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  1. #31
    Player ManaKing's Avatar
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    Mar 2011
    Posts
    940
    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99
    Damage doesn't have to be weapon dependent. A good list of magic and job abilities could easily replace the need for prestige weapons. It really depends on how they develop Rune Fencer. I agree that they have left too many questions unanswered to make most of us happy and that they really should share more, but adding another Ragnarok/Resolution Job really wouldn't add anything for diversity. That's already been done.
    (1)
    I'm a RequieSCAT-MAN!

  2. #32
    Player Kitkat's Avatar
    Join Date
    Mar 2011
    Posts
    436
    Character
    Kaliyah
    World
    Fenrir
    Main Class
    BLU Lv 99
    They make it sound akin to enhancing magic (and stated the job will used mp with access to such) in which previous attempts to alter damage by giving substitute elemental damage was subject to significant draw backs when fighting harder content (not to mention the failure of Tier II/Enlight/Endark spells that proc on first hit only or get weaker with each hit etc......). I speak mainly of rdm's substitute damage via enspells on this, and the fact even with capped enhancing it is subject to resistances, MDB, and -MDT. So unless these rune abilities some how push through that and give an additional, and significant, enmity boost at the same time, I hardly see any "mythic type" weapon filling in the otherwise huge gap in hate that will be left in the wake. DD's now can pump out numbers that put older content to shame (even exceptionally well geared DD rarely broke 3k let alone averaged it). You're only fooling yourself if you think a tank job will be able to tank well using abilities alone.

    I get ahead of myself though, you are right that too little is known about the job. Either way though I find this answer is lacking, laughable, and if anything has been taught to us over the years about Mythic weapons, it is that a vast majority of them can't really hold much merit save a small few. SE has dissapointed in the past, on multiple occasions, and I have a feeling they will do it again if they don't at least take into account just how quickly enmity caps. Either they better have a new enmity system in the making or this new "tank job" of theirs is going to fall flat on its face. I for one would rather that not happen.
    (0)
    Last edited by Kitkat; 07-27-2012 at 05:59 PM.

  3. #33
    Player Calamity's Avatar
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    Mar 2011
    Location
    San d'Oria
    Posts
    188
    Really is the lack of emps such a big deal? If they were on emps, the seemingly obvious ones seem to be almace and caladbolg for rune fencer, and idk, probably club for geo. Starting with rune, ok, if they were to end up being a 1 handed sword specialist, lacking Almace and CDC could hurt a lot, but as they're using GS, they will more than likely have Resolution, effectively trumping the damage potential of CDC. So focusing on GS now, Caladbolg, honestly when is the last time Caladbolg was relevant? It was a nice GS in it's day, but these days there are better choices, mostly thanks to Resolution.

    Next up geo. Ok, just assuming they get club... it's club. Who cares. But either way, I can't picture geo doing much meleeing. It strikes me as being as much about meleeing as brd, especially when the entire nature of the job seems to revolve around standing in the correct spot.

    So again, while the reasoning they give is extremely stupid and faulty, is lacking emps really so terrible?
    (0)

  4. #34
    Player Kitkat's Avatar
    Join Date
    Mar 2011
    Posts
    436
    Character
    Kaliyah
    World
    Fenrir
    Main Class
    BLU Lv 99
    I'm more so worried about the disproportion of hate utility due to the lack of damage output. I know SE has already stated they won't be on par with true DD jobs, but it seems at this point it is going to be entirely disproportionate and lacking unless they have a type of weapon similar in potential. They can give the job the weapon or similar to weapon without giving it extreme access to JA that put it on the same level as true DD. They have already proven this with several existing jobs as it stands.

    So the issue isn't the lack of emp/relic so much as people worrying that if the "mythic type" weapon holds to the same nature of mythic weapons it won't even hold a candle remotely bright enough to help balance the the otherwise totally broken enmity system as of now. Pld got access to sword/Shield combos that allow it to gain enmity to an extent through melee. While in capped enmity situations this becomes less important, if SE can possibly fix some of the issues with enmity as well (like giving tanks the ability to have higher enmity caps than melee/mages) it won't necessarily leave this new tank in a good standing if it can't build/keep hate in the first place through VE and CE means.

    tl;dr: This is more an issue of enmity generation for the new tank job than it is about DD potential by saying that having sufficient DD output to at least help redirect when needed is the primary concern.
    (1)

  5. #35
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    Quote Originally Posted by Calamity View Post
    Really is the lack of emps such a big deal? If they were on emps, the seemingly obvious ones seem to be almace and caladbolg for rune fencer, and idk, probably club for geo. Starting with rune, ok, if they were to end up being a 1 handed sword specialist, lacking Almace and CDC could hurt a lot, but as they're using GS, they will more than likely have Resolution, effectively trumping the damage potential of CDC. So focusing on GS now, Caladbolg, honestly when is the last time Caladbolg was relevant? It was a nice GS in it's day, but these days there are better choices, mostly thanks to Resolution.

