i posted this in June

Quote Originally Posted by Arciel View Post
Alternatively, we have the possibility of the 2nd 2HR ability which allows SMN to work outside the constraints of BP timer, for 3 minute. That is to say, for 3 minutes, Blood Pact recast timer is 0. Once again, this is balanced out by the MP limiter. It'd be like a SMN Tabula Rasa.
I hope the duration is good. Anything less than 1 minute would be sad.. and anything more than that would be awesome. Granted we most likely won't need 30s to spend all our MP on BP rages, it would be a wasted 2hr if the enemy can get in a TP move that requires you to resummon and reposition avatar.

This is a most welcome change to have an alternate use for zerging than PD. Some potential strategies involving chain-Squall would be interesting too