Page 96 of 112 FirstFirst ... 46 86 94 95 96 97 98 106 ... LastLast
Results 951 to 960 of 1118
  1. #951
    Player noirin's Avatar
    Join Date
    Mar 2011
    Location
    windurst
    Posts
    61
    Character
    Noirin
    World
    Cerberus
    Main Class
    WHM Lv 99
    Rather it's shocking or not, the BST ability sounds like something i'd not only use, but be watching the cooldown timer for as well. Frankly i'm surprised at them coming up with something that i am looking forward to,and know that pretty much every BST i know will be looking forward to it as well.

    Actually, with all 3 of these clarified, i'd say they all sounds useful,moreso than the previously stated ideas.
    (5)

  2. #952
    Player Malthar's Avatar
    Join Date
    Mar 2011
    Posts
    674
    Character
    Malthar
    World
    Shiva
    Main Class
    BST Lv 99
    So... No consideration for enabling the pet's job's 2-hr for our new 2-hr? For example, mandies are mnk's so they will do hundred fists when we use our new 2-hr.
    (0)

  3. #953
    Player
    Join Date
    Jul 2012
    Posts
    131
    Quote Originally Posted by Camate View Post
    Greetings!

    I’d like to answer some of the questions we have received so far, and also share some feedback with you.
    • Thief



      In the case there are multiple enhancing effects on your target, the SP ability will be the highest priority when stealing.

      Also, I’m sure many of you have encountered issues where your inventory is full and were unable to execute an Aura Steal; however, for this special ability even if your inventory is full you will be able to use it.

      Finally, there was a request to make it so this new special ability steals a beneficial effect as well as deals major damage. While this is technically possible, the current effect makes it so the steal is 100% accurate. If we were to tack on the damage effect as well, we would have to change it so there is a possibility of a miss. Also, even if we were to add a damage effect it would not be a very high value.

    • Paladin



      It would be really difficult to give a good comparison with actual values since there is no effect that is close to this one; however, consider that the effect will be very close to the below:
      • For the weakens attack effect, consider it similar to having your own attack power reduced to 1.
      • For the impairs accuracy effect, it will be several folds stronger than Puk’s Obfuscate.

      Make sure to try it out on the Test Server so you can get a better idea of this effect’s strength.

      Also, while this ability cannot miss, it will not have affect monsters that are Invincible or otherwise immune to damage. Likewise, the effect will only influence physical attacks and will not apply to elemental damage.

    • Beastmaster



      Let me clarify a bit more on how this ability will work…
      • When you use Charm or Call Beast, your pet will instantly receive 300 TP, and it will remain at 300 TP while the effect is active and will not decrease.
      • The recast timers for both Sic and Ready will become 0 while the effect is active.
      • Charges will be set to the maximum, and while the effect is active they will not be consumed even when using Sic or Ready.

      With that said, if you don’t want to change your pet to use different abilities, it will be possible to use abilities back to back even on a single pet.
    (14)

  4. #954
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    I feel like someone from a concentration camp who has been led out into the yard expecting his execution, but instead finds the entire staff celebrating Chanukah in June and drinking body-shots of cynar off of Betty Grable after having kicked down the gate of their own camp and scribbled "F U HITLER" over the camp name on their own sign. I can't make sense of this, but I'm super-happy about it.

    The Thief ability has exactly the priority it should when choosing which buff to steal. Awesome!

    The Paladin ability completely cripples the physical offense of whatever it is used on for the duration. Awesome!

    The Beastmaster ability is an analogue to the new Summoner SP, with potentially less benefit but also potentially less cost. Awesome!
    (8)

  5. #955
    Player Annalise's Avatar
    Join Date
    Mar 2011
    Posts
    161
    Character
    Annalise
    World
    Bismarck
    Main Class
    WHM Lv 99
    Beastmaster ability should be pretty fun with Falcorr.

    Fantod -> Back Heel -> Fantod -> Back Heel -> etc.
    (2)

  6. #956
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Ummm... is it just me? or is this how aura steal should have been functioning all along? Why is this an SP ability? This is just getting ridiculous.
    (7)

  7. #957
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    Fantod Back Heel Fantod Back Heel Fantod Back Heel Fantod Back Heel Fantod Back Heel Fantod Back Heel Fantod Back Heel Fantod Back Heel Fantod Back Heel.

    I like the sound of that.


    Quote Originally Posted by FrankReynolds View Post
    Ummm... is it just me? or is this how aura steal should have been functioning all along? Why is this an SP ability? This is just getting ridiculous.
    You want the ability to absorb enemy SP abilities on a 5 minute timer? Yeah, no, that's not how Aura Steal should have worked.
    (6)
    Last edited by Mirage; 11-22-2012 at 07:41 AM.

  8. #958
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by FrankReynolds View Post
    Ummm... is it just me? or is this how aura steal should have been functioning all along? Why is this an SP ability? This is just getting ridiculous.
    Aura Steal stealing enemy SP abilities? No, this is definitely not how Aura Steal should have been. I know it's just one detail, but it's a very important one. This is better than most jobs' SP abilities (old and new), very strategic and useful. This on a 5min timer would be broken. You could have Hundred Fists up all the time in Dynamis, or Invisible, or Perfect Dodge, Meikyo Shusui, etc.
    (3)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  9. #959
    Player Motenten's Avatar
    Join Date
    Mar 2011
    Posts
    321
    Quote Originally Posted by FrankReynolds View Post
    Ummm... is it just me? or is this how aura steal should have been functioning all along? Why is this an SP ability? This is just getting ridiculous.
    Aura Steal may have its issues, but there's no reason to expect that it should be able to steal SP abilities. So, yes, it's just you.
    (4)

  10. #960
    Player Mefuki's Avatar
    Join Date
    Aug 2011
    Posts
    224
    Character
    Mefuki
    World
    Fenrir
    Main Class
    BLU Lv 99
    Lest the dev team think all we do is complain, complain, complain: Congratulations, these are some very nice SP abilities. Not only do I want to thank the devs for these but also for being so direct when asked to clarify their performance. Most of the SP's are now at a reasonable level for a full release.

    Most of them. Still waiting on a few (RDM mainly) to get sorted out.
    (4)

Page 96 of 112 FirstFirst ... 46 86 94 95 96 97 98 106 ... LastLast

Tags for this Thread