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  1. #1
    Player
    Join Date
    Mar 2011
    Posts
    1,401
    SCH can AoE stoneskin but they also have their own limitations. (Light Arts has to be up, need to waste a strategem on Accession; recast is doubled with accession) also SMN is more versatile than SCH in terms of being able to AoE Stun, do considerable BP damage, Hastega, etc. So SMN isn't going to get any ridiculosuly strong enhancement bloodpacts(besides 2hr) since enhancing a party isnt the job's main focus(SMN is versatile, not a buff specialist like cors/brds). Usually if a job can fulfill multiple tasks/roles i.e SMN, the bufs they can use aren't the best. Yeah SCH has *slightly* less restrictions on AoE stoneskin but can they Hastega? Can they Stunga as well as Shocksquall? Can they do 1k+ damage to hard, magic resistant mobs? Can they AoE cure+remove status ailments simultaneously?
    (3)

  2. #2
    Player Alkar's Avatar
    Join Date
    Mar 2011
    Posts
    32
    Character
    Alkar
    World
    Asura
    Main Class
    SMN Lv 90
    Quote Originally Posted by Ophannus View Post
    SCH can AoE stoneskin but they also have their own limitations. (Light Arts has to be up, need to waste a strategem on Accession; recast is doubled with accession) also SMN is more versatile than SCH in terms of being able to AoE Stun, do considerable BP damage, Hastega, etc. So SMN isn't going to get any ridiculosuly strong enhancement bloodpacts(besides 2hr) since enhancing a party isnt the job's main focus(SMN is versatile, not a buff specialist like cors/brds). Usually if a job can fulfill multiple tasks/roles i.e SMN, the bufs they can use aren't the best. Yeah SCH has *slightly* less restrictions on AoE stoneskin but can they Hastega? Can they Stunga as well as Shocksquall? Can they do 1k+ damage to hard, magic resistant mobs? Can they AoE cure+remove status ailments simultaneously?
    Both jobs are extremely versatile, one is simply much better at it than the other. Wasting a stratagem to turn something into AoE is no different than using a BP because both have roughly the same recast except SCH can stack them unlike SMN.
    SCH can switch with 1 button, we need to Release an avatar, resummon another, wait for the casting time, position said avatar where we want it and fire off the BP. We cannot do that any of that in a quick and respnsive way unless we happen to be on the correct avatar (and if we are we're severely gimping our damage output).
    If we're gonna argue that Summoner is not meant to buff so our weak buffs are fine then let's talk about damage.
    1k damage every 45 seconds isn't good. True damage dealers can do a lot more than that in less time because not only do their Weapon Skills hit for more but their melee swings actually deal some sort of damage unlike our avatars.
    Not to mention our BPs don't fire off instantly so that gives the mob all the time to oneshot our pet, stun it, sleep it, etc. wasting our only shot for those 45 seconds.
    The job needs something to stand out or it'll be mediocre forever, having weak buffs and gimp damage output in the name of versatility isn't the correct way to go.
    Summoners stopped at 75 for some reason, very little has come out of the cap increase and I really don't see how people can be fine with this. Gear is even a rare thing to see... we're always slapped on mage sets that have barely any use to us.
    (2)