All right well for a fast primer on the current mood and hopes of the players here's the top remarks I often hear:FINAL FANTASY XI has undergone some radical changes since I left the project two years ago, and although I obviously expected it to evolve in my absence, the degree of change is overwhelming. I will definitely need to familiarize myself with the current state of the game as fast as possible if I want to be effective at this new position.
*Don't make randomness an important compenant of anything. Recent examples that have drawn the players ire are Nyzul random floor jumps, the initial very large range of random Voidwatch NM triggers, the pointless daily reward system, etc.
*Many players have become tired with powerful NM fights that use such difficult skills they all boil down to a fast zerg using Embrava and Alexander. Players are looking for fun, unique, fights that require strategy and challenge without being so gimmicky it's simplest to zerg.
*There is a lot of criticism of the FFXI enmity system particularly with a new tank job coming. This is probably a difficult thing to address but players think it has fundamental issues.
*Do not waste your team's precious time, money, and talent on game additions that aren't rewarding. In FFXI if there isn't a decent reward, the content is stillborn. Doing anything in FFXI takes forever and players aren't willing to waste time. And if there are rewards, put them on a point system that everyone gets for participation like Campaign or Assault. Random drops such as in Voidwatch are awful and insulting. As a consequence Voidwatch has become known as "logwatch" for it's constant log rewards that aren't even worth selling to an NPC.
Hmm save for the moon sized salt your last post lacked the wustling spanky spunk i've come to expect from you!
On a more serious note well put, i might also add that delaying answering on serious problems or evading the question with roundabout answers will do you little credit.
Hello, and welcome! May the forums be kind to you, and may the ideas and information flow freely!
I'm just hoping my wyvern will one day grow up, if only a tiny bit.
I'm hoping he will actually get translated transcripts of this NA side of the forums. I'm hoping he doesn't ignore the NA requests as well. I mean..He said he'd read the forums yes, however, i'm hoping it doesnt end up being only if you can write in Japanese. We'll see.
Welcome Matsui-san! Good luck with reading the forums; they'll give you a migraine. Be sure to have a White Mage around to Cursna the nightmares that will haunt you at night. You're a brave man to venture into dangerous waters.
To Spank, yes, the Japanese forums are similar to the English ones. Really the only two differences are one, they're in Japanese and two, there's about ten posters to our one.
My word of advice that will set you far apart from the previous administration is to remember the Japanese thought of humans being imperfect. When you remember that your product may not be at its best state, you can listen to your customer's pleas, fix the errors, and make everyone happier.![]()
And after discovering new additions to the game, such as Fields of Valor, Grounds of Valor, and Abyssea, consider why they were added. The game is 10 years old now, and that means a lot of the player base was 10 years younger when they started the game. In 10 years a lot of new commitments pops up in a person's life and pull that person away from their luxury time. We love the game and don't want to quit, but the old game you worked on is not plausible by today's standards. When designing new material, please keep the customer's time, energy, and frustrations in mind. That's all I ask.
Thank you! m(_ _)m
From the rest of my Troupe of Roses and I, We say welcome, wish you well, and have high hopes on you, as well as the rest of the team of developers, to bring Final Fantasy XI to its original glory. With that said, the quote I added to my post I completely agree with. This game is about a decade old and the majority of the ppl playing have been playing since its origin, and at this point dont have the luxury time we use to have to grind out a lot of what we want to do in regards to long term goals. So I suppose you can keep a lot of the reqs. but kinda tweek the item procurement options as well as the rate, to be kinder to those with more busy lives, so we as well as the children can enjoy FF XI to its fullest.
P.S: I look forward to the dancers rising to end-game important jobs like I know they will be!! >^-^< Solo is boring for the most part![]()
Last edited by Deathrose; 08-03-2012 at 09:13 AM. Reason: Typos :p
Remember, Every dancing rose has it thorns. Messing with the wrong could cost you your life!! ^.~
One major thing I would like to see is my Wyvern being able to attack like other pets I mean you guys give our Wyverns tanking abilities yet how are we supposed to do anything when we cant command our Wyvern to attack something and build up hate on it before we jump in.
Also Welcome to the community mister producer.
Welcome aboard o/
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