Allow players to choose a "Training Focus" after they trigger the parchment to spawn the NM, allow this to determine the stats of the NM based on the agument level and focus. For example, a melee focus will spawn a mob that is highly defensive but will rewaard the player with an item that boosts the stats they wish to have, the ammount and which stats are boosted can be random, as well as a random chance to lower stats that will not efect the use o the piece in a melee situation but will make it useless in other situations.

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