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  1. #1
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Sunrider View Post
    What you're talking about is the roles players forced the class into, not what it is actually tailored to do. SMN could land Silence on Suzaku as reliably as a RDM, would you call it an enfeebling specialist then? RDM was the most popular choice for healer in after Aht Urgan, did that make it a more specialized healer than WHM?

    The players might have popularly chosen the RDM to enfeeble, but that didn't make it specialized nor properly equipped for the task, much less in the face of superior enfeebling powers on other classes, such as the examples I previously mentioned. Nothing you said invalidates my statements.
    It is what it is guy. You can tell everyone your a ballerina if you want, but that doesn't mean your gonna be in the next presentation of the nut cracker.

    It doesn't matter what the devs say a job is supposed to be. It only matters what the job can do well. You can say red mage shouldn't be an enfeebler, but that's not gonna make them a DD or an enhancer, or whatever else you wish it was.
    (4)

  2. #2
    Player
    Join Date
    May 2011
    Posts
    462
    The only way i can see the RDM 2 hour being useful is if it adds new and unexpected effects to pre existing ones along with enhancing its current parameters. i have no faith that they will get that right so yeah...
    (3)

  3. #3
    Player Dreamin's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    510
    Character
    Dreamin
    World
    Ragnarok
    Main Class
    MNK Lv 99
    SMN's new 2hr is only useful IF and only IF the duration is more than just 1 BP and is indeed a true 'Chainspell' like in that there's no limitations as to how many BP you can fire off as long as you have the MP to cover it. Otherwise it'll be as useless as BST (and some of the other jobs).

    Here's hoping that it is real and not what ppl are just reading too much and having too much hope/faith.
    (4)

  4. #4
    Player Volarione's Avatar
    Join Date
    Jul 2012
    Posts
    107
    Character
    Volarione
    World
    Siren
    Main Class
    DRG Lv 91
    Whoever says this new pup 2 hour doesn't rock obviosly hasn't put the time into their puppet enough to realize how much the old one sucks. Thanks camate for the update, but the drg one really does seem useless.
    (0)

  5. #5
    Player ManaKing's Avatar
    Join Date
    Mar 2011
    Posts
    940
    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99
    BUT I wanted to be a super RDM for 20 minutes.... 10 minutes isn't as fun.....
    (3)
    I'm a RequieSCAT-MAN!

  6. #6
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    So RDM's is even worse than I thought.
    (2)

  7. #7
    Player tyrantsyn's Avatar
    Join Date
    Sep 2011
    Location
    612 wharf ave next to the gentlemen's club.
    Posts
    522
    Character
    Tyrantsyn
    World
    Quetzalcoatl
    Main Class
    WAR Lv 99
    Quote Originally Posted by Daniel_Hatcher View Post
    So RDM's is even worse than I thought.
    problem is, we don't really know what the job is getting. It could be an increase to the buff, or could end up being something like un~dispel~able enhancing magic. i was feeling the increase duration thing too. Anything to keep me out of those cycle's.
    (2)

  8. #8
    Player Dreamin's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    510
    Character
    Dreamin
    World
    Ragnarok
    Main Class
    MNK Lv 99
    Quote Originally Posted by tyrantsyn View Post
    problem is, we don't really know what the job is getting. It could be an increase to the buff, or could end up being something like un~dispel~able enhancing magic. i was feeling the increase duration thing too. Anything to keep me out of those cycle's.
    If you think SE will ever give us un-dispel-able enhancing magic, you either have been drinking too much SE coolaid or haven't been playing long enough.

    I'm actually not surprised at all that SE gives RDM ENHANCING 2hr. It fits right into their current mindset regarding RDM, which is basically, it's a job that has near-zero usefulness/uniqueness and no one with their right mind should ever play it. {Before ppl jumps all over me, I do have RDM and had to dealt with doing 5x BLM refresh in dynamis back in the old days. I've also done my share of RDM solo'ing back then. I no longer play RDM anymore because there are so many other job alternative that I can use. Only time I have used my RDM in the last year was when I can't find a RDM for our VW - which we no longer need anymore with the change.}

    As bad as RDM has gotten though, they're not alone. Look at BST and SMNs (PUP was taken out from their corner with their pet's AI fix a while ago). SMN still only have their level 72 BPs or their merited level 75 elemental BP. While BST has the jobs most unique abilities taken away from them (from anywhere that is of REAL value. Yes, you can still charm but there's nothing that is worth doing now a day that you have anything that you CAN charm).

    So yeah I feel bad for RDM but it's not like RDM is the only job that SE is completely clueless about it.

    Hopefully with the new director in place now, things will change. One can only hope.
    (1)

  9. #9
    Player tyrantsyn's Avatar
    Join Date
    Sep 2011
    Location
    612 wharf ave next to the gentlemen's club.
    Posts
    522
    Character
    Tyrantsyn
    World
    Quetzalcoatl
    Main Class
    WAR Lv 99
    Quote Originally Posted by Dreamin View Post
    If you think SE will ever give us un-dispel-able enhancing magic, you either have been drinking too much SE coolaid or haven't been playing long enough.
    Nah, you took what I said out of context, but that's a norm around here. I was only speculating about it. Not saying it. No worries tho

    That kind of thing would be a complete let down, in less It keep mob's from overwriting the spell's as well. Thought could be a little note worthy.
    (0)
    Last edited by tyrantsyn; 08-02-2012 at 11:34 PM.

  10. #10
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    RDM:
    Incorrect: Grants an increase to the effect and effect duration of enhancing magic.

    Correct: Grants an increase to the effect of enhancing magic.
    HAHAHAHAHAHAHAHAHAHAHA

    The nerfing has begun.

    Can't have RDM actually be useful so they made it worse.
    (5)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

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