I think the easiest starting improvement that could be made is to remove slot type and element restrictions entirely.
I think the easiest starting improvement that could be made is to remove slot type and element restrictions entirely.
Hey! I saw your name on the shooting gallery high score! Nice going! :O
On topic, I think Evoliths are just as low-priority for players as they are for the devs. So at least there isn't a disconnect in this particular area of the game.
The OP was, more or less, "Why can't I hold all this Cinder", and if Cinder must be an Evolith-specific resource, I think any synergist would be perfectly happy to wait until Evoliths became at all worth using. If only to see Evoliths worth using.
What about Aern weapons, can we get a new set of those too craft. The current set of these are woefully out of date, I always considered Aern weapons as the pinnacle of crafting/synergy weaponry, they were like crafted relics. Please revisit these items and restore them to modern glory or provide a new set of Aerns that could heavily compete with the best weapon in the game today. I would also implore you guys to consider adding a set of Aern armor too the synergy/crafting recipe list, that would be great and give crafters much to look for too
Serious Karb Moment, Easily offended people are warned.
You know I'm usually pretty pessimistic about some update notes, but good god, show some respect every now and again. This job ain't easy and they're screwed on staff and they can't do anything about it because its the higher ups call. They're workin on the widest variety of content to keep Casuals and Hardcores happy, as well as the few nuts and bolts in between. Despite popular belief, Everyone in the community makes up the community, Shocking right? So while some of you may not like evolith, Doesn't mean you're the majority voice, nor that your opinion is any more valid than the next guys.
Basically, Need to back off every now and again, I know its the Internet and popular mentality is to be a whiny douche whenever humanly possible, But step back and lay off now and again. Even the most pessimistic psycho-path is happy sometimes. Smile more.
Let me explain why though... While Evolith is a failed system, It failed because SE Basically Implemented it then said "Fk It" and moved on. If they eased on the horrific restrictions (I.E Vs One Mob Family; etc), and maybe made a broader range of buffs, It could be a really good system... Think Materia in FF7, or FF14 now. So it could potnetially become an interesting system. It has Potential, and that can't be said for all the adjustment news we get...
I'm sure this company isn't a bunch of drunk monkeys running around with their heads up their ass, They probably have schedules and teams, Times and People devoted to specific Things. So your job Adjustments are probably quite unaffected by an Evolith Update.
I mean, If they update Evolith and its still as crap as before and they just add higher level: "Dagger WeaponSkill: Attack+3" Evolith? Yah, I would mail a Notepad with the words "F**k you" with a box of worthless Pebbles(Evoliuth) straight to them. But for now, I think we need to just hope to god they know why the system failed (Hint: It was way to GD Situational), and they improve/redesign it entirely.
a Great start would be removing the "Vs Family:" and replace it with flat "+Acc, +atk" etc. Would make some of it worth using.
Anyway, My ranting aside... I know stuff is broken in FFXI, stuffs been broken since '02, and with out going in to names, Seriously, the same 2-3 MF's spew their butthurt after every single rep Post... Calm down dudes. As a king of pessimism myself sometimes, I can tell you it ain't good for your health...
and ffs can someone asnwer the Signing a Synergy Item question Q____________Q
P.S - Thanks for the Evolith update big fella~
Last edited by Karbuncle; 08-10-2012 at 02:58 PM.
I had always envisioned that when they announced the synergy system that it was going to be a system that would make it so we could customized are gear so that we no longer had to armor swap.
Example 1 : Would be you need to take the 2 pieces of armor that you would normally armor swap for let say a weaponskill you then can put +5 strength to weapon skill damage and the armor would be unswappable and unsellable.
Example 2 : If say you got the AF 1 dancers head piece (Dancer's tiara) that got haste samba duration, can add the haste samba effect to any piece of head gear over lv54 like a brego helm and the gear defaults to dancers only job with a brego helm looks and stats with haste samba. would then be unswappable and unsellable since people swap the Dancer's tiara head piece anyways. If want to add the haste samba to new head piece then need do the af 1 quest again.
I know they can not do that because of limitations, but would have been more usefull then what we got.
Instead of a broken and time consuming piece of crap system that I see no way that as is that it will every be good even if they keep updating some armor and weapons in there only a handful people will still ever use it.
A Mind that has been stretched will Never Return to its original Dimension....
(author unknown)
It would be possible to make aSamba Duration evolith, but the only limitation evoliths have is size, so it wouldn't be possible to limit evos to particular pieces of armor (unless they expand the number of shapes) and effect would have to be diminished.
They did that with the 2hr recast evos. By equipping the full Ebur Harness set, you could reduce Trance recast by 12 minutes. Maybe even 13 or 14 minutes if they ever added size 7 and 8 2hr evoliths. But each evo was only 2-3 minutes reduction so 2hr recast was pointless to begin with... if you have to wait 2 hours for an ability, a few minutes are not going to make a difference. Every NM will have died/depopped by then...
"Puppetmaster was our last best hope for peace. It failed.
Now it's our last best hope.. for victory!"
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