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  1. #71
    Player Phogg's Avatar
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    Dec 2011
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    171
    Quote Originally Posted by Camate View Post
    Greetings,

    Please understand that the original message that I posted was not intended as a guarantee that we will be adding this kind of gear in the future. This was meant to only be an example of how the pet’s Treasure Hunter could be enhanced to a higher level. While this does not rule out any possibility of adding equipment like this in the future, it was never a promise that it would be implemented.
    No offense, but its pretty silly to discuss how the pet's treasure hunter could be enhanced to a higher level if the pet's treasure hunter cannot be enhanced to a higher level.
    (21)

  2. #72
    Player Kalilla's Avatar
    Join Date
    May 2011
    Posts
    179
    Camate,

    Players are upset because for 6 months we were under the impression that SE was going to provide gear to BST with the stat "Pet: Treasure Hunter +#". We should of been informed back in February that we were under the wrong impression, and that it was only a possibility. That is why players are upset.

    ---

    Also, that is incredibly rude telling him that he needs to attend English and Language 101. He made a mistake, that's it. Everyone is entitled to make one now and then.
    (5)

  3. #73
    Player Valkrist's Avatar
    Join Date
    Mar 2011
    Posts
    45
    Character
    Valkrist
    World
    Bahamut
    Main Class
    MNK Lv 4
    Quote Originally Posted by Camiie View Post
    Really? I saw way more DRGs than BST and SMN. I guess it depends on what you mean by "parties end-game." HNM? I sure as heck didn't see BST or SMN fighting wyrms, behemoths, or turtles. Dynamis? It seemed like bringing a pet job was a cardinal sin.


    Hmm. It's subjective. Some would say WAR and MNK are overpowered. Some would say WHM is overpowered or perhaps other healers are underpowered compared to it.



    What makes you think I don't sympathize with DRK's situation? Just because I complain about my job doesn't mean I don't feel for yours and want you to have fun and see improvements.
    Are you serious about SMNs not being brought to HNMs? SMNs were the only DDs we had against Tiamat, Cerberus, Khimera, etc. We weren't a pet only HNMLS at all. We just used jobs that best fit the fight. It was commonplace for our LS to kill Fafnir/Nidhogg within literally 2 minutes at 75 cap. Using SMNs for certain HNM fights was by far the best choice when it came to doing a huge chunk of hateless damage when taking damage and feeding it TP were too dangerous to have.

    We did let BSTs come to things like... Ouryu fights, but it was because the fights were stupidly easy that we could laugh at a crab "beating" on him. PUPs were in the same boat. They were never accepted since their utility on the HNM scene wasn't streamlined and optimal enough to be considered useful.

    We always looked at DRGs as a high damage job that does very high damage and can manage their own hate enough to not get in the way. WARs were more preferred, but DRGs were accepted all the same because they're not laughable. This is of course back in the level 75 HNM days where job powerlevels weren't skewed yet.

    DRK right now honestly doesn't need anything. Yes their magic is laughable, but that's not the highlight of the job funny enough. A Ragnarok/Retribution DRK is easily on par, or stronger than your Ukonvasara WAR. An Apocalypse DRK is still extremely powerful DD that can't be laughed at.
    (2)

  4. #74
    Player Camiie's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    1,495
    Character
    Camiie
    World
    Fenrir
    Main Class
    MNK Lv 99
    Quote Originally Posted by Valkrist View Post
    Are you serious about SMNs not being brought to HNMs? SMNs were the only DDs we had against Tiamat, Cerberus, Khimera, etc. We weren't a pet only HNMLS at all. We just used jobs that best fit the fight. It was commonplace for our LS to kill Fafnir/Nidhogg within literally 2 minutes at 75 cap. Using SMNs for certain HNM fights was by far the best choice when it came to doing a huge chunk of hateless damage when taking damage and feeding it TP were too dangerous to have.
    I did forget those tbh. Hey, I can't remember everything.

