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  1. #31
    Player Trangnai's Avatar
    Join Date
    Mar 2011
    Posts
    98
    Character
    Rivicus
    World
    Asura
    Main Class
    RDM Lv 99
    Allow players to choose a "Training Focus" after they trigger the parchment to spawn the NM, allow this to determine the stats of the NM based on the agument level and focus. For example, a melee focus will spawn a mob that is highly defensive but will rewaard the player with an item that boosts the stats they wish to have, the ammount and which stats are boosted can be random, as well as a random chance to lower stats that will not efect the use o the piece in a melee situation but will make it useless in other situations.
    (1)

  2. #32
    Player Kristal's Avatar
    Join Date
    May 2011
    Posts
    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Trangnai View Post
    Allow players to choose a "Training Focus" after they trigger the parchment to spawn the NM, allow this to determine the stats of the NM based on the agument level and focus. For example, a melee focus will spawn a mob that is highly defensive but will rewaard the player with an item that boosts the stats they wish to have, the ammount and which stats are boosted can be random, as well as a random chance to lower stats that will not efect the use o the piece in a melee situation but will make it useless in other situations.
    Better idea: limit certain augments to specific NMs. Skahnowa with focus on mage stats, Eraser with focus on melee stats for example. Might have to add a few more NMs to cover different groups of stats, and playerbase will have to figure out which NM gives what augments.
    (1)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

  3. #33
    Player Concerned4FFxi's Avatar
    Join Date
    May 2011
    Location
    borg
    Posts
    605
    Character
    Amaday
    World
    Bismarck
    Main Class
    WHM Lv 99
    can we start with the obvious and make it so it has AT LEAST the same function as GOV? i.e, warp, invis/sneak, rr2,rr3,etc?

    Thanks, I thought that was a no brainer but SE released that and nin af3+2 feet without updating current content because they have no quality control except to pull a microsoft and release shit with bugs and let the consumer complain till some get fixed.
    (1)
    Quote Originally Posted by Kincard
    The reason I keep coming back to XI as opposed to other MMOs is because of the content's lastability. While it is true that many pieces are outdated with each patch, to this day there are many old pieces of gear that are still near top-tier if not the top-tier. It encourages you to explore the whole breadth of content rather than asking you to bumrush and bypass all the old content just so you can grind the newer content. This is a model used by other MMOs such as WoW, and while I don't have anything against people that enjoy this model, if I wanted to play an MMO with that model there are many, many games vast superior to XI in terms of mechanics and especially customer service that offer such a model.

  4. #34
    Player Luvbunny's Avatar
    Join Date
    Mar 2011
    Posts
    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    FOV does need a serious revision when you compare it to GoV, not sure what is taking them so long to make this adjustment really. Another sad poor excuse of not having enough time, blah blah blah...hire more developers.
    (0)

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