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  1. #1
    Player Arcon's Avatar
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    Mar 2011
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    San d'Oria
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    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Luvbunny View Post
    Embrava was amazing, it was incredibly useful on many things and not just endgame stuffs.
    Useful doesn't mean good. Embrava was horrible from a balance perspective, but it turned into a necessary evil after SE started to design events with artificial difficulty that required artificial boosts to compensate, like Embrava or Perfect Defense. This nerf would have been entirely unremarkable if they adjusted the content accordingly, but they pissed on the rug again in that respect.
    (2)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
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    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  2. #2
    Player Luvbunny's Avatar
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    Mar 2011
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    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    Quote Originally Posted by Arcon View Post
    Useful doesn't mean good. Embrava was horrible from a balance perspective, but it turned into a necessary evil after SE started to design events with artificial difficulty that required artificial boosts to compensate, like Embrava or Perfect Defense. This nerf would have been entirely unremarkable if they adjusted the content accordingly, but they pissed on the rug again in that respect.
    It was only horrible after they realize how USEFUL it is for a lot of things. When it was first introduced, not many players understand what it does and how good it can be. A lot of people did not even realize it is even existed, months after its introduction. The same can be said to Perfect Defense, it's been out for awhile and yet no one really raving mad about this until this year. Whenever jobs or abilities become actually useful, and working as intended for players, SE always make sure that it is no longer useful. Case points to Mnk and War adjustment. Another one is RDM. Let's not forget DRG Tp spams, Ranger, Blm's Manaburn, etc...
    (1)

  3. #3
    Player Arcon's Avatar
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    Mar 2011
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    San d'Oria
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    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Luvbunny View Post
    It was only horrible after they realize how USEFUL it is for a lot of things.
    Correction: it was only horrible after the players realized how useful it is. When the players started abusing them, SE found that players cleared content easier than anticipated, which in turn gave them a reason to design harder events, which then relied on such strategies.

    Quote Originally Posted by Luvbunny View Post
    Whenever jobs or abilities become actually useful, and working as intended for players, SE always make sure that it is no longer useful.
    How do you know what is "working as intended"? So you're saying there's no useful jobs or abilities out right now?

    Quote Originally Posted by Luvbunny View Post
    Case points to Mnk and War adjustment.
    So your saying Victory Smite and Ukko's Fury are no longer useful? The nerfs didn't hit them hard at all.

    Quote Originally Posted by Luvbunny View Post
    Let's not forget DRG Tp spams, Ranger, Blm's Manaburn, etc...
    How exactly did they nerf BLM? You seem to just list every nerf they've ever done, regardless of whether it was deserved or not. Or do you think all of those were undeserved? Do you think it's a good thing that MNK get to spam WS after WS with no cooldown at all?

    I feel like you take the anti-nerf approach too literal and in the process lose sight of what's important. Saying all nerfs are always bad is a generalization and very short-sighted. It's important to create some balance, and if that requires nerfs, they are supposed to happen. This one is an appropriate nerf and it would have been a good move by SE. Only they should have nerfed their content as well, but they aren't, which is a bad move by SE. Now we're worse off than before, but don't blame the nerf, blame the content, because that is the mistake right now, not the abilities.

    With Embrava and PD being overpowered the content works in a way, but it's not a fun way (if you've ever been SCH or SMN to those, you'll understand). I'd rather they adjusted the content to not require those abilities in the first place. Only it would have been nice if they did that before the nerf (or simultaneously), not a few months later when they slowly realize that people aren't doing their events anymore.
    (3)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers