You are misinformed. This has been tested recently. Here is an easy way for you to retest it if you harbor lingering concerns.
Go into abyssea and summon a pet.
Fight something to get pet below 50% hp.
Use the temp item Healing Salve I (obtained w/ 300 cruor from cruor prospector) - This will cure exactly 50% of pet HP.
Use Familiar -
Repeat above steps to use Healing Salve I - You will find the max pet hp has increased by 10%
Repeat the test after several time intervals (but before you lose the pet)
You will find the max HP does not reduce for the life of the pet.
The Familiar effect lasts for the duration of the Jug Pet.
I'm pretty sure credit for this testing goes to Falkirk, but I don't remember which forum it was on. I didn't take the time to find the post right now. Its probably on the bst threads in alla, but might be on ffxiah.
Whatever assumption or hearsay you heard at level 90 was not accurate.
Last edited by Xilk; 09-07-2012 at 01:26 AM.
Choh Moui | Rongo-Nango | Lhu Mhakaracca | Lungo-Nango | Nyumomo
--Beastmaster Forever--
It wasn't hearsay or assumptions it was simply me going into salvage summoning a pet familiaring it then having it depop after 30mins for no reason after 5-6 times I stopped doing it before I was sure I would be done in 30mins though I will try it again in a bit once I get home from work but at 90 familiar didn't simply wear off your jug pet it depopped it after 30mins
Last edited by Mittenz; 09-07-2012 at 01:37 AM.
You have no idea how MMM works, do you?MMM - Requires everyone to have said runes etc.... Not likely.
MMM If only, Phoenix never has any. Though I'll be honest, forgot you could copy them.
I agreed with Reseph ... as for others, meh!
Like I said, EMBRAVA was OVER-POWERED before. Regardless the means, I'm just glad it's being nerfed, same with PD, though to a lesser level.
People don't want it nerfed the same reason they hated moving away from Abyssea.
Last edited by Daniel_Hatcher; 09-06-2012 at 07:41 AM.
probably doable with a full party of SMNs doing a stunlock rotation with shock squall, but risky as a single dynamis implosion will end the fight.
You just need 2 SMNs. He won't live past 2 Squalls. And yes definitely takes some luck, but 100% killable without PD.
Scherzo/Earthen Armor will allow you to live past a single implosion.
Nothing requires PD or Embrava in this game. They just make it easier, more efficient and more available to the masses.
Masamune
Arma up next!
Scherzo and earthen armor are worthless on this fight unless you're severely underleveled or you intentionally gear up with as much -HP junk as you can find. I don't know where you'd get the idea they'd be useful. There's other problems with your suggested strategy, but I'll just let them get by for now because I'm freaking tired of hearing people think scherzo does anything when you're getting beat on by 4 targets who only hit for 300-700 damage.
ADL is not hard because he hits for massive damage in single hits. He's hard because you have to deal with 2-4 of them spamming aga III (IV when lower on health), and AoE WSs which do too little damage to trigger scherzo. It's like thinking scherzo will save you vs. hundred fists.
If I hadn't killed without PD I'd agree with you. But I have and so have otheres.....squall is a powerful tool, he won't be getting much of anything off. Earthen armor/scherzo are just part of stacking the odds, good DDs and squalls are the foundation.
Is it fool proof, hell no, is it doable, without a doubt.
Masamune
Arma up next!
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