    We did let BSTs come to things like... Ouryu fights, but it was because the fights were stupidly easy that we could laugh at a crab "beating" on him. PUPs were in the same boat. They were never accepted since their utility on the HNM scene wasn't streamlined and optimal enough to be considered useful.
    Ouryu? I never saw a BST on him. I have done SMN for extra refresh, but Diabolos like to fly away and fight worms 50 yalms away. Never seen a PUP on him either.

    We always looked at DRGs as a high damage job that does very high damage and can manage their own hate enough to not get in the way. WARs were more preferred, but DRGs were accepted all the same because they're not laughable. This is of course back in the level 75 HNM days where job powerlevels weren't skewed yet.
    This is my experience as well.

    DRK right now honestly doesn't need anything. Yes their magic is laughable, but that's not the highlight of the job funny enough. A Ragnarok/Retribution DRK is easily on par, or stronger than your Ukonvasara WAR. An Apocalypse DRK is still extremely powerful DD that can't be laughed at.
    You'll have to discuss this with Elexia.
    (0)

  5. #75
    Player Valkrist's Avatar
    Join Date
    Mar 2011
    Posts
    45
    Character
    Valkrist
    World
    Bahamut
    Main Class
    MNK Lv 4
    Quote Originally Posted by Phogg View Post
    This part of your post is where I take issue. Everything by nature in dynamis is competitive. THFs will flee to a mob to take the one you just pulled your weapon out to attack and and bully it in front of your face. MNKs will come out of nowhere to chi blast the same. To claim only BSTs act competitively is disingenuous at best. There is no difference, everyone competes for the mobs. People just point at BST because they see them most frequently in dynamis. That is why people hold that stereotype, not because its valid, but because it is what they are most frequently exposed to.

    The irony is, what they truly want, is for THEIR job to be more powerful than a BST in dynamis. Right? That's the end game with all the calls to nerf BST, is it not? So who really is being selfish here? Probably no one, they are just extending that competition here in an attempt to make it easier for them in the game.

    If suddenly NIN was the king of Dynamis, and all you saw were Ninja's everywhere competing for mobs against you, suddenly, all NINs would be considered selfish and everyone would call for them to be nerfed. The stereotype is a logical fallacy based on a frequency of encounters, and the biggest laugh about the entire situation is those "non-bsts" thinking this way completely disregard that those they are calling bandwagon BSTs and calling for nerfs, are considered that because they leveled the job ONLY to farm dynamis. Meaning, they are not BSTs at all, so those you call selfish are actually NINs, or PLDs, or MNKs, or whatever their real job is. They leveled BST for dynamis due to their infatuation with a min/max mentality. The same mentality that unfairly excluded BSTs from group events over the years. But now BSTs are the ones who are selfish....
    You're absolutely right that BST has a lack of claiming ability compared to THF and BST in Dynamis if you're only looking at a subjobless BST. Every BST in Dynamis will be /DNC and have access to Animated Flourish for a ranged claim. BST/DNC are perfectly capable of out claiming anyone else. Only the BSTs that are foolish enough to face pull are the ones that should be losing in terms of claiming ability.

    The reason why BSTs are looked poorly upon in Dynamis is more than just them claiming things. It's that they're claiming multiple monsters at the same time. That 2:1 ratio is what causes BSTs to have the upper hand and the one of the reasons why they're looked so poorly upon. It's when the BSTs suddenly go up to 5:1 or higher that BSTs are looked as totally greedy. The same goes for the cleaving PLDs that were mentioned earlier as well.

    You're right that people want their jobs to be "number 1". This is the real reason why BST's TH was dropped. The influx of BSTs in Dynamis showed how unbalanced the system was. Whenever you see an influx of X thing to do Y thing, something's broken. BSTs in this situation really are in the wrong in thinking that they're entitled to being better TH than every job in the game aside from THF and to think that they're entitled to have the monopoly to farming in Dynamis.


