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  1. #1
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    I mean, Avatar's Favor needs to have a con, otherwise we would all keep it up 100% of the time, right?
    I think the con would be, in most normal situations, You're going to have to chose 1 buff, Which forces you to keep out 1 Avatar, Which limits your BP Options, and You have to "Charge" The buff, And your Pet can be killed, meaning your buff goes away and you have to start from square one...

    There's already plenty of horrific restrictions on Avatar's favor, The NErf to pet damage was uneeded :|
    (4)

  2. #2
    Player Zhronne's Avatar
    Join Date
    Mar 2011
    Location
    Italy
    Posts
    1,052
    Character
    Sechs
    World
    Asura
    Main Class
    MNK Lv 99
    Quote Originally Posted by Karbuncle View Post
    I think the con would be, in most normal situations, You're going to have to chose 1 buff, Which forces you to keep out 1 Avatar, Which limits your BP Options, and You have to "Charge" The buff, And your Pet can be killed, meaning your buff goes away and you have to start from square one...

    There's already plenty of horrific restrictions on Avatar's favor, The NErf to pet damage was uneeded :|
    A point of view I hadn't considered, but it's pretty valid.
    Yeah, probably no reason to keep the avatar nerf.
    Altough tbh I'd be more happy with 20 yalms range and avatar nerf, rather than no nerf and silly 10 yalms.

    Maybe we should open a new thread but let me try to sum up Avatar's Favour
    1. Reduces Perpetuation cost by -4 (at level 99)
    2. Potency of the buffs goes up with normal tics, caps at ~1min 15secs
    3. Doesn't work on pets (avatars included)
    4. Range is 10yalms around Avatar
    5. Reduces Avatar's MAB by 20 and Avatar's attack by ??


    From this point of view, for a buff that's mainly meant to offer a "buffing stance", the biggest limit I see is the silly 10yalms range. On some mobs (a lot?) it's not even enough to reach all melee DDs if you keep your avatar engaged (because of hit box etc).
    Yeah of course, DDs could "stack" on the avatar, but we all know that's not realistically going to happen.

    My personal thoughts on the other parts are the following:
    • Reduced Perpetuation - Nice thing, but with all the -perp gear I have I would easily live without. I mean it's nice to have but it doesn't really have a huge impact on me
    • Reduced Mab - On lv99 content mobs you can see the difference. It's not huge maybe, but it's clearly there. On lower level content mobs it's not really a huge difference imho. Maybe because on some mobs you have a "surplus" of MAB? I dunno, someone maybe could explain the math out for me but on some lower level mobs I usually get almost identical BP results with AF up.
    • Reduced attack - I don't have a huge experience with physical BPs. Wasn't playing SMN back in the old lv75 PredatorClaws spam. But doesn't accuracy have a bigger impact than attack on PC? Well... I guess it depends on the amount of -att we get. If it's like -50 it would probably make a big difference
    (1)
    Last edited by Zhronne; 07-31-2012 at 05:02 PM.
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