Please change SCH new 2-hour abilite
I have 2 Ideas:
1-would be better to have the ability to use Embrava and kaustra
2-use the grimoire red (Crimson Grimoire) as if it were a pet
Please change SCH new 2-hour abilite
I have 2 Ideas:
1-would be better to have the ability to use Embrava and kaustra
2-use the grimoire red (Crimson Grimoire) as if it were a pet
If these are just the descriptions, they might not be quite as bad as they sound.
Trance - While in effect, lowers TP cost of Waltzes and Steps to 0. (doesn't mention that it also reduces Waltz timers to a flat 6 seconds)
Perhaps the new DNC 2-hour does something similar! Otherwise it'll only really be good for one more WS every two hours.
I just don't get all the hate on the new sch 2 hour, it seems awsome to me although yes I will use it to mpk leeches in abyss, riight before I kick them. Don't get me wrong I love embrava but I've gone days without using my 2 hour, this wouldn'tbother me at all. It's not like its hard to stay alive and kill quickly anymore.
The amount of pure BS and not knowing their own game and what the player base want is utterly ridiculous on these new 2 hours idea, it's like they are completely out of touch with the player base and totally clueless on what those jobs do. I feel sorry for these reps that constantly have to deliver bad news after bad news. Ever since they finished with Abyssea content, everything else that come out from the developers are grade A craptastic grind fest content all in the name of cheap time sink that require very little effort from their end. With "barance" after "barance" right and left nerfing most of the jobs in the game.
If you so kindly forward the messages here to the developers in Japan, with a note: that there are non japanese players out there, who also have opinions and play this game and pay the monthly fees. As well as maybe try to emulate the vision and effort of one of your own visionary director that is currently handling the impossible task to save the mother of all disaster that is FFXIV.
A new 2 hours ability should be extremely overpowered and game changing since you can only use it every 2 hours. It should mean to turn the tide of battles, from no chance of winning to ensure your chance of WIN. Embrava + Kaustra were developed during the golden age of Abyssea - as well as puppetmaster update and dragoon. Perhaps the developers should hire that same group who came up with this fantastic idea instead of spewing up bullshit after bullshit of ideas.
Very much agreed, the most overpowered 2-hours in the game are Tabula Rasa, and Astral Flow, not because of their normal effects however, its due to the spells/summonings available during them. Embrava, Kaustra, Perfect Defense, and Instant Death, are all great. Why not have more 2-hours like this, that warrant a long recast like a 2-hour has?
I severely disagree. No 2 hours should be overpowered like that, because it will lead to Embrava situations all over again. Events don't happen often enough for the 2 hours to be an issue. So what if you have to take a 2 hour break between Odin and Legion? If everyone gets insanely overpowered killer abilities every two hours, that's exactly what would happen. People would keep abusing them and normal gameplay would lose all of its current value at endgame.
I don't care how (much more) unpopular this will make me sound, but I'll say it: remove all 2 hour abilities. They're a design flaw. In a game with sparse events like this waiting two hours means nothing if 2 hour abilities are overpowered, and people will do just that, wait for their timers. If they aren't overpowered though, they won't even be worth using due to their huge delay and will always remain very situational. My suggestion is weaken their effects and make them all on a 5~10min recast. I know it would break many current strategies (and by that I mean the one strategy everyone uses on everything, namely Embrava and Perfect Defense zerg), but it seems like the only reasonable thing to do to keep the gameplay this game was designed on in the game somehow, because right now it isn't.
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FFXI: Leviathan > Arcon
FFXIV: Selbina > Arcon Villiers
May as well bet on it already the DRK one will yet again be Nigh useless on anything Undead.
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