    I really do not think anything that SE has done or said has been in the wrong regarding this TH "promise". Nothing was promised ever. Players were led on, yes. But promised no. The players complaining should just accept that not everything said is what's going to happen. Someone earlier had said that language is fallible. It's something that's interpreted by the individual that can lead to an infinite amount to meanings. The players are taking one of those possible meanings and demanding that it happens. It's really the players that are being unreasonable here.

    We don't see people complaining or boycotting cars that are fresh of the lot. Every year concept cars are made and are "promising" the future of cars. Once the actual car comes into production, not even half of the things in the concept car are even in the finished product. People accept that some goals are lofty and sometimes just aren't going to be practical.
    (0)

  6. #76
    Player Zagen's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Zagen
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Valkrist View Post
    We don't see people complaining or boycotting cars that are fresh of the lot. Every year concept cars are made and are "promising" the future of cars. Once the actual car comes into production, not even half of the things in the concept car are even in the finished product. People accept that some goals are lofty and sometimes just aren't going to be practical.
    That would be because they legally have to have a disclaimer stating not all products on a concept car will make it to production.
    (0)

  7. #77
    Player Valkrist's Avatar
    Join Date
    Mar 2011
    Posts
    45
    Character
    Valkrist
    World
    Bahamut
    Main Class
    MNK Lv 4
    Quote Originally Posted by Zagen View Post
    That would be because they legally have to have a disclaimer stating not all products on a concept car will make it to production.
    Soon enough the forum mods, and company, will always have to have a subnote saying the same thing at the rate of things.

    Right now I don't think the players of FFXI really realize how lucky they are to actually give feedback to the dev team. Most modern game developers have this stance, to don't listen to the opinions of the players. Blizzard Entertainment for example has a well known policy to never put a player's suggestion into production. (I won't go more into it further because it's just opening a different can of worms.) Ron Gilbert (creator of the Monkey Island series) was recently quoted saying

    "

    You have to do what you want to do, and you have to do what you think is the right thing to do and what you think is the best thing to do. People who like what you do and are fans of your work are just going to like what you do as long as you do something true to yourself. You can get into a lot of trouble when you start to worry too much about what people are going to think because then you start to get into this weird self-censorship cycle. You do something that might be interesting and different and unique, but you become too worried what people are going to think, and you censor it.

    Creative things, no matter what they are-books, video games, whatever-if they're really good, they have lots of pointy little edges, and that's what makes them interesting. It's all these pointy little spikes and all these little things you can cut yourself and prick yourself on, that's what makes creative work interesting. If you get into self-censorship mode, you start to pound all those pointy edges away because you're very afraid of offending somebody or worried what somebody will think of it. And then what you're left with is kind of blah, just not interesting. I think you just need to do what you think is the right thing to do, and hopefully people like it."
    (0)

  8. #78
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Camate View Post
    Greetings,

    Please understand that the original message that I posted was not intended as a guarantee that we will be adding this kind of gear in the future. This was meant to only be an example of how the pet’s Treasure Hunter could be enhanced to a higher level. While this does not rule out any possibility of adding equipment like this in the future, it was never a promise that it would be implemented.
    Truth is you posted it to give false hope, so you could then argue no one had a problem with the reduction to TH1, when in reality little people did because you implied there would be gear.

    Poor way to play it for a company.
    (9)

  9. #79
    Player anjisnu's Avatar
    Join Date
    Dec 2011
    Posts
    3
    Character
    Anjisnu
    World
    Cerberus
    Main Class
    THF Lv 99
    meh moot point our opinions do not matter on this fact either way they can only hear our wallets
    (0)

  10. #80
    Player Dreamin's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    510
    Character
    Dreamin
    World
    Ragnarok
    Main Class
    MNK Lv 99
    I normally don't like to play the race card but I BET if the JP community see this, their uproar and protest would make things differently for SE.
    (2)

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