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  1. #11
    Player 0nionKn1ght's Avatar
    Join Date
    Jul 2012
    Location
    Abyssea
    Posts
    133
    Character
    Ashbringer
    World
    Bahamut
    Main Class
    SMN Lv 99
    Quote Originally Posted by Monchat View Post
    good news yeah i got a few skillups yesterday doing random merits. too bad parry and guard are both super useless compared to evasion.
    Parry is monumental when your evasion fails. You literally negate the damage done, which means you can negate any weapon swing, including big skull crushing moves from NM's too. The reason Parry is often ignored is because people don't have it skilled, meaning it rarely, if ever, procs. Mine is now proccing 1/5 swings on my THF/DNC, and getting faster too. It's great to see you deflect an attack with your own weapons. It is very noticably improved.
    (0)

  2. #12
    Player scaevola's Avatar
    Join Date
    Mar 2011
    Posts
    728
    Character
    Scaevola
    World
    Cerberus
    Main Class
    THF Lv 99
    Yeah, it's easy to forget that while parry and guard, evem capped, were pretty useless at 75 against anything that mattered, the stuff that mattered was all 10 or more levels higher than you. That's less likely to be the case for most players now.

    That said, I'm not anywhere near capped and I would be surprised if capped guard/parry felt any different than it does now; reserving judgment but not planning on going out of my way to speed them up.
    (0)
    tandava crackows + chocobo jig + animated flourish = prouesse ring

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