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  1. #11
    Player Vraelia's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    77
    Seriously.....you guys obviously don't pay attention to HP while within Abyssea. MNKs and WARs (possibly other jobs) can get over 2.5k+ easily. And since my Cure IV as RDM can only heal for 510 or so HP per cast, it makes me panic a lot. Because I always have to cast Cure IV and III, back and forth, TRYING to keep their HP up. And plus, I generate a lot of hate through this. It would be awesome to have a Cure Spell that doesn't give much Enmity. I would LOVE to see RDMs get Cure V. WHMs can get Cure VII for all I care. I just want another Tier of Healing for my RDM.

    I am both a 90 RDM and WHM btw. I understand the need to give RDMs Cure V. This won't take WHMs away form getting an invite or doing things (seal hunting, stone hunting, ect) they'll ALWAYS have a role in this game. They are the best of the best on healing.

    As for Raise 2? I would hope SE will give us this. And tweak the Abyssites that allows us to lose LESS EXP while in Abyssea, to make Raising necessary again. And possibly Tweaking Atma of the Apocalypse.

    Also if SE gives us Raise 2, then hell, give WHMs Raise IV.

    This bickering is obviously pointless. Give RDMs Cure V and WHMs Cure VII. And RDMs Raise 2 and WHMs Raise IV and be done with it. Everyone wins. lols
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    Last edited by Vraelia; 03-13-2011 at 06:13 AM.