Ah yeah, I made this to try something different with my sigs -- you know, a "popping out" effect compared to the usual in-box signatures. I really need to hit photoshop more often, it's been a while.
Ah yeah, I made this to try something different with my sigs -- you know, a "popping out" effect compared to the usual in-box signatures. I really need to hit photoshop more often, it's been a while.
Opinions are opinions. Keep 'em that way.
FrankReynolds,
Probably from the BYE TANAKA! thread...
I'll mannered ! !! !
...or so the legend says.
Greetings,
To answer the question about "why can't these new jobs also use relics?"
The main reason why rune fencers and geomancers will be unable to equip Relic and Empyrean weapons is because those weapons were created and balanced around the jobs that existed at the time. This is also the reason that blue mage, corsair, puppetmaster, dancer and scholar were never given access to relic weapons.
However, as Mythic weapons are job-specific, it won't be a problem to design a weapon that is best suited specifically for rune fencers or geomancers.
As an additional note, when we release content for these new jobs in Seekers of Adoulin, they will be able to earn the equivalent of Relic equipment, Empyrean equipment, and Mythic weapons. We simply used these terms to make it clearer and we haven't officially decided on what names these types of equipment will take.
Devin "Camate" Casadey - Community Team
A very good point raised about this in similar thread:
If "no Empyreans" means "no Magian Greatsword trials" or "only elemental Magian Greatsword trials", then Rune Fencer will begin life with the same chance of success as a premature infant being born into a waiting meatgrinder.
I imagine that they looked at the number of people who use the Ferry between Mhaura and Al Zahbi and realized that making a whole zone for that would not be the best use of the team's or the game's resources. How often does anyone take it? Probably not very often.
You know how to make an analogy.
Artifact armor goes without saying imo.
But if they're gonna get "Relic and Empyrean" armor, why wouldn't they just add that to Dynamis/Abyssea as it is?
But it seems they aren't. They're going to add "equivalents" to Relic/Empyrean, which possibly means a new event that has armor for every job in the game because why would they add an event where you could only get Geomancer/Rune Fencer "Relic/Empyrean" armor. And since this is a whole new expansion... I really wouldn't be that surprised if we did see new job specific gear sets lol
I've had similar thoughts, especially towards Empyrean weapons.
For example... Rune Fencer can't use Caladbolg? Ok... Let's add a new Empyrean Great Sword then that only Rune Fencer can use. What's that? It'd have similar DMG ratings? It's aftermath would also be Occasionally Deals Double Damage? Similar delay too even? The only difference is that only Rune Fencer can equip it and not Caladbolg itself?
Seriously, just add the new jobs to Empyreans at the very least. I somewhat understand limiting relics to the older jobs because they have more unique properties, but it really makes no sense for Empyreans.
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