Page 35 of 108 FirstFirst ... 25 33 34 35 36 37 45 85 ... LastLast
Results 341 to 350 of 1124

Dev. Posts

Hybrid View

  1. #1
    Player Keinn's Avatar
    Join Date
    May 2011
    Posts
    56
    Character
    Keinn
    World
    Bahamut
    Main Class
    BLU Lv 99
    A 2 hour ability that consumes your pet on a job that relies on having a pet is silly.

    Why couldn't new BST 2hour be something like: Your pet will use a 2 hour ability based on pet's job (WAR uses Mighty Strikes, THF uses Perfect Dodge, MNK uses Hundred Fists, PLD uses Invincible)
    (6)

  2. #2
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Keinn View Post
    A 2 hour ability that consumes your pet on a job that relies on having a pet is silly.

    Why couldn't new BST 2hour be something like: Your pet will use a 2 hour ability based on pet's job (WAR uses Mighty Strikes, THF uses Perfect Dodge, MNK uses Hundred Fists, PLD uses Invincible)
    "Why didn't BST get PUP's 2-hour!?" Not that I disagree, just what it sounded like.
    (0)

  3. #3
    Player
    Join Date
    Mar 2011
    Posts
    280
    Quote Originally Posted by Demon6324236 View Post
    "Why didn't BST get PUP's 2-hour!?" Not that I disagree, just what it sounded like.
    Yeah, I asked for that on page 2.
    (1)

  4. #4
    Player Keinn's Avatar
    Join Date
    May 2011
    Posts
    56
    Character
    Keinn
    World
    Bahamut
    Main Class
    BLU Lv 99
    The "!?" aside, pretty much. :3
    (0)

  5. #5
    Player Cljader1's Avatar
    Join Date
    Mar 2011
    Posts
    492
    Character
    Colliex
    World
    Bismarck
    Main Class
    DRK Lv 99
    Most of the old 2hrs are better than the new ones, from reading these job forums there are a considerable amount of people dissatisfy with there job's 2hr.
    (1)

  6. #6
    Community Rep Okipuit's Avatar
    Join Date
    Apr 2012
    Posts
    285
    Good morning!

    We just wanted to give a brief update regarding monk’s new 2-hour ability and apologies that it is taking a bit to implement it onto the Test Server.
    We are currently making adjustments for how AoE damage will be handled while this new ability is active. We performed various tests to see if we could make it possible to counter AoE attacks, but there were some difficulties with log recognition, so we decided to look into an alternative effect. Our objective is to implement this with the next Test Server update and we are working very hard so everyone can try it out!
    (3)

    Okipuit - Community Team

  7. #7
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    Good morning!

    Quote Originally Posted by Okipuit View Post
    We are currently making adjustments for how AoE damage will be handled while this new ability is active. We performed various tests to see if we could make it possible to counter AoE attacks, but there were some difficulties with log recognition, so we decided to look into an alternative effect. Our objective is to implement this with the next Test Server update and we are working very hard so everyone can try it out!
    Just put the guy who did most of the work on Voidwatch in charge of it, and it'll be done within a day. He has more experience with AoE's and logs than anyone in the universe.

    ...

    Ow! Stop hitting me! The joke wasn't that bad!
    (60)

  8. #8
    Player Merton9999's Avatar
    Join Date
    Mar 2011
    Posts
    528
    Character
    Mordru
    World
    Quetzalcoatl
    Main Class
    SCH Lv 99
    Quote Originally Posted by SpankWustler View Post
    Good morning!



    Just put the guy who did most of the work on Voidwatch in charge of it, and it'll be done within a day. He has more experience with AoE's and logs than anyone in the universe.

    ...

    Ow! Stop hitting me! The joke wasn't that bad!
    Best post ever. I don't even care about the MNK 2-hour.
    (0)

  9. #9
    Player Theytak's Avatar
    Join Date
    Mar 2011
    Posts
    485
    Quote Originally Posted by Okipuit View Post
    Good morning!

    We just wanted to give a brief update regarding monk’s new 2-hour ability and apologies that it is taking a bit to implement it onto the Test Server.
    We are currently making adjustments for how AoE damage will be handled while this new ability is active. We performed various tests to see if we could make it possible to counter AoE attacks, but there were some difficulties with log recognition, so we decided to look into an alternative effect. Our objective is to implement this with the next Test Server update and we are working very hard so everyone can try it out!
    Question to clarify: Do you mean a new effect in response to AoE attacks, or a completely new effect for the two hour. Given precedence, I'm assuming the former, because my gut tells me that getting any of these abilities scrapped and a completely different effect granted is unlikely at this point.
    (5)
    Siren Server since 2004
    AKA Lady Jinte of Allakhazam
    Quote Originally Posted by SpankWustler View Post
    Nutcracker had trained for years to crush the crotch and/or obliterate the ovaries of each and every monster in Vana'diel. Not even some weird thing that fish have called a "cloaca" could stem his robotic rage towards reproductive bits.

  10. #10
    Player Kari's Avatar
    Join Date
    Mar 2011
    Posts
    284
    Character
    Aisaka
    World
    Fenrir
    Main Class
    DNC Lv 99
    ^Best response.

    Also, discussion is about how bad these 2 hours are, rep posts about 2 hour that nobody cares about. AWW YEAH.
    (7)
    /人 ‿‿ 人\


Page 35 of 108 FirstFirst ... 25 33 34 35 36 37 45 85 ... LastLast

Tags for this Thread