Quote Originally Posted by rog View Post
Solace, esuna, etc guarentee that whm will never be too far behind rdm, and will always have some situations where they are better than rdm.
Using Afflatus Solace and Sacrifice, proceeded by Afflatus Misery to Esuna is not a game breaking set of tools though. Using Esuna means one of two things. One, the WHM needs to be at melee range to get the status ailments to be cured. Two, used Sacrifice to steal the status ailment and is planning on running into melee to cast Esuna.

From WHM experience, yes Esuna's a godsend, but is it necessary? No. It's a very nice tool that saves the WHM both time and MP while generating a lot of enmity in the process. Yes, using it frequently can quite easily get WHM to the top of the hate list. Also if you're talking about fights where spamming Cure V is necessary, a WHM being at melee is generally frowned upon.

Quote Originally Posted by rog View Post
Blu already has a cure 5, and you don't see them taking over whm's roll. I wonder why that is.
BLU having their own version of Cure V does seem unfair, but do you ask BLUs to be main-healer often when you know that they're generally spike damage dealers? BLUs also don't have the same kind of MP conservation that a RDM or SCH have to make them not as ideal.

Quote Originally Posted by rog View Post
Why does whm get to monopolize healing, when every single other roll has a minimum of 3 options?
I think you just answered your own question. The other "rolls" have a minimum of three other options, like you said. What other roles do WHMs have aside from being nothing but a healer? You certainly don't look at a WHM for debuffs, nukes or to melee. The only time one of those other rolls gets filled slightly is if you have a WHM that understands to Banish III undead to drop their special defense by 75% for up to 45 seconds.