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  1. #1
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Insaniac View Post
    It's in the gamer escape interview:
    lol, wow, good to see SE actually decided on what the job would have before announcing it.

    Oh, no, wait!

    Week 1: They wont have magic.
    Week 2: They will have magic.
    Week 3: Okay we give up, we're making it as useless as RDM.
    (1)

  2. #2
    Player Mathieu's Avatar
    Join Date
    Jul 2012
    Posts
    53
    Character
    Mathieu
    World
    Bahamut
    Main Class
    RDM Lv 60
    Until Rune Fencer is actually out, it's pretty much up in the air what they are going to be. This isn't even factoring in that they could have a Ninja situation and have some completely broken ability that makes them ideal at a different role than they were designed for.
    (5)

  3. #3
    Player ManaKing's Avatar
    Join Date
    Mar 2011
    Posts
    940
    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99
    Quote Originally Posted by Mathieu View Post
    Until Rune Fencer is actually out, it's pretty much up in the air what they are going to be. This isn't even factoring in that they could have a Ninja situation and have some completely broken ability that makes them ideal at a different role than they were designed for.
    Didn't even think about that.

    Also, glad someone else saw the post of them having MP and Enhancing magic.
    (0)
    I'm a RequieSCAT-MAN!

  4. #4
    Player Alistaire's Avatar
    Join Date
    Mar 2011
    Location
    Canada
    Posts
    112
    Character
    Alistaire
    World
    Shiva
    Main Class
    BLU Lv 99
    Quote Originally Posted by Mathieu View Post
    Ninja situation and have some completely broken ability that makes them ideal at a different role than they were designed for.
    Why does nobody mention SAM when they say this? It was as well known SE had said SAM was designed as a tank.
    (0)

  5. #5
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Alistaire View Post
    Why does nobody mention SAM when they say this? It was as well known SE had said SAM was designed as a tank.
    Well there is a difference, SAM can tank through DD & Seigan/Third-Eye where as NIN was meant to be a ranged attacker/DD and ended up as a Tank. I think SAM fit alot of the role it was given, except that with the fall of tanking its DDing still keeps as it a playable job. In events where NIN cant tank, NIN is at best a procer, almost never a DD.
    (0)

  6. #6
    Player Mathieu's Avatar
    Join Date
    Jul 2012
    Posts
    53
    Character
    Mathieu
    World
    Bahamut
    Main Class
    RDM Lv 60
    Quote Originally Posted by Alistaire View Post
    Why does nobody mention SAM when they say this? It was as well known SE had said SAM was designed as a tank.
    Because Samurai wasn't actually poorly designed for what they were supposed to do originally. The reason Samurai never really caught on as a tank was because Parry was so difficult to level up. Without nearly capped Parry, Samurai couldn't tank better than pretty much any other melee class subbing Warrior. In addition, anyone that didn't actually know Samurai was supposed to be a parry tank would just assume they were a DD due to their weapon selection, armor options, and abilities. The AF is probably the first clue most people had they were intended to be a tank and by then, they had been playing them as DD for a long time.

    Ninja, on the other hand, couldn't do their job effectively. Their damage, especially back then, was pretty lousy for a class intended as a DD. Their debuffs were also pretty pathetic due to how difficult Ninjutsu was to level up. Even if you had Ninjutsu capped, the only unique debuffs Ninja has are the elemental ones, which just aren't good enough to build your entire class on. So a DD with enfeebling did lackluster damage and most of their debuffs are castable by multiple jobs. However, Utsusemi, which was just intended as a safety net ability made them nearly invincible in some situations when used properly.
    (0)