I agree with that. Diabolos and Carbuncle Ward BPs need buffing, so does Earthen Ward.
Last update to stratagems comes at level 90. 5 charges, 48 seconds recast.How many charges do you have, was it 4 or 5?
I was hoping for a new update at level 99 but alas nothing changed.
48 seconds is such a strange timer, makes the OCD in me unsatisfied! :P
I see what you mean there.Any fight an Alliance of SMN's can do, An Alliance of a balance party can do better. Though I see your general point, Its just not a solid one.
About army of BSTs being better than SMN uh... I dunno. Guess it depends on the fight. BST pets are stronger as in they have more HP/defense/stats, but you also consume items which have a gil cost to summon them and to heal them, with SMN you just use a rechargeable resource (MP) to summon them as much as you want. Also, BP Rage from Avatars are usually much more powerful and spammable than Pet's TP moves.
I guess it depends on the kind of mob you're fighting of course, but overall I can agree with your statement.
I don't agree with the "anything an army of SMN can do, a normal alliance can do better". It's true for some fights, maybe the majority of fights, but it's not true for the kind of fights I was thinking of, for example the two new Limbus fights, where a small PTs of SMN has it much easier than a small (or even larger) pt with a normal setup.
Those mobs have very powerful AoE (or insta-death) which can be really dangerous for players or for pets, while SMNs do not have to worry about sacrificing their avatars.
Eh... it's hard to draw a balance line here.And I can agree with most if not all of this. However, I can personally say I'm not a fan of Avatar's Favor... Its a great buff, ad you're right, underestimated, I just wish it didn't have to nerf the summoner.
BRD Songs don't nerf the BRD
COR Rolls don't nerf the COR
I know its not a perfect comparison, but neither of them have to keep an avatar out, draining their resources, and Limiting their BP Choices, While actually having to build up buff potency to make it useful.
I mean, Avatar's Favor needs to have a con, otherwise we would all keep it up 100% of the time, right?
It should be a situational thing.
Problem is that atm it's something NOBODY uses, despite the fact that in theory some of those buffs are pretty powerful. I think about Ramuh's critical rate or Ifrit's +24% DA, those are crazy buffs, up to the point it makes me wonder if those are real numbers or if someone played a nice trolling trick updating Wiki page.
AF was a good idea to promote among players a playstyle involving us to keep our avatars out instead of constantly summoning/dismissing our pets (which was the typical playstyle when they added AF), still *something* has to be done about it.
What? I have no clue. Increasing the range from 10yalms to 20yalms would be a good starting point I think.
As for the reduced stats on Avatar once you activate AF I think that honestly they have a lower impact than most people want to make it look like, or is it just me being completely wrong here?
Fighting less powerful stuff I hardly even notice it tbh, whereas on the tougher mobs of course you can clearly see it.


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