We do not have any plans for updating the atma selection system beyond what is currently available. The reason is because by utilizing the last used set and the the recent history feature, these should provide enough options to be quickly utilized for multiple jobs and scenarios.
    Sorry. You are wrong.
    I only play about 4 jobs and I use about 12 different Atmas, obviously in multiple sets.
    The currently system is garbage for this reason.
    Honestly, making it not-suck is NOT that difficult. If you could save a few "recent sets", it'd be already much improved.
    (3)
    /人 ‿‿ 人\


  7. #7
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Kari View Post
    Sorry. You are wrong.
    I only play about 4 jobs and I use about 12 different Atmas, obviously in multiple sets.
    The currently system is garbage for this reason.
    Honestly, making it not-suck is NOT that difficult. If you could save a few "recent sets", it'd be already much improved.
    I loled at the idea of straight up telling Okipuit your wrong, not that your wrong, because you arnt, but it was still funny.
    (1)

  8. #8
    Player Fynlar's Avatar
    Join Date
    Aug 2012
    Location
    Windurst
    Posts
    352
    Character
    Fynlar
    World
    Lakshmi
    Main Class
    WHM Lv 99
    Quote Originally Posted by Okipuit View Post
    Hi there!

    We do not have any plans for updating the atma selection system beyond what is currently available. The reason is because by utilizing the last used set and the the recent history feature, these should provide enough options to be quickly utilized for multiple jobs and scenarios.
    It was a step up from the way it was originally, but with 145 different atmas out there, it still wasn't enough.

    Honestly, all that's really needed is what should be a simple change, similar to what was done with Nyzul temps -- allow people to customize their own atma list, so that they can choose from a list of the maybe 15-20% useful atmas while cutting out the 80-85% junk atmas. Additionally, make it so that the "last atma set used" will still be saved if you select atma from this customized list, instead of only being saved when you pick an atma from the full list.

    The way things are now, I'm reluctant to use any other situational atma even when I know it would be an ideal situation to use it in, because doing so will start bumping my more commonly-used atma off the "recent history" list, meaning I will eventually have to go through the full list for EACH one of those atmas to find it again and put it back on the recent history list. This is an enormous pain, particularly for those who have all the atma or close to it.

    tl;dr :
    Scrap the "recent history" thing, replace it with customizable list ala Nyzul temps.
    Make "last atma set used" also take into account atma selected from customized list, rather than only the full atma list.
    (5)

  9. #9
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by Okipuit View Post
    these should provide enough options to be quickly utilized for multiple jobs and scenarios.
    I'm telling you now, it dose not.
    (3)

  10. #10
    Player Dieth's Avatar
    Join Date
    Mar 2011
    Location
    Bastok - We have Cid end of story.
    Posts
    81
    Character
    Dieth
    World
    Leviathan
    Main Class
    SAM Lv 99
    Quote Originally Posted by Okipuit View Post
    Hi there!

    We do not have any plans for updating the atma selection system beyond what is currently available. The reason is because by utilizing the last used set and the the recent history feature, these should provide enough options to be quickly utilized for multiple jobs and scenarios.
    When this was added we were told this was a temporary solution and we were initially promised the ability to set up multiple sets of atma.
    Please go back to your Devs and remind them of this, as your current answer is not acceptable.
    (1)
    ~ si deus nobiscum quis contra nos ~
    I am a Lazy French Shower

Page 3 of 4 FirstFirst 1 2 3 4 LastLast

Tags for this Thread