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  1. #1
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    Quote Originally Posted by Metaking View Post
    hmmm blus sounds nice but they probably also need to lower all the magical UL spells casting timers down to melee spells casting times as well.... as well as add some spells broken enough to be worth spamming >.>;
    What's the duration of the new SP?
    (1)

  2. #2
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    One thing they need to fix so far as I know with RDM at least is duration. Even if you can stack Chainspell with the new one I would really hate to have to stack them just to fully buff myself in time.
    (4)

  3. #3
    Player DarkMarc009's Avatar
    Join Date
    Oct 2012
    Location
    San d' Oria
    Posts
    5
    Character
    Darkmarc
    World
    Fenrir
    Main Class
    RDM Lv 1
    MNK = ewwww
    (0)
    Last edited by DarkMarc009; 10-28-2012 at 12:17 PM.

  4. #4
    Player Cljader1's Avatar
    Join Date
    Mar 2011
    Posts
    492
    Character
    Colliex
    World
    Bismarck
    Main Class
    DRK Lv 99
    Congratulations wars!...umm SE can you allow drks new special ability to drain on weaponskills??
    (0)

  5. #5
    Player Raucent's Avatar
    Join Date
    Jun 2011
    Location
    San'Doria
    Posts
    98
    Character
    Raucent
    World
    Valefor
    Main Class
    DRK Lv 99
    With the special abilities to overlap such as WARS makes me wonder if they can tweak DRKS if both act like an EN-style attack en-drain or en-abs-tp there will be zero way for both to be active at the same time as enspell type effects can only have one active at any time.
    (0)

  6. #6
    Player Loziel's Avatar
    Join Date
    Oct 2012
    Posts
    2
    Character
    Loziel
    World
    Bahamut
    Main Class
    DRG Lv 99
    The new War ability when stacked with mighty strikes basically removes all other DD from the equation it pulls so far ahead. Good balance!

    Warriorfantasy 11 is coming!

    While we are on the subject of the abilities, for Drg please give us something like zero jump recast timers for 30-60 seconds and then we are talking, nobody cares about wyvern buffing unless its like primeval brew levels of power and we know that isnt going to happen
    (2)

  7. #7
    Player Siiri's Avatar
    Join Date
    Mar 2011
    Posts
    233
    Character
    Siiri
    World
    Bismarck
    Main Class
    WHM Lv 99
    Quote Originally Posted by Loziel View Post
    The new War ability when stacked with mighty strikes basically removes all other DD from the equation it pulls so far ahead. Good balance!

    Warriorfantasy 11 is coming!

    While we are on the subject of the abilities, for Drg please give us something like zero jump recast timers for 30-60 seconds and then we are talking, nobody cares about wyvern buffing unless its like primeval brew levels of power and we know that isnt going to happen
    Seriously who is making the topic about War being so sickeningly overpowered? Why did SE even nerf Embrava and PD if they just gonna destroy all other DD except War? I guess we should wait until Monday.
    (1)

  8. #8
    Player Caketime's Avatar
    Join Date
    Apr 2011
    Location
    Taco Bell
    Posts
    654
    Character
    Anonymous
    World
    Leviathan
    Main Class
    WHM Lv 99
    Quote Originally Posted by Loziel View Post
    Warriorfantasy 11 is coming!
    This.

    I thought group content couldn't get any more boring, but just wait until everyone is WAR or GTFO. On the bright side I'm really glad my one and only constant companion already has WAR at 99, so my gameplay is going to consist mainly of collecting SCH pieces and piling up gil until the expansion drops. I'm not looking forward to the day when this game's only source of fun is being an oppressive dick on the Auction House. Well, that and stealing NMs from idiots. Still, that day is fast approaching.
    (0)

  9. #9
    Player Loziel's Avatar
    Join Date
    Oct 2012
    Posts
    2
    Character
    Loziel
    World
    Bahamut
    Main Class
    DRG Lv 99
    Quote Originally Posted by Loziel View Post
    While we are on the subject of the abilities, for Drg please give us something like zero jump recast timers for 30-60 seconds and then we are talking, nobody cares about wyvern buffing unless its like primeval brew levels of power and we know that isnt going to happen
    Ha, It was totally worth creating a forum account now. Im going to claim credit on this one. You're Welcome!
    (5)

  10. #10
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Well really, SAM has the best SP in the game with the new one, even if WAR can pump out tons of damage SAM is going to basically have Perfect Defense but with alot more attached to it, which goes back to the philosophy, "The best DD, is a living DD." DRK with its TP power should be awesome if it drains enough, but competing with that WAR power will be hard, they just gave WAR the ability to knock their hit build down easy, which is what the TP drain effect was basically doing but while screwing the mob as well. MNK's is defense & unusable without hate basically and the DRG power is just bleh! So in the end, I would say WAR is ahead of everyone else in zerging power, but SAM is ahead of everyone else is surviving the zerg, and everyone but those 2 jobs are getting kicked in the groin except DRK if the effect is powerful enough.
    (0)

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