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  1. #21
    Player Istabpeople's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    11
    Character
    Istabpeople
    World
    Phoenix
    Main Class
    DRK Lv 99
    That is encouraging news. I like the idea of a complete renewal to the system since as I said in my previous post, the system had a lot of potential. I think I can speak for much of the player base when I say that we're in no rush for this content so long as the result reflects the time spent on it. We'd rather you take the time and create something great that has long term relevance rather than some rushed easy fix. Just keep us posted. ^^b
    (0)

  2. #22
    Player Cybernetic_Empire's Avatar
    Join Date
    Mar 2011
    Posts
    45
    Character
    Zanece
    World
    Ragnarok
    Main Class
    MNK Lv 99
    That's good news considering evoliths were dead on arrival when they came out YEARS ago. I just wish it were standard protocol to fix an event or system that is clearly flawed a lot quicker than it normally is.
    (1)

  3. #23
    Player
    Join Date
    Mar 2011
    Posts
    334
    That was unexpected. Thanks Okipuit.
    (0)
    If you don't understand why Haste is so important, or if you don't think it is:
    http://forum.square-enix.com/ffxi/threads/1847-Haste-and-You...-A-guide-to-the-misinformed.

  4. #24
    Player Theytak's Avatar
    Join Date
    Mar 2011
    Posts
    485
    Quote Originally Posted by Okipuit View Post
    Greetings!

    It seems that there are a good amount of people in all regions asking for revamps to the Evolith system. Currently, this is somewhat low on the priority scale with everything else that is being developed. However, we are planning on a larger scale for Evolith, so instead of just adjustments we thinking more along the lines of a total renewal.

    With that said, the Development Team doesn’t want to rush anything so that the system is user friendly and something that can be employed for the long term. Hang in there and we will be sure to update you all once we hear some information down the line.
    The devs at least understand the inherent flaw with the evolith system though, right? That having evoliths be entirely categorized as "vs specific mob family" or "specific element of specific type of magic" each of which only fits in a single type of slot with a set amount of some arbitrary value that's only present on a few pieces of gear that are incredibly obnoxious to make... the whole thing is just way to inane. The stats need to not be so overly situational as they were for a reworked new system to be anybetter (ie: they just need to be universal; no "vs Birds: Atk+10" just "Atk+10")
    (1)
    Siren Server since 2004
    AKA Lady Jinte of Allakhazam
    Quote Originally Posted by SpankWustler View Post
    Nutcracker had trained for years to crush the crotch and/or obliterate the ovaries of each and every monster in Vana'diel. Not even some weird thing that fish have called a "cloaca" could stem his robotic rage towards reproductive bits.

  5. #25
    Player Sunrider's Avatar
    Join Date
    Jun 2012
    Location
    California
    Posts
    138
    Evoliths are woefully complex, stiflingly limited, and worst of all, situational to the point of uselessness. No one wants a Weapon Skill or STR bonus that works only on birds or vermin, no one is interested in working toward Evoliths that result merely in elemental defense bonuses. And if it renders the equipment non-tradeable/non-sellable, then there needs to be an option to scrub the item of Evoliths.

    Honestly, the best thing the development team can do for the Evolith system is to almost completely copy XIV's Materia system.
    (1)

  6. #26
    Player xbobx's Avatar
    Join Date
    Mar 2011
    Posts
    575
    Character
    Shuffles
    World
    Ragnarok
    Main Class
    PUP Lv 99
    What about looking at making ammo available through regular Synth. The prices are way too high and this would help to lessen the cost.
    Many of us, including myself spent hours upon hours leveling up woodworking, bonecraft and alchemy so we could make our own ammo only to get screwed once level cap increased, new ammo introduced and Synergy taking over your attention.
    when you have ammo that costs about 5k to make and sells for 60k there is a problem. No consumables should be synergy only.
    (0)

  7. #27
    Player Byrth's Avatar
    Join Date
    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    Quote Originally Posted by Okipuit View Post
    However, we are planning on a larger scale for Evolith, so instead of just adjustments we thinking more along the lines of a total renewal.
    If this is released before the game is entirely perfect in every other regard, I will be a sad taru. The Evolith system (like Pankration) looked like it took a tremendous amount of effort to make and was ultimately hamstringed not by the release reception, but by the total lack of continued support and necessary system adjustments.

    I'd really rather not see this system be implemented before you fix RDM, DNC, DRG, damage taken/dealt formulas, enmity, etc.
    (2)

  8. #28
    Player Kristal's Avatar
    Join Date
    May 2011
    Posts
    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Sunrider View Post
    Evoliths are woefully complex, stiflingly limited, and worst of all, situational to the point of uselessness. No one wants a Weapon Skill or STR bonus that works only on birds or vermin, no one is interested in working toward Evoliths that result merely in elemental defense bonuses. And if it renders the equipment non-tradeable/non-sellable, then there needs to be an option to scrub the item of Evoliths.

    Honestly, the best thing the development team can do for the Evolith system is to almost completely copy XIV's Materia system.
    I remember camping the evo tauri on the top of Uleguerand Range for a full set of [vs. Dragons: Defense] evoliths for PLD LS member. Got an entire set (+10,+12, +15, +18) of those left in storage as well.
    (0)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

  9. #29
    Player Raksha's Avatar
    Join Date
    Mar 2011
    Posts
    1,205
    Character
    Raksha
    World
    Lakshmi
    Main Class
    SCH Lv 99
    Quote Originally Posted by Byrth View Post
    If this is released before the game is entirely perfect in every other regard, I will be a sad taru. The Evolith system (like Pankration) looked like it took a tremendous amount of effort to make and was ultimately hamstringed not by the release reception, but by the total lack of continued support and necessary system adjustments.

    I'd really rather not see this system be implemented before you fix RDM, DNC, DRG, damage taken/dealt formulas, enmity, etc.
    This.

    Stop trying to resuscitate dead content and focus those energies elsewhere.
    (1)
    Quote Originally Posted by Greatguardian View Post
    I want to say that there's a middle ground here but this isn't really middle ground. A lot of old systems were shit. Some new systems aren't much better. What's in the middle of shit and shit? More Shit. So no, I don't want a middle ground. I want something good.
    Quote Originally Posted by Landsoul View Post
    >Twilight Scythe is overpowered that's why we're nerfing it
    >Weapons with double damage compared to relic

    LOGIC.
    Quote Originally Posted by SpankWustler View Post
    \m/ (*.*) \m/ "THIS SOLUTION IS THE MOST METAL!" \m/ (*.*) \m/

  10. #30
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    SE is so trolling you guys.

    And you must know this is in response to something the JP's asked.
    (1)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

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