    Next up geo. Ok, just assuming they get club... it's club. Who cares. But either way, I can't picture geo doing much meleeing. It strikes me as being as much about meleeing as brd, especially when the entire nature of the job seems to revolve around standing in the correct spot.

    So again, while the reasoning they give is extremely stupid and faulty, is lacking emps really so terrible?
    Except Rune won't be able to use any better choices that we currently have for Reso by not being able to use Calad, since OAT is on the same Magian Path and SE just stated they won't get Relic. That means at best they would get Str Magian GS.

    Unless you're seriously going to suggest every RNF makes mythic...
    (2)

  6. #36
    Player Calamity's Avatar
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    Mar 2011
    Location
    San d'Oria
    Posts
    188
    Quote Originally Posted by Neisan_Quetz View Post
    Except Rune won't be able to use any better choices that we currently have for Reso by not being able to use Calad, since OAT is on the same Magian Path and SE just stated they won't get Relic. That means at best they would get Str Magian GS.

    Unless you're seriously going to suggest every RNF makes mythic...
    It's far too early to say that. We don't know what kinds of weapons will become available with the new expansion.
    (1)

  7. #37
    Player 0nionKn1ght's Avatar
    Join Date
    Jul 2012
    Location
    Abyssea
    Posts
    133
    Character
    Ashbringer
    World
    Bahamut
    Main Class
    SMN Lv 99
    Again, a case of asking for a response, getting the one they have, and then flipping out and getting abusive at the CS rep giving you the response.

    I work in CS myself for a video game, and deal with this situation daily. You don't want the answer, you want to provide your argument over an answer you don't even want to hear, and then get abusive because you don't like the answer you already knew you were going to get, just because your childish little mind wants to hurl some abuse at someone you know full well can't react back to you.

    I agree, the responses are not always the answer that you might expect, but that doesn't give you the excuse to get abusive about it. The problem with standing out against this attitude is you get the "omg you white knight" and "omg fanboy" replies, which ironically come from the people with the foul attitudes.

    I love FF games, I have my problems with FF games, but always air them with respect and dignity, and I NEVER resort to foul language to try to get a point across when speaking with any realm of customer support, nor do I abuse someone who is just doing exactly what you asked of them. Sadly this is an opinion usually only shared by people on the other side of the curtain, as the rest of the world is so damn self entitled, they think that they not only deserve everything on a stick, but yesterday, and dipped in caramel coated ball massagers. Feedback is the greatest thing any player can do for a game, but this does not EVER give you the excuse to belittle and abuse someone about it. You are entitled to nothing, you get what you pay for each month, and everything else is a bonus. Request stuff, thats fine, suggest stuff, thats great, but expect and demand. Shut up.

    Honestly you people have so many problems, the likes of which only a paid professional can solve.


    I don't care for your responses to my point, the fact is that most of you are completely vile and you reassure yourselves by thinking you are right in doing so, which means it is going to be a never ending argument. When did gamers get to be such vile little warts on society? We used to be passionate, intelligent, fun loving people with a single goal of playing games. Now the gamer community at large is a bunch of sandy lady parted children with foul mouths and terrible attitudes.


    Your parents really did a terrible job if you have turned out to think that this kind of attitude is acceptable, and don't bother trying to argue this point, because it is an observation of the times, and I don't care to listen to your responses to it.

    (5)
    Last edited by 0nionKn1ght; 07-27-2012 at 09:26 PM.

  8. #38
    Player Komori's Avatar
    Join Date
    Mar 2011
    Posts
    521
    Character
    Komori
    World
    Bismarck
    Main Class
    WHM Lv 99
    Where did SE by saying the jobs won't be on empyrean and relic weapons say they won't be able to specifically do physical magian trials? I would think it just means they're not on Calad and Almace etc. specifically.

    Not that it bars them from ever doing a physical trial. If I've missed the part where they've said specifically that they will be unable to use any form of physical magian then I'm sorry. But it kind of just seems like people are jumping the gun too early on this one. The jobs are a year away and are still in development and SE themselves are still deciding on where all their going to go with it, so I wouldn't be getting bent out of shape this soon.

    You all are gonna end up making yourselves gray, far too early.
    (2)

  9. #39
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    If you mean DA/OaT paths those are connected to the Empyrean Paths (the only jobs that can use the Physical weapons also use the Empyrean weapon). Elemental trials are seperate from those trials.
    (2)

  10. #40
    Player Komori's Avatar
    Join Date
    Mar 2011
    Posts
    521
    Character
    Komori
    World
    Bismarck
    Main Class
    WHM Lv 99
    I'm sure it wouldn't be too difficult to bar them from the empyrean but add them to the physical trial weapons?
    (0)

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